Mabiki

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Mabiki
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  • Re: Kill all walkers.

    Thanks @Pig. Glad to have some company in my viewpoint I got to difficulty 30 this week, the first time since the Ultimate Challenge.

    Granted, I spent a big chunk of my accumulated gold to get there by buying lots of gas and to do some healing, thereby depleting my stash by approximately 300 gold (separate problem: see threads on lack of gold from daily quests and general threads on interminable grinding).

    Still, I wouldn't have done so on more repetitive, less challenging maps. I did so because I like switching from my all ranged team to my threat reduction team to the mix of teams I tried to get through Train Wreck. I have no problem with kill 'em all Challenges from time to time, but I don't want to see them bi-weekly.

    As someone who is anti-grind and enjoys the strategy part of the game and melee teams in particular (or even the dreaded mixed range/melee team), I can't really get on board the idea of regular Challenges that require little more than moving 3 assaults toward the crowd and firing, then rinse, repeat. Doing that for 35 rounds is, for me, the worst of both worlds.
    Pig
  • Re: Kill all walkers.

    Yes, let's have more challenges where the only strategy is to run assaults and spray and pray all day. /sarcasm off.

    Sorry, I think I'm one of the very few who would disagree with this suggestion. Aside from the lag from burning walkers, I like these maps just fine. Takes all kinds to make the world go round.
    Pigmack22enigma12
  • Re: Outpost raided while doing distance

    My point stands whether 15 influence or 10. Of course, your opinion is still valid as your own. You care about it. I don't. Differences of opinion.


    Agreed, my opinion is my own and I don't care for yours either if you can't be friendly in conversation and constructive in it..
    Well, I thought I was constructive in my response, though maybe not friendly. Granted, the violin move isn't inviting, but I was trying to be nice. Clearly you care about it as an issue, or you wouldn't have started the thread. I think it is long-term inconsequential, and thus the impasse.

    Me being short and to the point is in no way meant to be unfriendly. Just matter-of-fact, as I see it. I can agree it is lame you get attacked while running the Distance, but I don't see how it inconveniences anyone more than running one raid at a cost of 2 gas and 5 minutes max to get back to even. I would put outpost attacks at the very bottom of any list I have in regard to my concerns about this game.

    That's just how I see it. Best of luck to you, in all sincerity.
    T_12
  • Re: Outpost raided while doing distance

    My point stands whether 15 influence or 10. Of course, your opinion is still valid as your own. You care about it. I don't. Differences of opinion.

    If I were more focused on raiding these days, that is the exact time I would choose to raid people. I always forget to re-equip my outpost defenders after the Distance, usually until 2-3 days after. Fortunately, there is an 8-hour shield after a loss, and raids seem to be a lot less common since NG has chosen to utterly neglect this portion of the game. I can avoid outpost play for 13 days and still earn enough influence to get my 5,000 TG on day 14 with very little effort, so it doesn't bug me.
    T_12
  • Re: I "hats" everyone in this forum


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