New Guild Levels and Perks!

General_PainGeneral_Pain Content Creator Posts: 2,459
edited July 2016 in Suggestions & Ideas

Overall Look

Hi guys,

I haven't seen a major update focused on Guilds so I have an idea.

Time to level up those guilds and unlock Guild Perks for you and your guild mates.

To level up a guild you will need Experience

The way experience is calculated is the following:

10 stars=1XP

For instance if your guild gets 5500 stars this week overall then this means that your guild will automatically receive 550 XP.

Levels and XP needed

Level 1. 500 XP

Level 2. 1000 XP

Level 3. 1500 XP

Level 4. 2000 XP

Level 5. 2500 XP

Level 6. 3000 XP

Level 7. 3500 XP

Level 8. 4000 XP

Level 9. 4500 XP

Level 10. 5000 XP

Note: After each level your XP resets to 0 and then you start again. For example if you had 450 XP and this week your guild got 560 XP, then you will go to level 1 and the remainder of the XP (510) will be added. So you will have 510 XP overall and not 1010. :)

Perks

Level 1

-5 minutes waiting time between challenges
+5 more guild spaces


Level 2

2 Guranteed radios from the herd every 12h
+1 more Unlock in crates


Level 3

-1 Gas in any mission
- 25 gold when making a Guild Gift

Level 4

+5 more guild members
9 minutes for 1 Gas (instead of 10)


Level 5

-5 minutes waiting time between challenges
+1 more Unlock in crates


Level 6

4 Guranteed radios from the herd every 12h
-1 Gas in any mission (Except Outposts)


Level 7

1 Guranteed Silver crate in any mission
-25 Gold when making a Guild Gift


Level 8

8 minutes for 1 Gas (Instead of 10)
+5 more guild spaces


Level 9

6 Guranteed radios from the herd every 12h
-50 Gold when making a Guild Gift


Level 10

2 Guaranteed Silver crates in any mission
1 Guranteed Gold Crate in any mission

Overall

Those are the benefits players in a guild will get as they level up. I believe with this more and more people will take challenges seriously!

What do you guys think?

Looking forward to read some feedback!

EDIT: I know some of these perks aren't related to guilds but people can only benefit them if they are in a guild. :)
Fester17Avalon8rgerkmanGindyDLHStellaire57JadenTheLostOnesPR0DJtntcat5

Comments

  • Fester17Fester17 Member Posts: 666
    I like it. If they increase the TG rewards too, I'd be perfectly happy with the guild portion of the game.
    Elder and recruiter for FearTheDead


    General_Pain
  • Black_JackBlack_Jack Member Posts: 278
    + 1 good ideas
    General_Pain
  • rgerkmanrgerkman Member Posts: 2,465
    some great ideas & possibilities are endless
    There Are No Such Things As Stupid Questions.!!
    There Are However.. Plenty of Stupid Answers!!

    Rhonda
    General_Pain
  • lmfgunnutlmfgunnut Member Posts: 1,636
    I believe that such perks would have to be temporary. Perhaps you lose 300 XP per challenge, so that if the guild becomes inactive the benefits go away
    DeadFamily Guild Elder, a Top 20 Global Guild

    The Undying Suvivalist--Founding Member and Prezident of the Empty Memorial Club

    2725 Deadly Missions Completed Prior to the End of The Deadly Era

    Nightmare Club Member--All 14 Episodes of Story Complete on Nightmare Mode (lvl 19 survivors)

    rgerkmanGeneral_Painmasmith93TheLostOnes
  • rgerkmanrgerkman Member Posts: 2,465
    I would also like to see additional "levels" within the Guild. Sooo..
    Co-Leader
    General
    Captain
    Etc, etc or something like that & take away the Power of Elders being able to accept & reject & ban others from the Guild.. Every once in awhile you come across untrustworthy people that join Guilds just to dismember it :rage:
    Leave the "power" to only the Leader & say Co-Leader & General or w/e

    That is all.. My other 2 Pennies :joy:
    There Are No Such Things As Stupid Questions.!!
    There Are However.. Plenty of Stupid Answers!!

    Rhonda
    General_PainFester17BaldackyDomaineAU
  • Stellaire57Stellaire57 Member Posts: 56
    + 1 good ideas
    General_Pain
  • PR0DJPR0DJ Member Posts: 834
    I agree that collecting the stars should bring benefits to players, it will be more interesting!
    So +1.
    Stellaire57
  • tntcat5tntcat5 Member Posts: 5
    I like this. Also, what if there was a trading system between people in the same guild. With weapons, trade goods, etc. that would be a good idea.
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