statistics on dynamite traps

Below are the stats that I have handy on dynamite traps. Damage increases 10% per level.
I do not know what highest level is yet - but reaching level 16 is a must (damage=253 which is greater than
hp of notorious 49er).

level wood steel damage upgrade time (min)
1 100 0
2 ? 0
3 ? 0
4 ? 0
5 ? 0
6 ? 100 97 5
7 7,500 300 107 10
8 8,500 1,000 117 15
9 9,500 1,000 129 20
10 12,000 1,500 142 25
11 ? ? 157 30
12 14,000 3,000 173 35
13 15,000 7,000 190 40
14 ? ? 209 45
15 ? 20,000 230 50
16 25,000 80,000 253 55

PS: If someone can tell me how to create an html table or attach a .jpg in the forum, I can have this better formatted - apparently I cannot paste an Excel table.



Bluerabie

Comments

  • Miss RogueMiss Rogue Member Posts: 41
    @Bluef1 I've now allowed uploading files to the forums so you can post your excel tables.
  • Bluef1Bluef1 Member Posts: 13
    BEWARE - traps now give exp on upgrades.
    For example level 16 dynamite is 85 exp.
  • keymankeyman Member Posts: 29
    edited December 2015
    some more info =
    • dynamite level 13 need a courthouse level 14
    • dynamite level 14 need a courthouse level 15
    • dynamite level 15 need a courthouse level 16

    Courthouse level 16 add two dynamite (for a total of 8)
    Bluef1
  • Bluef1Bluef1 Member Posts: 13
    three more levels.

    level wood steel damage upgrade time exp
    17 50,000 125,000 278 - 1h - 85 exp
    18 100,000 150,000 301 - 1h 5m - 90 exp
    19 200,000 200,000 337 - 1h 10m - 95 exp

    I appears that exp formula is 5*level (e.g to get level 13 you would need 13*5 = 65 exp).
    Traps is the first element in the game to require more than 100K steel - which finally force me to update the steel storage to level 9.

    Level 20 traps will need steel storage level 10.
  • keymankeyman Member Posts: 29
    edited January 2016
    Added the page on the Compass Point: West Wiki

    http://compasspointwest.wikia.com/wiki/Booby_Trap

    with your info Bluef1 of course.
    Thanks to you !
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