Outpost map define a half wall for cover or tall solid
Maybe I'm missing it but when designing the outpost in the quarry for example, a lot of the walls can be shot over. They look just as big as the "tall" walls but totally changes gameplay if u r putting your walkers around a corner but the attacker can see and shoot w/o moving from the start position. Excuse the rambling on sentences but its late. Just consider making it clearer to the player since we CAN'T see our own outpost in the game. Thanks guys!