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  • Double rare/epic cards
    1 energy base fights
    1 minute (or 2 minute) energy recharge.

  • Double coins from Trading Post
    Guaranteed First Aids from Crates
    Guaranteed Grenades from Crates

  • Double rewards from nothing is still nothing tho. Most of the time boards requires more rescue missions than rescue drops, so it really wouldn't benefit us at all.

    Besides, I don't know how it could be possible even in theory, to duplicat…
  • Double Dipping just for the Tip!
  • (Quote) 50 encounters is not even close to the amount where you could pull out any statistics regarding anything.

    You should start with 500 encounters each, that would give somewhat reliable results, although it may be too small am…
  • (Quote) While I do agree that most of the compensation is quite a joke, I would like to point out something.

    Few leg cards to players below Tier 25 is still a little. Not much obviously, but a little. It is possible that the group …
  • (Quote) PPL has nothing to do with the issue. The issue is, that I much rather use common (lol), rare or epic weapons than Legendary, regardless of my PPL. It should be quite the opposite, and that is how it is with every single other game I …
  • I agree with PaintWalkers points.

    We are gonna get (probably) 50% increased speed to Free Roam. Both base speed and the additional speed from Cane card. That means we are seeing almost the same speed as we had for a short while when the s…
  • I was with Trumpf at the same group and agree with his observations.

    Although I am slightly salty that my 30 mill score wouldn't get me to Ultimate, and in another group that would have been the best score of that group, I have hope that …
  • (Quote) Yeah, great way to get unlimited amount of tokens and trade them to legendary weapons. Unfortunately this also means that those who know how to abuse purchase bug literally could have received unlimited amount of tokens. It is still n…
  • Yes let me make that sweet 30 small missions + 6 infs my "home" location alongside with my actual home location, so I don't need a single flare from this point to the end of time.
  • (Quote) This is as wrong as it can get.

    Im beating 360+ power guys left and right with my 297 power epics. It's because of the grenades. At 7 mill mark I can shoot 8 bullets with Piledriver between Slims eyes and it doesn't die, so…
  • Some of that stuff could be pushed under the "bag". Compass and Story missions at least, maybe even Bike/Tickets/Weekly/Dailies, and show the bag as orange and small number (1,2,etc.) on top of it to show how many notifications you have inside.
  • Agreed with Trumpf, except that it needs to have capped weapon power as well.

    Someone with 400+ power Epic guns is going to automatically be "better walker slayer" than someone with 300 or say 200 power guns. There's no skill involved if …
  • Its level 22 for everyone. Unless the mission was just changed from a normal/rare/epic raider outpost to Vegan's Sanctuary few minutes before you attempt to play it, then it could be any level from your mission level range.

    I saw level on…
  • (Quote) I need to comment on this one. Simply because the value of a single, or multiple, flares is actually higher now than it was never before. When most of the people are in some sort of lockdown, or the time they can spend outside is limi…
  • Although I 100% understand JZom's frustration to the situation, and I partly agree that having advantage in "race" is very poor balance-wise, I just want to point out that most, if not all, players from top10 to top30 are paying probably between 5 t…
  • It is "rounded up".
  • (Quote) This is wrong.

    It is always at least 5 levels. The missions range. If your minimum is , let's say 20, you would see missions level 20-23 as "easy level missions" and 24+ are "hard level missions". 75% of the time when you s…
  • Bases seem to give most, encounters least. Whisp encs might be a good choice too, but they also give naturally legs every now and then so its hard to say if they are better or worse option than infs, as an example.
  • Yup. Sitting with 9.5mill coins, waiting for upgrades on leg cards (300 cards away on average per leg card) so i guess i just.. wont play. And i dont even have ridicilously high PPL.
  • New Hero Talent:

    Gives all legendary cards a buff.
  • (Quote) Sure. Every week have a hero and gun buffed. Create legendary infestations (6 stages, Make them have random but balanced amount of walkers and Whisperers, and dont show which type you are gonna face). give a reward of that specific ca…
  • I want to see "buff this legendary card" events.

    I have no desire to collect any other than legendary cards, since I cannot upgrade anything without upping my PPL - which makes legendaries even more crap compared to other cards.
  • Its a bug. The cards from daily/weekly/season quests are pre-set. Once the day/week/season turns. it sets the cards you will receive as rewards. If you manage to max out that specific card (in your case, dynamite cards) before you open that specific…
  • There definitely should be a balance between Leg/Epic/Rare/Common cards, PPL and Level gated missions. There is literally no point having level gates, if it forces half of the guns out of the picture. And it would be so bloody easy to actually buff …
  • They could just give all legendary cards (heroes and weapons) a quite high number of perks. Something like 10, heck why not 12. That way, you gain power from the perks, which doesnt raise your PPL anyhow. Having WAR with 4x crit perk would be equal …