- Last Active
In the same way that I can touch a walker or a Freeman during a mission to check their remaining and total health, I would like to see that become available for survivors as well. Offensive info for our survivors would also be useful.
As an aside, why does it always take two attacks to kill even the lowest-level Freemen?2
I would like to see some balance correction for wall zombies versus in-mission zombies: Why do I get 220-500 XP for single-tapping a wall zombie and only 60 XP for killing an in-mission zombie that cost gas to get to, technique to kill and that places a survivor at risk?2