Update is coming.... 7th December...
GW is already so boring, because there is absolutly nothing to achieve. Stats will be reseted and all starts again with zero without any appreciation. Nothing to remember (except you took some screenshots for your private "season 6 sick memorial folder"). It is an indictment (evidence of incapacity?) that a player from the community has to create tables in the forum so that anyone can remember any season. And don't tell me these mediocre rewards are worth spending a ton of gold and tools. Or any excitement of playing.. most of the time you already know, ok we gonna lose against them or we gonna win against them. It is already way too predictable.This mode needs like 50 more maps with levels up to 50 to make it a bit interesting and better rewards..
Well done to all teams! and special thanks to @Crocodile for all his hard work.
This conversation is a little one-sided and contradictory to some other threads in this forum asking for more competitiveness.Isn't that what the red gas does? Scores have increased massively across the board bringing a lot of teams closer together.Here there are some top top players asking for the resource that is freely and for the most part abundantly available to be penalised whilst the resource that is only available in bulk at a hefty price, tools, is not adressed at all.I think for that reason alone its the use of tools that should be penalised. It doesn't have to be a lot at all. Even if it is only one VP per tool used it will make it so that draws will become a very rare occurence indeed. Allthough preferably it would be a little more (2/3 VP).The very low penalty of VP will not make NG sell one less tool (if the price of completing 6H of 6G is so low it's definitely still worth it to stock up on tools if you are so inclined) and you can argue that a team that used less tools has had a better match. So let's make this the way to differentiate between teams. Let the limited resource decide it, not the one available to all.And if draws do still happen the rewards should be split, 1.25 multiplier for both teams. It's ludicrous to treat both teams as losing.