Changes to the PvP scoring

Howdy y’all!
For now, after a successful attack you will earn 6 stars and the losing gunslinger loses 1 star. This applies to both regular and revenge attacks.
(Time to step up the game, partner! The PvP scoring has become more dynamic!
Y'all can earn a lot more points from a successful raid than before. It all depends on the bounty score of the opponent!
The higher the bounty score of the opponent is, the more y'all get 'em points! If you duel with someone with fewer stars than you, the bounty will be smaller.
This is the first version of the new scoring system, and it will be balanced over time!
Note! Also, a great defence will be rewarded from now on! If y'all injure enough enemy sidekicks in a successful defence, you'll get a small diamond reward for your accomplishment. The more and tougher enemies you injure, the bigger your reward.
Compete against others on the Global, Country and Friends leaderboards. Only the toughest buckaroos will climb to the top!)
For now, after a successful attack you will earn 6 stars and the losing gunslinger loses 1 star. This applies to both regular and revenge attacks.
(Time to step up the game, partner! The PvP scoring has become more dynamic!
Y'all can earn a lot more points from a successful raid than before. It all depends on the bounty score of the opponent!
The higher the bounty score of the opponent is, the more y'all get 'em points! If you duel with someone with fewer stars than you, the bounty will be smaller.
This is the first version of the new scoring system, and it will be balanced over time!
Note! Also, a great defence will be rewarded from now on! If y'all injure enough enemy sidekicks in a successful defence, you'll get a small diamond reward for your accomplishment. The more and tougher enemies you injure, the bigger your reward.
Compete against others on the Global, Country and Friends leaderboards. Only the toughest buckaroos will climb to the top!)
9
Comments
I worked my way to number #17 and now this. Seriously, way to make me lose my interest in the game
Sure, getting diamonds for successful defense is cool, but now getting people of my lawn 990 times unrewarded seems meh
really crazy :-(
Now my friend can you see the problem? My map is full of 5 points players. So generally I get 5 points if I attack and win, but if they revenge successfully then I will lose 30 points. This is a totally unfair game. The better strategy for me now is not to attack anyone so I won't lose big from their revenge. But if they attack me they get big points and my revenge can only get little. So basically I will lose star points no matter what.
Unless this is fixed, and quickly before most people figure it out, there gonna be total chaos.
good job guys! -1 +6 :-)