Comprehensive 1.9 Update Thread (UPDATED)

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Comments

  • LonesLones Member Posts: 112
    Sorry for doue posts, please delete the last post. Thanks.
  • PR0DJPR0DJ Member Posts: 834
    @Lones
    Please say nothing about shooter, nobody want him nerfed too.

    But I totally agree with hunter issue - I talking about in all my posts before and after update.
    ggbatsSgtSalamiJaden
  • PR0DJPR0DJ Member Posts: 834
    edited June 2016
    Amiga said:

    Those balance change nothing! In scout, assault and bruisers class! Still are useless Only hunter change is visible...

    I even think that Assault was nerfed because of "Reduced damage variation by 20%".
    I will try to do statistics and math if somebody will tell me how to record video on android while in game.
    But I think my Assault 1.8 killed more walkers because if he did less damage - walker lived anyway, but if he did more damage - walker with slightly more health - was killed. But now I constantly see walkers with 3-6 health left.

    But I need to check this variation first to confirm my theory.
    Because promised +5%dmg would compensate for it anyway, but as we checked - there is no +5% damage increase on Assault 1.9

    @Teeceezy @eetu, is it possible to gain this info from NG? How much was variation and what it is now?
  • Tam8Tam8 Member Posts: 65
    edited June 2016
    Tam8 said:

    Teeceezy said:

    Change that was missing from the What's New text: Deadly Exploration missions have been removed and replaced with normal missions.

    So there are no more deadlies at all!?

    - No risk to loose a survivor
    - EMC is killed
    - reduced rewards
    - and then pls change the FAQ and help texts on loading screen, etc.

    That'd be a real Bummer.



    Unwanted and inconsequent. :(
  • ManiekManiek Member Posts: 12
    edited June 2016
    Yesterday I had only 2 movies bonus. In the theater, and the draw cards. What's happening? And what's going on "- My Classes: Watch videos of your unlocked classes to master Their skills and abilities charge"?
    PR0DJ
  • GreyWolf_IAGreyWolf_IA Member Posts: 89
    edited June 2016
    Invader said:

    So we don't care if the game actually gets better or is ... you know, FUN ... just as long as other people are denied access to methods you prefer not to use yourself.


    As far as my english goes...I think we´re on the same side :wink:

    But take care...the ch****** word gonna fuck you credibility up at the forum...you´re gonna get hated and bruised if you spell it :smiley:
    Oh, I've had to put up with the mentality for a long time. Even back when playing a TEXT based roleplaying game (good old MUDs ... miss em ...) people got all uptight about those who used scripts to run their training while AFK. Well, give me a game where it's fun to do the training and not just mind-numbing ritual and I will sit through every moment. But as long as I have to spend 4 hours feeling lobotomized while training for each 5 minutes of actual gameplay ... scripts (in this case, macro app aka "auto-clicker") make a lot of sense so I will not demonize those who use them, and mock those who do.

    If devs really cared about keeping the game fun yet balanced between play types and not just cold hard cash, there's an easy answer but we will never see them do it. You increase the payouts of exploration missions massively, then just put a limit to how many per day can be done. For example, multiply all their payouts, even after last set of changes, by like 5x or 10x but each mission can only be done twice per day. Casual players see nice progression, but hardcore players don't just run the table and hit end game in a week.

    But that would result in far fewer sales, so will never happen. Hey, it's a business, I understand. Just don't blow smoke up my hind end telling me how it "improves the experience" while you're attaching the shackles to my legs and a blindfold on my eyes, ok?

    But, yeah, I hear where you're coming from, it's all good.
    theRealBenderSgtSalamiInvaderlmfgunnutPR0DJJaden
  • GreyWolf_IAGreyWolf_IA Member Posts: 89
    edited June 2016
    Lones said:

    Sorry for doue posts, please delete the last post. Thanks.

    Can delete them yourself. While logged in, you will see on posts you've made an extra symbol on the post's title bar ... the line where it has your name, the time/date ... all the way to the right there is a gear symbol. Click it, select "edit" or "delete" as needed. In this case, click "delete". It will prompt you with a confirmation, then poof ... gone.

    I stand corrected. Could have sworn there was a delete option there before, but all I see now is "edit". My bad. Not sure if it is fuzzy memory or if something changed ...
  • Tam8Tam8 Member Posts: 65
    Has there been a change of chance for silver/gold crates?
    Invader
  • TelekomaTelekoma Member Posts: 5
    The new balancing is stupid. It appears like there are kind of amish people designing this game who have never touched a weapon before.
    How in the world can it be impossible to aim at targets with a hunting rifle which are just more than a few body lengths away? Someone pointed out before: Now my Shooter with high powered gun has a larger range than the rifles. And then this big bore feature that let´s the rifle behave like a shotgun - although it pierces through several Walkers.

    I doubt that the people working on this game really put their hearts into it. Aren´t you gamers too? If so, I cannot understand why you change the game for bad...
    GreyWolf_IA
  • LonesLones Member Posts: 112
    @PRODJ
    Well I didnt want the devs to nerf the shooter too, just want them to bring back the hunter like they were before the update, or if the devs didnt want to change it, at least give new trait to hunter's weapons, maybe like 'high powered' like in the shooter guns. So we can upgrade the rifle to have more range.

    @GreyWolf_IA
    I did try to delete it my self when I realized that I was double posted, me too have seen delete option before, but now there isnt. Maybe the user who first start this thread has the ability to delete post.
    GreyWolf_IA
  • PR0DJPR0DJ Member Posts: 834
    @Lones I really think there is no positive income to mention strong sides/traits of hunter of shooter or anyone else.
  • ReeconnReeconn Member Posts: 540
    Where is the free gas and double XP
  • Neil_JNeil_J Member Posts: 1,873
    edited June 2016
    @Reeconn In the shop.
    You have to pay for the 'free' gas.
    “You never know how strong you are until being strong is your only option.” (Bob Marley)
    Invader
  • AmigaAmiga Member Posts: 3,770
    @Reeconn
    In game shop
    <img src="http://i.imgur.com/d6070rs.jpg"alt="" />
  • PR0DJPR0DJ Member Posts: 834
    @Teeceezy and @eetu. I really don't want to break any rules of forum, but I really think you should send me PM to explain the whole situation of telling lies to people.

    Announcements ARE NOT TRUE.
    Announcements ARE LIES.
    Changing of balancing - the biggest lie that I am talking about.


    1. please delete this message if you think I broke any of forum rules and send me PM about it.
    2. please reply to this message if you think that I am wrong and I can not handle math or logic or whether you telling truth or lies.
    3. please reply to this message if you think that I am right and all mentioned changes should be reconsidered and reworked.
    4. just f***ing reason with me so I will shut up to not disturb other players and you.

    Thank you very much.
  • ReeconnReeconn Member Posts: 540
    It says FREE gas for 24 hours
  • SlickRickSlickRick Posts: 2,731
    @Reeconn

    Yes it is unlimited gas for 24 hours...$1.99 to purchase

    Double XP is what it says for 24 hours...$2.99 to purchase
    You better check yo self before you wreck yo self...cuz I'm bad for your health, I come real stealth
  • theRealBendertheRealBender Member Posts: 1,251
    @Reeconn @eetu

    How @SlickRick put it - "unlimited gas" is a much better way to describe it. Not "free gas"
    Back from 2016 :p
    SlickRickGreyWolf_IA
  • EL34xyzEL34xyz Member Posts: 1,872
    The issue with the overly dark screens is more than just a minor annoyance.

    I play on a Samsung Galaxy 10.2 Note tablet.
    It uses a ton more power than my Galaxy 4 phone because it has a large 10.2 inch diagonal screen
    That size screen uses way more power than the charger can supply when you have to crank up the brightness in order to see the dark areas in maps.

    So the power on my tablet goes down very quickly while playing
    I even have the tablet rooted and use some apps that stop useless apps from running in the background all the time

    The devs may want to reconsider this change in 1.9 and fix the brightness issues
    I did not see a problem with the previous screens and my tablet was happy with the power consumption
  • PerdtinPerdtin Member Posts: 783
    @EL34xyz it seems some screens are darker for me (The Locker Room got fairly dark), while most seem brighter, both on and off Challenge. Saviors Hideout seemed to get a lot brighter, the crates look totally different.
    ggbatsBuckzz
  • GreyWolf_IAGreyWolf_IA Member Posts: 89
    Lones said:

    I did try to delete it my self when I realized that I was double posted, me too have seen delete option before, but now there isnt. Maybe the user who first start this thread has the ability to delete post.

    Meantime just do what I do ... edit the duplicate post and replace its text with something like "[duplicate post, deleted]". The mods fret about it, they'll clean it up later.
  • GreyWolf_IAGreyWolf_IA Member Posts: 89
    edited June 2016
    OK, tried the unlimited gas booster, it's all right. Figure I'll use it once a week on my days off, allows me to knock out Challenge missions in record time and get them out of the way. Then harvest the crap out of gear missions in the hopes of something nice. Exp missions would be good if it weren't for only getting 3/9 unlocks.

    If NextGames really wanted to improve that ... easy answer. Allow the second set of unlocks free every time, if the ads/day have been used then just let us have them. They get max ad views per day without overcharging their sponsors, everyone wins. Then lower the price of the third set of unlocks to 5g ... the money they lose from high rollers not buying as much gold would likely be made up by people like me who wouldn't mind spending $5 or $10/month for a game but no way in hell I spend that much per day.

    Bruisers seem to be hitting harder, tried to do an all-bruiser challenge on a lvl 18 gear mission, figured it would be a good way to also get the "kill no walkers" challenge, since the two lead bruisers both have Lucille and would just park the walkers while I move through and grab the stuff .... aaaaaaand first two hits were kills. o.O Dayyyyyyyum.

    Take a pass on the exp booster. With limited unlocks, yield just isn't worth the cost.

    Increased exp for scrapping is definitely nice, about time. Pity we can't get a rebate on scraps we already did at the old rates but c'est le vie. They probably wouldn't have the log data to do it anyway.

    The reduced range on hunters is annoying and makes no sense. Rifles are supposed to have longer range. Give them their range back and add a grid to it, change their charge attack from instant critical to a 135 degree cone like a base line assault weapon, up to 5 targets. Makes more sense anyway and keeps better balance.

    Want to make melee classes better? Let those that have Retaliate use it as many times per turn as the tier of their feat ... 1/2/3 times for bronze/silver/gold. Be even better if it were 75% damage at all tiers but would be fine if it stayed 25/50/75% as it is now.

    Just my thoughts.
    Buckzz
  • BuckzzBuckzz Member Posts: 116
    @ STODSY
    yes same here
  • EL34xyzEL34xyz Member Posts: 1,872
    edited June 2016
    Perdtin said:

    @EL34xyz it seems some screens are darker for me (The Locker Room got fairly dark), while most seem brighter, both on and off Challenge. Saviors Hideout seemed to get a lot brighter, the crates look totally different.

    @Perdtin

    The chase is really dark along the bottom edge of the screen
    Turing the brightness all the way up on tablet barely helps
    Good thing the zombies have highlighted rings around their feet
  • EL34xyzEL34xyz Member Posts: 1,872
    edited June 2016
    Did I see a post somewhere here that said there was a limit on the number of zombies you can farm before the XP multiplication value goes from 5 to to 1?

    So a level 10 zombie xp value goes from 50 to 10, correct?

    I stayed in The Chase as long as I could last night until the zombies got too strong and I had to bail
    I had 84 zombie kills and I was still getting 5 XP per zombie level
    Just curious about the max kills number if it exist?
  • BttlOpenerBttlOpener Member Posts: 969
    EL34xyz said:

    Did I see a post somewhere here that said there was a limit on the number of zombies you can farm before the XP multiplication value goes from 5 to to 1?

    So a level 10 zombie xp value goes from 50 to 10, correct?

    I stayed in The Chase as long as I could last night until the zombies got too strong and I had to bail
    I had 84 zombie kills and I was still getting 5 XP per zombie level
    Just curious about the max kills number if it exist?

    NG put off the farming buff (full xp til 75 kills), until I can only assume their next update.
  • EL34xyzEL34xyz Member Posts: 1,872
    OK, so not in 1.9
    I thought I saw 75 as the limit but I went over it last night and was curious
    Thanks for the info
  • BttlOpenerBttlOpener Member Posts: 969
    EL34xyz said:

    OK, so not in 1.9
    I thought I saw 75 as the limit but I went over it last night and was curious
    Thanks for the info

    No problem, farm away!
  • mcbkhicksmcbkhicks Member Posts: 686
    yea the limit was put on hold till who knows so farm away
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