Fix to the Reckonin' and Weekend Event News

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Comments

  • AmigaAmiga Member Posts: 3,770
    edited January 2017
    Solution - make Reckoning available only for RUFUS and remove BS as it was. Why Assault are able to use it? Stupid idea...
    <img src="http://i.imgur.com/d6070rs.jpg"alt="" />
    JulialiciousLoewe1968ggbatsBig_B
  • morbis02morbis02 Member Posts: 47
    incase you missed it, here's the best reason for it to get refunded.


    ____________
    @Shteevie said

    @morbis02
    The point of the weapon is that it looks goofy, and it's fun to set walkers on fire. We thought we got that across in the Talking Dead collaboration. We never intended to sneak in the best weapon in the game that unbalances the end-game content and violates the free/paid player ethics of the company.

    ____________________________

    i never saw anything in any of the descriptions of The Reckonin' that it was a just for fun item
    RiestaMystiqueArtisansFoxyLady
  • morbis02morbis02 Member Posts: 47
    @Shteevie @Teeceezy

    All this could be fixed if you made the reckonin have a larger damage radius. I get that it was to powerful for end game, but as it stands now there is no reason to take it into battle. Any assault weapon with decent traits is a better choice due to damage and stun


    With the reckonin doing less damage then any other assault and then making some walkers burn it ends up just giving walkers that do survive the ability to deal extra damage to the surivor.

    @Shteevie the argument that NextGames made the case that it was a goofy weapon either on the Show Talking Dead or in these forums does not matter, a large portion of the player base does not look at the forums (i don't unless im directed here in game for something) and an even smaller watch Talking Dead (i never have).
    VerbaubBig_B
  • NecroboogieNecroboogie Member Posts: 1,108
    edited January 2017
  • ShteevieShteevie Staff Posts: 1,335
    edited January 2017
    LoViNiT63 said:

    I would like a reply please.

    Do you have a question or point to make that is different from one that I have responded to before? As I said above, I used the example of refund usage to illustrate that not all people have the same motivations for carrying out their actions. We can believe the best or worst about others, and that is our choice.

    I deeply wish that we had not let the weapon go out with the errors that it had. Players who bought the weapon only because of the bug are able to ask for refunds from their app store. I am sorry that you are offended by our live events; sadly, it is not possible to please everyone with the giveaways and specials that we schedule.
    Development Team Member - The Walking Dead: No Man's Land
    Please note: Development is a fluid process, and suggestions and implementation take time and iteration. Any discussion of future features, deadlines, updates, balance changes, and such should be considered prospective and subject to change.
  • valereeevalereee Member Posts: 179
    edited January 2017
    If the point of the weapon was that it looks goofy and is fun, but it isn't really all that useful, why did it cost so much?

    And while it's totally understandable that a mistake was made, what's not understandable is that a request for refund can't be granted. If you can't refund, surely you can recompense via the game? I'd accept gold at .57 per, which was the going rate when we started asking for refunds.
    Shteevie said:



    The point of the weapon is that it looks goofy, and it's fun to set walkers on fire. We thought we got that across in the Talking Dead collaboration. We never intended to sneak in the best weapon in the game that unbalances the end-game content and violates the free/paid player ethics of the company.

    Winner of the 'Post Your Worst Jackpot' contest Jan18
    antJulialiciousRiestaArtisans
  • Shut_UpShut_Up Member Posts: 2,295
    Rufus and his bundle have been waaaaaaaaaaaaay too much trouble for a novelty character. Too bad Chris hardwick wasn't inspired by his early work with Jenny McCarthy.
    Artisans
  • SebiSebi Posts: 146
    As this qualifies as a conn scheme any day.
    FoxyLady
  • sutorminsutormin Member Posts: 13
    edited January 2017
    We really need something to do with full supplies, it's feel sucks every time you can't collect more supplies,
    morbis02
  • wazzujoelwazzujoel Member Posts: 40
    > @Shteevie said:
    > it is not possible to please everyone with the giveaways and specials that we schedule.

    No one is asking you to please everyone, but by just auto-refunding everyone you will please more people then the current route you are taking. Currently you are pleasing 1%, surely you could do better.

    What do you suggest for people like @Sebi who would like a refund but google is telling them to contact you? Is your position "tough. Your fault for falling for our scam. Don't worry, we will scam you again in the future and you can try not to fall for it next time"

    I personally am done spending money on this game. I don't trust you. I don't trust NG. Your company is very unethical. I'm going to write AMC and voice my disapproval. If NG is going to operate unethical like this then AMC should know that you are tarnishing this series.
    RiestaSebiFoxyLadyBig_B
  • KafirKafir Member Posts: 101
    I guess we can agree that NG is only out to make money at the expense of the customer...truly not caring about custome satisfaction....just keep a jar of KY ready for the next update and don't buy any more of their lies....um....I mean offers....

  • El_Pollo_LocoEl_Pollo_Loco Member Posts: 75
    Nice gesture...but if you really wanted to make up for your mistake, give us a discounted 15 for 10 radio call event!


  • kryptonixkryptonix Member Posts: 253
    A timely article I think. As a long time gamer, I appreciate the communication we have as a community here with the development staff, and know that this is a privilege and not all that common among the industry.

    https://creators.co/@CryssLeonhart/4182272

  • PreechurPreechur Member Posts: 3
    I bought the legendary Reckonin' and fully upgraded it. It does slightly less damage than other assault weapons, It has a distinctive circular damage pattern and can be thrown behind foes, unlike a spray of bullets. It does not seem to generate threat as much. So the weapon, even 'nerfed' by losing immunity from bodyshots, is still a decent weapon, has its uses, and is fun. I would suggest that the base damage be upgraded to be on par with other assault weapons, Let the damage pattern and threat characteristics be the reasons for owning and using it.
    1Ris
  • morbis02morbis02 Member Posts: 47
    edited January 2017
    Preechur said:

    I bought the legendary Reckonin' and fully upgraded it. It does slightly less damage than other assault weapons, It has a distinctive circular damage pattern and can be thrown behind foes, unlike a spray of bullets. It does not seem to generate threat as much. So the weapon, even 'nerfed' by losing immunity from bodyshots, is still a decent weapon, has its uses, and is fun. I would suggest that the base damage be upgraded to be on par with other assault weapons, Let the damage pattern and threat characteristics be the reasons for owning and using it.

    I agree with all this. I see two paths forward for the Reckonin'
    1) Leave the damage the same but increase the radius
    2) Raise the damage to the same as or slightly higher then other assault weapons and leave radius the same.

    @Shteevie Increasing the radius is the fun option
    VerbaubWeekOneJulialicious1Ris
  • mongo911mongo911 Member Posts: 939
    NextGames is incapable of functioning as a honorable business...

    Their business problem is... They can't stop selling " something for game play "... and then, come up with some " excuse ", that diminishes or devalues, that item...

    If " it " happened only " once ", it would be understandable...

    But sadly, this is a pattern of business behavior... Sigh... The word is dishonorable...

    NextGames is incapable of functioning as a honorable business...


    ( oh yea... Kids... Remember how NextGames handeled the " No Buying Rebellion & the Guild Council "... Yup... A pattern of business behavior... )

    As for me... I'm just a game player, who actively purchases NML " vapor ware " when it is offered for sale... " That " is what a paying customer is...

    It, is sad... That NextGames, is incapable of.............................
    I am easily confused by other people's, laziness and sloppiness and greed...

    Any guess who might " now " be on my list, ( in 2017 )





    FoxyLadyArtisanswazzujoelSgtSalami
  • WeekOneWeekOne Member Posts: 1,195
    morbis02 said:

    Preechur said:

    I bought the legendary Reckonin' and fully upgraded it. It does slightly less damage than other assault weapons, It has a distinctive circular damage pattern and can be thrown behind foes, unlike a spray of bullets. It does not seem to generate threat as much. So the weapon, even 'nerfed' by losing immunity from bodyshots, is still a decent weapon, has its uses, and is fun. I would suggest that the base damage be upgraded to be on par with other assault weapons, Let the damage pattern and threat characteristics be the reasons for owning and using it.

    I agree with all this. I see two paths forward for the Reckonin'
    1) Leave the damage the same but increase the radius
    2) Raise the damage to the same as or slightly higher then other assault weapons and leave radius the same.

    @Shteevie Increasing the radius is the fun option
    +1 @morbis02 I really like this idea :)

    ATLAS-Z
  • WeekOneWeekOne Member Posts: 1,195
    Guys.... if NG increased the radius of the weapon, would that make some of you happy? We all know that all weapons are not intended to avoid body shots so let's maybe focus on finding a way to make the weapon fun again?

    I really like @morbis02 and @Preechur 's idea above.
    JulialiciousVerbaubSteliodocfinzenburg
  • AndriusAndrius Member Posts: 780
    I am liking the idea of increasing the radius of the Reckoning. But the fire does not discriminate survivors or walkers or saviors. Everyone in that radius get damage. This introduce another method for you to play wisely with your tactical moves.
    The EH family- where we have competition, fun and friendship.
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    Click here OR Email: [email protected]
    VerbaubFoxyLadyGovernator
  • WeekOneWeekOne Member Posts: 1,195
    @rfg1982 : I wouldn't want The Reckonin to be only used by Rufus... I haven't upgraded him yet and I want to have fun using it with any/all of my assault survivors.

    I think we can find a way to make this weapon fun again guys... I call for a brainstorming session. We can do it!
    morbis02Verbaub
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