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Great job, team! Let’s do it again!
These encounters are definitely disappointing. A legendary encounter that costs 5 energy and usually requires at least one grenade, depending on difficulty, should absolutely contain a guaranteed legendary card. Even if it’s only 1. I’m not spending 5 energy just to get rare cards. If they were a guaranteed legendary,…
It also punishes players for spending money. If you buy energy and are over the 99 energy cap, clicking on a crate wastes energy that you could get later. It’s frustrating. My bike ran out earlier today, and I don’t think I’ll be renewing it.
I absolutely agree. The level gates are especially awful, as it keeps everyone from being able to share the workload on these energy intensive tiles. This means that people are forced to do the same missions over and over. Ultimately, this game is just clicking and tapping, but when I’m stuck using the exact same weapon…