Comprehensive 1.9 Update Thread (UPDATED)

Can we PLEASE have one thread to discuss all of the 1.9 updates announced here: http://forums.nextgames.com/walkingdead/discussion/10844/whats-new-in-1-9#latest
Here is the UPDATED break down from @Teeceezy
New in this update:
- Collect the free radio bundle
- Radio Calls Overhaul
- New challenge mission: Suburbs
- Improvements to existing challenge maps
- Get a Gas booster - free Gas for 24 hours
- Get an XP booster - double XP for 24 hours
- My Classes: Watch videos of your unlocked classes to master their skills and charge abilities
- New music while in combat - 2 new tracks added
AI Changes:
- Distance Field: melee units prefer to move closer and ranged prefer to be further away
- Intelligent targeting: The AI now attempts to target multiple enemies if their weapons are capable of hitting more than one target
- Fixed Cover AI: The AI uses cover in more intelligent ways
XP Balance Changes:
- Scrap XP - get 25% of upgrade costs back when you scrap equipment
- Higher probability of dropping XP in the mission loot crates increased, especially for high level players
- Amount of XP contained in all reward chests (mission loot, Trade Good store chests) increased
- XP reward from XP grind missions increased
- Higher probability of getting an XP drop from Golden and Silver chests bought from Trade Good Shop
Improvements:
- Gas can now go over the max when received from rewards
- Connect to Game Center, Facebook or Google Play to unlock an achievement
- Equipment auto-scrap limit raised to 300 items
- Improved matchmaking algorithm in PvP, provides better matches
- Improvements to PvP Shield
- Survivor class balance changes
- Deadly Exploration missions have been removed
Fixes:
- Fixed 0 Trade Goods and 0 Influence results in Outpost attacks
- Protection limit has been removed
- Fixed bugged walker in Helping Hand challenge mission
- More informative error messages when bugs occur
- Unlocking guild & personal rewards at same time rewards you with both
- If under attack, there is a special faq
- When under attack, pop up informs you of the situation
- Bandage / Overwatch fixes
- Ending turn when bleeding with one AP left no longer both bandages the survivor and gives them Overwatch. Only bandaging happens now.
- Fixed the issue where logging in when bleeding and with one AP left, the player was not able to tap the bandage -icon.
- If bleeding Raiders do not use both APs, they will bandage themselves instead of going to overwatch.
- Outpost fixes
- Fixed 0 Trade Goods and 0 Influence results
- Protection limit has been removed
The following changes to XP balance are being implemented in update 1.9. They have now also been added to the What's New announcement.
- Scrap XP - get 25% of upgrade costs back when you scrap equipment
- Probability of dropping XP in the mission loot crates increased, especially for high level players
- Amount of XP contained in all reward chests (mission loot, Trade Good store chests) increased
- XP reward from XP side missions increased
- Higher probability of getting an XP drop from Golden and Silver chests bought from Trade Good Shop
Everything in here is on topic btw
Here is the UPDATED break down from @Teeceezy
New in this update:
- Collect the free radio bundle
- Radio Calls Overhaul
- New challenge mission: Suburbs
- Improvements to existing challenge maps
- Get a Gas booster - free Gas for 24 hours
- Get an XP booster - double XP for 24 hours
- My Classes: Watch videos of your unlocked classes to master their skills and charge abilities
- New music while in combat - 2 new tracks added
AI Changes:
- Distance Field: melee units prefer to move closer and ranged prefer to be further away
- Intelligent targeting: The AI now attempts to target multiple enemies if their weapons are capable of hitting more than one target
- Fixed Cover AI: The AI uses cover in more intelligent ways
XP Balance Changes:
- Scrap XP - get 25% of upgrade costs back when you scrap equipment
- Higher probability of dropping XP in the mission loot crates increased, especially for high level players
- Amount of XP contained in all reward chests (mission loot, Trade Good store chests) increased
- XP reward from XP grind missions increased
- Higher probability of getting an XP drop from Golden and Silver chests bought from Trade Good Shop
Improvements:
- Gas can now go over the max when received from rewards
- Connect to Game Center, Facebook or Google Play to unlock an achievement
- Equipment auto-scrap limit raised to 300 items
- Improved matchmaking algorithm in PvP, provides better matches
- Improvements to PvP Shield
- Survivor class balance changes
- Deadly Exploration missions have been removed
Fixes:
- Fixed 0 Trade Goods and 0 Influence results in Outpost attacks
- Protection limit has been removed
- Fixed bugged walker in Helping Hand challenge mission
- More informative error messages when bugs occur
- Unlocking guild & personal rewards at same time rewards you with both
- If under attack, there is a special faq
- When under attack, pop up informs you of the situation
- Bandage / Overwatch fixes
- Ending turn when bleeding with one AP left no longer both bandages the survivor and gives them Overwatch. Only bandaging happens now.
- Fixed the issue where logging in when bleeding and with one AP left, the player was not able to tap the bandage -icon.
- If bleeding Raiders do not use both APs, they will bandage themselves instead of going to overwatch.
- Outpost fixes
- Fixed 0 Trade Goods and 0 Influence results
- Protection limit has been removed
The following changes to XP balance are being implemented in update 1.9. They have now also been added to the What's New announcement.
- Scrap XP - get 25% of upgrade costs back when you scrap equipment
- Probability of dropping XP in the mission loot crates increased, especially for high level players
- Amount of XP contained in all reward chests (mission loot, Trade Good store chests) increased
- XP reward from XP side missions increased
- Higher probability of getting an XP drop from Golden and Silver chests bought from Trade Good Shop
Everything in here is on topic btw

You better check yo self before you wreck yo self...cuz I'm bad for your health, I come real stealth
13
Comments
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The Undying Suvivalist--Founding Member and Prezident of the Empty Memorial Club
2725 Deadly Missions Completed Prior to the End of The Deadly Era
Nightmare Club Member--All 14 Episodes of Story Complete on Nightmare Mode (lvl 19 survivors)
but..
- - no xp tent boost??
-- no information about changes in exploration maps?? Still pathetic rewards?
The biggest isue balance still lie in exploration maps.....
Thanks! I know it won't stop the flood of others but I thought this might help.
And I had to at least try
Seriously, there's a LOT of potentially interesting stuff in there
Check out the DMZ guild. We're recruiting. Here.
The Undying Suvivalist--Founding Member and Prezident of the Empty Memorial Club
2725 Deadly Missions Completed Prior to the End of The Deadly Era
Nightmare Club Member--All 14 Episodes of Story Complete on Nightmare Mode (lvl 19 survivors)
I agree but at least it's baby steps...at least we're getting something on the return of scrapped gear
Probably making a video!
My Youtube Channel: https://www.youtube.com/user/MultiPainproduction
The Undying Suvivalist--Founding Member and Prezident of the Empty Memorial Club
2725 Deadly Missions Completed Prior to the End of The Deadly Era
Nightmare Club Member--All 14 Episodes of Story Complete on Nightmare Mode (lvl 19 survivors)
Yes, finally many many good changes! Really serious changes. We just need to test it. hard to write about it without playing...
Yep agreed...at least they sound positive...I'll take it!!
The Undying Suvivalist--Founding Member and Prezident of the Empty Memorial Club
2725 Deadly Missions Completed Prior to the End of The Deadly Era
Nightmare Club Member--All 14 Episodes of Story Complete on Nightmare Mode (lvl 19 survivors)
WHMGTYSNNBC - Retirement Guild Leader
Coming soon to Finland to hug Teeceezy.
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The Undying Suvivalist--Founding Member and Prezident of the Empty Memorial Club
2725 Deadly Missions Completed Prior to the End of The Deadly Era
Nightmare Club Member--All 14 Episodes of Story Complete on Nightmare Mode (lvl 19 survivors)
I think I generally keep it to about 50 walkers when I farm after completing exploration missions. A few times I have gone for 100k to 200k on 9.3 while watching a movie, but honestly, I'm happy that I don't have to do that again.
Oh, yes, and I guess it will also prevent that autoclicking that some idiots have been bragging about on the forum and elsewhere lately.
Check out the DMZ guild. We're recruiting. Here.
Probably making a video!
My Youtube Channel: https://www.youtube.com/user/MultiPainproduction
I would think most likely yes...it would be hard to code to separate between new and old stuff
Answer is simple - no more such an event
The double xp booster sounds really cool. buy it for X gold every day? or is it a one time thing?
Gas booster sounds pretty intense too...hope it can be saved for a day that I can send my family out of town and sit next to my phone charger for oh...24 hours.
The Undying Suvivalist--Founding Member and Prezident of the Empty Memorial Club
2725 Deadly Missions Completed Prior to the End of The Deadly Era
Nightmare Club Member--All 14 Episodes of Story Complete on Nightmare Mode (lvl 19 survivors)
Probably making a video!
My Youtube Channel: https://www.youtube.com/user/MultiPainproduction