Survivors balance change 1.9

13

Comments

  • Shut_UpShut_Up Member Posts: 2,295
    edited May 2016
    Don't say too much about shooters please or else they'll get nerfed soon enough.

    I wish warriors were more useful than they are now. They could definitely use the +1 tile because they're decendants of ninjas and ninjas move better than most non ninjas. Isn't Michonne popular enough that her class be improved a little. Never mind the fact that before season 6 started she had the highest average kills per episode she is in. I don't know the new numbers!

    InspTurbinesJAZZZMAN
  • SlickRickSlickRick Posts: 2,731
    @Conan1976

    Nothing wrong with that...I very rarely use an assault fyi...I prefer to challenge and amuse myself though instead of just mindlessly going through the challenge...to each their own though :)
    You better check yo self before you wreck yo self...cuz I'm bad for your health, I come real stealth
    InspTurbines
  • Conan1976Conan1976 Member Posts: 758
    @SlickRick agreed!!

    @Shut_Up Warriors rule. I rarely leave home without her
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  • NCDawgFanNCDawgFan Member Posts: 2,070
    edited May 2016
    The best thing about warriors is their certain death attribute. No body shots there. Of course I wouldn't trade my legendary hunter for a legendary warrior.
    Ovidmikel
  • Conan1976Conan1976 Member Posts: 758
    @NCDawgFan i love both, but the warrior better. Think its multi functional and i hate attracting more walkers
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  • AmigaAmiga Member Posts: 3,770
    edited May 2016
    I used every class except scout. Only on barbecue map is handy...
    But 20% more dmg and more move... Hmmm
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  • OvidmikelOvidmikel Member Posts: 965
    Ive got my #1 warrior to lvl 17 but my only leg weapon with gold arc is max lvl 16 I do have a cple base lvl 18 epic weapons with silver arc I may have to upgrade lol may get the bundle if I get her too 18 in time
  • JadenJaden Member Posts: 3,067
    At my current level I still like to use a bruiser, especially against humans. Might change in higher levels. But scouts? I haven't been using them for weeks and haven't even leveled up my legendary. More damage will still not make them more useful...
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  • NCDawgFanNCDawgFan Member Posts: 2,070
    @Conan I love my two level 18 legendary warriors as well but I am a big proponent of "death from afar" with my hunters and if the warrior attacks a herd even with his charge power and leaves walkers standing, he is in trouble. If a hunter gets a body shot they are usually far enough away from the one still standing to be safe. Along with the shooter, the three best classes hands down.
    Conan1976mcbkhicks
  • GreyWolf_IAGreyWolf_IA Member Posts: 89
    Heads up, Nextgames - you really want to make Bruisers viable? Here's what they need:

    - give them a charge counter for stuns; it makes sense they have the lowest damage, since they have a built in stun, but why do they need to KILL, the hardest thing for them to do, to build up their charge maneuver? Why can a Hunter/Assault/Warrior fully charge their maneuver in one attack but a Bruiser must always get 3 separate kills and will need multiple attacks to get it, unless they are hunting WAY under level? Makes it nearly worthless, really. Other Survivors have to kill to charge up a maneuver to kill more effectively, a Bruiser should be able to charge up with stuns to be able to stun more effectively, yes? Kills would still count since the target *would* have been stunned ... if they had survived. LOL

    - add staves as a weapon type; Morgan's Staff was brilliant, make them a class of weapon that start showing up around level 15 or so, all of them with the 135° arc like Morgan's.

    - add a Wide Arc effect to the existing Strong Arm feat for Bruisers; it would have the same 45° arc augment per tier (45°/90°/135° for bronze/silver/gold) as Wide Arc and would be in addition to the normal effect. Difference would be it would apply to ALL bruiser weapons - so staves would still be the ultimate, getting that sweet sweet 270° arc like a Warrior with Michonne's Katana ... but they could still get a 135° arc with their trusty pipe wrench or a Lobotomizer. Why Strong Arm? Because it makes sense - the same feat that makes them hit harder also makes them able to swing that wrench/staff/etc in a wider arc.

    And speaking of that last, one for Warriors:

    - make Wide Arc a feat on the character, not the weapon; would be far more useful if we didn't have to hope with each weapon it has the feat, giving up a slot for something else, just find the survivor that has the skill and apply it to all weapons. besides does it make sense really that my Warrior can sweep one katana but not another that looks just like it? It should be an ability of the wielder, not a feature of the weapon. For Warriors, not the same as strong arm - blades are different, it's a matter of technique to swing in an arc, not just brute strength like that Bruiser's wrench or staff.

    Just my thoughts. Have a whole list of ideas I've been building as I go stored in a notes list on my phone, I'll post them sometime.
    Ovidmikel
  • SarahSarah Member Posts: 163
    edited May 2016
    {{unenthusiastic}} yay... now I'll start using three shooters, instead of my hunter/2 shooter combo :|
  • DaleDale Member Posts: 1,122
    zoson said:


    One tile. One. Tile. Hunters are still going to be the strongest class.

    I imagine someone will do the math to determine the average reduction in productivity of farming 7.4
    Conan1976 said:

    Does really nobody here use scouts??

    I stopped using them for a long time. But I have found them to be useful in outposts.

  • JadenJaden Member Posts: 3,067
    I am not happy with the nerf but in the end I might not make that much of a difference.

    I just currently changed the weapon of my shooter from Sweet Revenge to one that has one grid less and I didn't really notice the reduced range - the extra damage on the other hand...
    Leader of Morbid Sinners and Morbid Spirits

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  • lmfgunnutlmfgunnut Member Posts: 1,636
    Have to admit that Nerf makes the best office toys.

    This change will be felt most on levels that try to force you to cover.
    DeadFamily Guild Elder, a Top 20 Global Guild

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  • lmfgunnutlmfgunnut Member Posts: 1,636
    @Sarah you can put all that in a signature instead of the body of your post.

    Killing us mobile users.
    DeadFamily Guild Elder, a Top 20 Global Guild

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    2725 Deadly Missions Completed Prior to the End of The Deadly Era

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  • SpacemanSpiffSpacemanSpiff Member Posts: 634
    Do we have any ballpark estimates on when this great extravaganza will be happening?
  • GovernatorGovernator Member Posts: 4,193
    I think a scout with 3 movement points would have been cool. Run, Stab, Run Away.
    OvidmikelPerdtinPR0DJIRONDee
  • masmith93masmith93 Member Posts: 3,522
    @SpacemanSpiff We'll find out tomorrow whether we get the new challenge on Monday. If not, hopefully early June.
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  • JadenJaden Member Posts: 3,067
    Wow, if you think the outrage in this forum is bad, you should read the comments on Facebook... though at least a third of them write shooters instead of hunters. :p
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  • euchideuchid Member Posts: 255
    Better balance would have been to switch special abilities.

    Warrior gets critical attack
    Scout gets additional attack
  • JadenJaden Member Posts: 3,067
    Don't give them any ideas, @euchid

    Can you imagine what would happend if they did that? That's far worse than reducing the range by one grid... People would run amok.
    Leader of Morbid Sinners and Morbid Spirits

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  • Golf150Golf150 Member Posts: 11
    In the update there won't be any change in exp??
  • DragoniusDragonius Member Posts: 93
    @eetu @Teeceezy @OldGoth

    Send my greetings below to the person who is responsible for the hunter range nerf will ya?

    "I hope you step on a lego"
    DoTak
  • OvidmikelOvidmikel Member Posts: 965
    edited May 2016
    @GreyWolf_IA that is some of the best ideas I've read to help out the bruisers would love to hear your ideas on how to buff the scouts my idea for scouts is to make there charge ability be after he attacks be able to retreat and make the swift strike more reliable because imo the extra grid and 20% they are adding will do nothing to improve them they'll still be hung out to dry after attacking because most maps have herds of walkers not lone walkers
  • limeyjohnlimeyjohn Member Posts: 215
    If Donald Trump wins he has promised 3 extra grid squares for all rifles......and Mexico will pay for it.... You heard it here first
    OvidmikelGreyWolf_IADoTak
  • mongo911mongo911 Member Posts: 939
    The game at " upper levels " is unbalanced...

    NG is trying to correct it... Bruisers & Scouts were becoming useless...

    It looks like in the future they will be able to be utilized...

    Most of the upper level players have not devoted " resource " to them ( thus some snivelings ) and now going forward in the game, the players have to concider how much to devote to Bruisers & Scouts...

    And how tactics & strategy. will change...

    The other facet of " unbalanced " is not addressed ( the grind for Level 19, 20, 21, 22, etc... ) I'm not holding my breath...

    Oh yea...

    While I was " banned by zdot, a small package was made available ( $ / € / £ 2.99 )

    It was an intellagent offering, and probably motivated many gamers, who wouldn't normally spend money, to buy it...

    Thanks Mods & Deceison makers at NextGames... It was a motovating formula..
    I am easily confused by other people's, laziness and sloppiness and greed...

    Any guess who might " now " be on my list, ( in 2017 )





    Boruto
  • RickGramesRickGrames Member Posts: 389

    This is to Next Games Management.

    I know I speak for myself and a lot of other who have promoted our own hunters through playing and some have spent a lot of money to do so. Now you change the goal posts. Players will no doubt upgrade the new survivor class.

    This isn't a change its daylight robbery by NG on its database of players.,

    People have paid for something and you have changed the way and what they paid for, there is no other way of looking at it. You are thieves and morally corrupt.

    I totally agree with you.
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  • AmigaAmiga Member Posts: 3,770
    edited May 2016
    Don't be silly guys. Every game evolve. For example every new update in Diablo 3 makes changes in class. I'm also thinking that hunter class was totally overpowered.
    I barely used other that's why new balance looks promising.
    Nobody force you to spend real money on this game and later complain that NG stealing your money because they make changes in game...
    I remember cry in Diablo 3 when auction house was removed...
    That's the way it is.. Games need evolve otherwise will die
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    RickGramesTJS
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