Developer Update - Official Discussion Thread



  • Black_JackBlack_Jack Member Posts: 278
    Thank you so much big thumbs up xx
  • bladgierbladgier Member Posts: 2,139
    edited August 2016
    Free daily call That makes me all jiggly. Great idea. Good things coming ahed for all of us. Good luck developers.
  • TheLostOnesTheLostOnes Member Posts: 3,032
    Thanks! Looks good.

    @Teeceezy one important question: are you that Joonas Laakso? (I guess there could be two Joonases at NG).

    And here's my attempt to grade the proposals:

    Trade Goods shop is going to be revamped. A-
    Challenge rewards are going to be improved. The rewards will vary over time, including tokens and radio phones. B
    New Challenge modes and maps. A
    Free daily radio call option added. A+

    Exploration missions are going to be re-done, accessible separate from the story maps. A-
    Exploding walkers. A++++++++
    New heroes. C
    More story episodes. A

    I'm lost.

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  • AmigaAmiga Member Posts: 3,770
    Looking forward to try 2.1 update. I know it's still in development but what is ETA? week, two or more?
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  • TeeceezyTeeceezy Staff Posts: 3,580
    @TheLostOnes I am not, no.

    @Amiga No ETA to give you guys currently.
  • AmigaAmiga Member Posts: 3,770
    New Challenge modes- any more detail information about it? I'm really happy to see improvements against low lvl walkers for high lvl players.
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  • BerndErwinBerndErwin Member Posts: 69
    Great Plans so far! Unlocking all Story Maps on highest difficulty (e.g. Walker Level +3 or +2 compared to your highest survivors) would be crucial for Long Term Motivation
  • Shut_UpShut_Up Member Posts: 2,295
    edited August 2016
    I'm hoping for a couple of fixes, mainly the cinema being fixed and working more consistently and fixing hero traits and some clarity on whether hero traits work in outpost both on defense and offense.

    I am also hoping that after adding 8 heros and more coming that the following much needed feature will be added that doesn't cost NG any lost revenue and may actually help them make more money because you can play more: let us pick survivors for the mission by class instead of scrolling through an assload of uglies and can change outpost defenders from the pick survivors for the mission screen!
  • rgerkmanrgerkman Member Posts: 2,465

    Thanks for sharing @Teeceezy & sending a big Thanks to all over at NG & GC!!!

    Looking forward to the weeks/months to come!! :grimace:

    Side note: Please please please include changing Guild Advertising fee from only being paid by Leader to anyone in Guild in one of those upcoming updates !!??!
    Pretty Please? with Cherries on Top? :joy: :wink:
    There Are No Such Things As Stupid Questions.!!
    There Are However.. Plenty of Stupid Answers!!

  • AmigaAmiga Member Posts: 3,770
    ....more achievements?? :))
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  • rgerkmanrgerkman Member Posts: 2,465
    + 1,000,000 @Shut_Up .. Choosing Survivors by Class before Mission is much needed!! (I can never find the secret tabs right now as is! Make them visible please!)

    + 1,000,000 @Amiga too!! Would love to see new achievements & Goals !!
    There Are No Such Things As Stupid Questions.!!
    There Are However.. Plenty of Stupid Answers!!

  • TheDarkSodaTheDarkSoda Member Posts: 141
    @Teeceezy I'm excited. Thx for the update
  • MizTyMizTy Member Posts: 1,335
    Are there going to continue to be unique tokens for each hero as well as the individual class tokens?
  • SgtSalamiSgtSalami Member Posts: 578
    There seem to be some interesting things promised in the update. I look forward to seeing how they will be put into practice. The sooner these things get put into practice the better because right now the tedious repetition of the game is more like work than fun.
  • AmigaAmiga Member Posts: 3,770
    Work that you have pay for it to climb higher.. We really need better rewards for high amount of stars ect.
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  • Magee529Magee529 Member Posts: 81
    It sounds promising but seeing the changes of the phone and token economy are desperately needed. A daily log on free call is a nice add on. Hopefully the gas time and build times are reduced some or be able to build more than one at a time. Training and weapon upgrades should allow 2 if you have the resources.
  • AmazaynAmazayn Member Posts: 522
    new heroes? which means another new token(s) and to think 14 different kinds of tokens isnt enough... smh i give up...
  • General_QuatreGeneral_Quatre Member Posts: 990
    @Teeceezy Any word on removing level caps for weapons, or ability to scrap gear to build up rarity/traits of current gear? Either in this update or perhaps next?

    Would be nice to know now, since all I've been doing is grinding XP to build up my Level 19-22 weapons, but wondering if it's worth it since we'll be opening Level 20-23 gear in a hot minute. Plus I am not sure if I should scrap lower-level legendary/epic gear or not (or even rare, if we are able to upgrade rarity on weapons like we can currently with survivors).

    Also: will 2.1 have new Council Upgrade? Again, would be nice to know for time-planning for now.

    Any info is appreciated! Other announcements sound good so far.
  • Pain WalkerPain Walker Content Creator Posts: 2,647
    Free radio call is music to my ears! I doubt they will stack up though...

    Wow nice Exploding walkers have been moved to this update!

    Probably making a video!

    My Youtube Channel:
  • I would love to have a bazooka to help make the walkers explode! >:)
  • Conan1976Conan1976 Member Posts: 758
    Promising changes, but please keep looking for a way to fix the challenges for high lvl players. And good to read tou are looking into the different aspects of the economy. And I agree, too many different kind of tokens...

    A step foreward NG, thanx!!!
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  • DodkongDodkong Member Posts: 1,048
    With the mention of "having special Hero and class events on a re-occurring basis," will this be similar to the hunter event that occurred previously? And if that's the case, will this mean that the increased Legendary/Epic survivor chance event will be retired?

    And is there any thought to at least splitting how we acquire hero tokens from how we acquire survivor tokens?
    "I always say, if you must mount the gallows, give a jest to the crowd, a coin to the hangman, and make the drop with a smile on your lips." -Birgitte Silverbow, The Fires of Heaven, The Wheel of Time

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