Fix to the Reckonin' and Weekend Event News

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Comments

  • AmigaAmiga Member Posts: 3,770
    edited January 2017
    Solution - make Reckoning available only for RUFUS and remove BS as it was. Why Assault are able to use it? Stupid idea...
    <img src="http://i.imgur.com/d6070rs.jpg"alt="" />
    JulialiciousLoewe1968ggbatsBig_B
  • morbis02morbis02 Member Posts: 47
    incase you missed it, here's the best reason for it to get refunded.


    ____________
    @Shteevie said

    @morbis02
    The point of the weapon is that it looks goofy, and it's fun to set walkers on fire. We thought we got that across in the Talking Dead collaboration. We never intended to sneak in the best weapon in the game that unbalances the end-game content and violates the free/paid player ethics of the company.

    ____________________________

    i never saw anything in any of the descriptions of The Reckonin' that it was a just for fun item
    RiestaMystiqueArtisansFoxyLady
  • HamphilHamphil Member Posts: 36
    Wow, did this this wild fire take off like crazy! First let me say that I'm a F2P player, haven't spent any real money on this game. I'm lvl 55, lots of lvl 20 legendary survivors, get about 300 stars a challenge (not the best, probably not the worst). I have nothing against people who spent money to completely max out, to each their own.
    That being said, why do you continue to buy these bundles? This is not the first nerf that has happened, it seems to be a common occurrence. Is NG doing it on purpose? I have no idea, pretty shitty if they are. But it has happened in the past multiple times, so it seems a little more shady everytime it does happen.
    Fool me once, shame on you. Fool me twice, shame on me
    SebiCRUSHVerbaubFoxyLadyJadenIvo
  • morbis02morbis02 Member Posts: 47
    @Shteevie @Teeceezy

    All this could be fixed if you made the reckonin have a larger damage radius. I get that it was to powerful for end game, but as it stands now there is no reason to take it into battle. Any assault weapon with decent traits is a better choice due to damage and stun


    With the reckonin doing less damage then any other assault and then making some walkers burn it ends up just giving walkers that do survive the ability to deal extra damage to the surivor.

    @Shteevie the argument that NextGames made the case that it was a goofy weapon either on the Show Talking Dead or in these forums does not matter, a large portion of the player base does not look at the forums (i don't unless im directed here in game for something) and an even smaller watch Talking Dead (i never have).
    VerbaubBig_B
  • NecroboogieNecroboogie Member Posts: 1,108
    edited January 2017
  • ShteevieShteevie Staff Posts: 1,335
    edited January 2017
    LoViNiT63 said:

    I would like a reply please.

    Do you have a question or point to make that is different from one that I have responded to before? As I said above, I used the example of refund usage to illustrate that not all people have the same motivations for carrying out their actions. We can believe the best or worst about others, and that is our choice.

    I deeply wish that we had not let the weapon go out with the errors that it had. Players who bought the weapon only because of the bug are able to ask for refunds from their app store. I am sorry that you are offended by our live events; sadly, it is not possible to please everyone with the giveaways and specials that we schedule.
    Development Team Member - The Walking Dead: No Man's Land
    Please note: Development is a fluid process, and suggestions and implementation take time and iteration. Any discussion of future features, deadlines, updates, balance changes, and such should be considered prospective and subject to change.
  • valereeevalereee Member Posts: 179
    edited January 2017
    If the point of the weapon was that it looks goofy and is fun, but it isn't really all that useful, why did it cost so much?

    And while it's totally understandable that a mistake was made, what's not understandable is that a request for refund can't be granted. If you can't refund, surely you can recompense via the game? I'd accept gold at .57 per, which was the going rate when we started asking for refunds.
    Shteevie said:



    The point of the weapon is that it looks goofy, and it's fun to set walkers on fire. We thought we got that across in the Talking Dead collaboration. We never intended to sneak in the best weapon in the game that unbalances the end-game content and violates the free/paid player ethics of the company.

    Winner of the 'Post Your Worst Jackpot' contest Jan18
    antJulialiciousRiestaArtisans
  • Shut_UpShut_Up Member Posts: 2,295
    Rufus and his bundle have been waaaaaaaaaaaaay too much trouble for a novelty character. Too bad Chris hardwick wasn't inspired by his early work with Jenny McCarthy.
    Artisans
  • SebiSebi Posts: 146
    I asked for refund on Google but because it's been more than 48 hours they said the developer NG should be contacted for refund. I did contact it.still no reply. Will I get my stolen money back?
    KillersZJulialiciouswenpatRiestaArtisansFoxyLadySlowMoBig_B
  • SebiSebi Posts: 146
    As this qualifies as a conn scheme any day.
    FoxyLady
  • sutorminsutormin Member Posts: 13
    edited January 2017
    We really need something to do with full supplies, it's feel sucks every time you can't collect more supplies,
    morbis02
  • CRUSHCRUSH Member Posts: 583
    edited January 2017
    Sebi said:

    I asked for refund on Google but because it's been more than 48 hours they said the developer NG should be contacted for refund. I did contact it.still no reply. Will I get my stolen money back?

    This is the official german version:

    "... You may file a refund request within 48 hours of the transaction if something you have purchased does not work, does not meet your expectations, is accidentally purchased, or you have changed your mind. Depending on the specific situation, we may be able to help you. ...
    ... After 48 hours, the app developer decides whether or not you are entitled to reimbursement. Contact him directly to request a refund. The app developer contact details can be found on the "Details" page for the app or game on Google Play .... "

    and

    "...When you contact a developer for a problem, you can expect a polite and professional response. When it comes to a problem with a purchase, you can expect an answer within three working days...."

    So NG has three days to react.






    EG.PNG 115.8K
    JulialiciouswazzujoelRiestaSebiBig_B
  • wazzujoelwazzujoel Member Posts: 42
    > @Shteevie said:
    > it is not possible to please everyone with the giveaways and specials that we schedule.

    No one is asking you to please everyone, but by just auto-refunding everyone you will please more people then the current route you are taking. Currently you are pleasing 1%, surely you could do better.

    What do you suggest for people like @Sebi who would like a refund but google is telling them to contact you? Is your position "tough. Your fault for falling for our scam. Don't worry, we will scam you again in the future and you can try not to fall for it next time"

    I personally am done spending money on this game. I don't trust you. I don't trust NG. Your company is very unethical. I'm going to write AMC and voice my disapproval. If NG is going to operate unethical like this then AMC should know that you are tarnishing this series.
    RiestaSebiFoxyLadyBig_B
  • KillersZKillersZ Member Posts: 109
    edited January 2017
    I asked for refund on Google but because it's been more than 48 hours they said the developer NG should be contacted for refund.I did contact it. still no reply. Will I get my stolen money back?

    JulialiciouswazzujoelRiestaSebiFoxyLadyLoewe19688N8
  • KafirKafir Member Posts: 101
    I guess we can agree that NG is only out to make money at the expense of the customer...truly not caring about custome satisfaction....just keep a jar of KY ready for the next update and don't buy any more of their lies....um....I mean offers....

  • El_Pollo_LocoEl_Pollo_Loco Member Posts: 75
    Nice gesture...but if you really wanted to make up for your mistake, give us a discounted 15 for 10 radio call event!
  • kryptonixkryptonix Member Posts: 253
    A timely article I think. As a long time gamer, I appreciate the communication we have as a community here with the development staff, and know that this is a privilege and not all that common among the industry.

    https://creators.co/@CryssLeonhart/4182272

  • PreechurPreechur Member Posts: 3
    I bought the legendary Reckonin' and fully upgraded it. It does slightly less damage than other assault weapons, It has a distinctive circular damage pattern and can be thrown behind foes, unlike a spray of bullets. It does not seem to generate threat as much. So the weapon, even 'nerfed' by losing immunity from bodyshots, is still a decent weapon, has its uses, and is fun. I would suggest that the base damage be upgraded to be on par with other assault weapons, Let the damage pattern and threat characteristics be the reasons for owning and using it.
    1Ris
  • morbis02morbis02 Member Posts: 47
    edited January 2017
    Preechur said:

    I bought the legendary Reckonin' and fully upgraded it. It does slightly less damage than other assault weapons, It has a distinctive circular damage pattern and can be thrown behind foes, unlike a spray of bullets. It does not seem to generate threat as much. So the weapon, even 'nerfed' by losing immunity from bodyshots, is still a decent weapon, has its uses, and is fun. I would suggest that the base damage be upgraded to be on par with other assault weapons, Let the damage pattern and threat characteristics be the reasons for owning and using it.

    I agree with all this. I see two paths forward for the Reckonin'
    1) Leave the damage the same but increase the radius
    2) Raise the damage to the same as or slightly higher then other assault weapons and leave radius the same.

    @Shteevie Increasing the radius is the fun option
    VerbaubWeekOneJulialicious1Ris
  • ATLAS-ZATLAS-Z Member Posts: 6,734
    edited January 2017
    > @Shteevie said:

    >
    > I deeply wish that we had not let the weapon go out with the errors that it had. Players who bought the weapon only because of the bug are able to ask for refunds from their app store. I am sorry that you are offended by our live events; sadly, it is not possible to please everyone with the giveaways and specials that we schedule.

    @Shteevie Google only offers refunds for purchases within 48 hours of the purchase. Funny that the "Fix" came yesterday, just after that 48 hour window had closed. So we're basically SOL.


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  • mongo911mongo911 Member Posts: 939
    NextGames is incapable of functioning as a honorable business...

    Their business problem is... They can't stop selling " something for game play "... and then, come up with some " excuse ", that diminishes or devalues, that item...

    If " it " happened only " once ", it would be understandable...

    But sadly, this is a pattern of business behavior... Sigh... The word is dishonorable...

    NextGames is incapable of functioning as a honorable business...


    ( oh yea... Kids... Remember how NextGames handeled the " No Buying Rebellion & the Guild Council "... Yup... A pattern of business behavior... )

    As for me... I'm just a game player, who actively purchases NML " vapor ware " when it is offered for sale... " That " is what a paying customer is...

    It, is sad... That NextGames, is incapable of.............................
    I am easily confused by other people's, laziness and sloppiness and greed...

    Any guess who might " now " be on my list, ( in 2017 )





    FoxyLadyArtisanswazzujoelSgtSalami
  • WeekOneWeekOne Member Posts: 1,195
    morbis02 said:

    Preechur said:

    I bought the legendary Reckonin' and fully upgraded it. It does slightly less damage than other assault weapons, It has a distinctive circular damage pattern and can be thrown behind foes, unlike a spray of bullets. It does not seem to generate threat as much. So the weapon, even 'nerfed' by losing immunity from bodyshots, is still a decent weapon, has its uses, and is fun. I would suggest that the base damage be upgraded to be on par with other assault weapons, Let the damage pattern and threat characteristics be the reasons for owning and using it.

    I agree with all this. I see two paths forward for the Reckonin'
    1) Leave the damage the same but increase the radius
    2) Raise the damage to the same as or slightly higher then other assault weapons and leave radius the same.

    @Shteevie Increasing the radius is the fun option
    +1 @morbis02 I really like this idea :)

    ATLAS-Z
  • WeekOneWeekOne Member Posts: 1,195
    Guys.... if NG increased the radius of the weapon, would that make some of you happy? We all know that all weapons are not intended to avoid body shots so let's maybe focus on finding a way to make the weapon fun again?

    I really like @morbis02 and @Preechur 's idea above.
    JulialiciousVerbaubSteliodocfinzenburg
  • AndriusAndrius Member Posts: 783
    I am liking the idea of increasing the radius of the Reckoning. But the fire does not discriminate survivors or walkers or saviors. Everyone in that radius get damage. This introduce another method for you to play wisely with your tactical moves.
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  • TroublemakerTroublemaker Member Posts: 1,471
    Mamamia said:

    Open letter to NG:

    I have been playing this game for over a year. You probably wouldn't even need the fingers on both hands to count how many times I've posted on the forum. So I am not a chronic complainer. I just have to have my say this time around.

    I had no idea that The Reckoning wasn't causing body shots. I honestly don't pay that close attention. All I knew was that it was fun and effective. I purchased the legendary based on the performance of the rare. Not because of any advertising for what may or may not be included. I must have missed the fine print! And to make things go boom. I had no devious plans to subvert the apocalypse through an unfair advantage. I bought it in good faith that I would receive what I had paid for. And I did! For a few days:-( Then, alas, my faith was betrayed. The money I had spent to buy a fun and effective weapon, the XP required to upgrade it and the gold spent to speed it along so I could start whacking walkers, was completely wasted.

    I was only able to eke out 6 more challenge stars than normal. I don't see how this completely overbalanced the game. My hunters and shooters were still more deadly. The Molotov cocktail softened the Z's up nice for the kill. This was not the best weapon out there. It was an EFFECTIVE weapon. Isn't that what the whole point of acquiring and upgrading weaponry? You are supposed to be able to do a little better with a new weapon. Aren't you? Oh, I stand corrected. I want GOOFY weaponry! So the walkers can laugh themselves to re-death?!? Seriously? Why would anybody who isn't going to Disneyworld pay good money for GOOFY?!?

    Now we know that the only reason it was effective at all was because it didn't cause body shots. Otherwise it is a very poor weapon. Why would you take the only thing going for it away? Oh, right! We were somehow supposed to know that you don't make weapons that don't cause body shots. Because you are so open about these things.

    But the point is it was FUN!!! Just like Interrupt was fun at higher levels because it was a different tactic that required thought and focus. And we can't have that, can we? FUN in a GAME!!! The horror!!! What kind of game company consistently makes every effort to take the fun out of playing? The Reckoning got me excited to play again. Since you nerfed Interrupt it had gotten decidedly boring. Your 'rebalancing' causes the game to be less fun and markedly decreases consumer confidence. Both of which you can't afford to lose.

    You have actually taken responsibility for your mistake. That's an improvement, at least. Let me offer some advice on how to improve further. Stop making US pay for YOUR mistakes. You screw up and the only way you can think of to fix it is to screw us? Unacceptable as a business philosophy. You would think that there would be creative problem solvers employed at a company that creates games. The relationship between producer and consumer should be a symbiotic one. Instead, your 'fixes' continually leech the fun out of the game. If the only way to correct your mistake is to take away that which the consumer wants, you need to hire better people. It's an unsustainable business model. Any time you have to make a change your goal should be a win/win solution for the customer and the company. Stop scrambling to fix what your scrambling to produce has caused and take the time to do it right in the first place!

    I'm going to let you in on a little secret... people absolutely HATE having things taken away from them. Whether paying or play for free, it doesn't matter. So make your mission statement: Don't take anything away, EVER! Here's a fix for your problem: put the Reckoning into the queue for mission crates, trade good crates or even a reward for completing a story mission (if we ever get any new ones). That levels the playing field and helps to rebalance the overbalancing you did on enemies. Why take away an obvious source of revenue? You could even make it so it does damage to anyone in the blast zone. That would actually be fair. Also, make it so we can share resources within our guilds. That way I can donate one of my Reckonings to one of my unfortunate Android user guild mates who got completely hosed in Reckoninggate. It would strengthen guilds which most people in guild have stated is the ONLY reason they have stayed with this game.

    I love the admonishment of 'you (the customer) should have told us that it wasn't causing body shots'. It's your JOB to know. Long before we ever do! If I made as many mistakes in my job as a paramedic as your company seems to do, there would be a lot of dead people around. Rebalancing and bug fixing are nicer terms than incompetence. Expecting us to do your work for you and reprimanding us when we have failed to do so is the height of laziness and hubris!

    The adversarial stance that you have continually taken with your customers is repugnant. We, the consumers, are the problem. Our expectations are too high! (Insert mocking laughter here!) You seem to conveniently forget that we pay your salaries. Is it so difficult to understand that we expect a certain amount of return for our largesse? We want what we pay for. It is as simple as that. I don't want some pathetic attempt to mollify me with one minute gas after you take away what I paid money to buy (synonym: stealing). I want the exact weapon that I purchased in good faith from your company. You claim that you don't go backwards, only forwards. But isn't that exactly what you have done? Gone back to fix your mistake at my expense? You only go forward, but you fail to realize that you are going downhill!

    I keep on hearing 'wait, we have good things coming'. But then you nerf them! Every single time you do something like this you are telling us that there is absolutely no point in putting money into this game. Why would you think that's the message you want to advertise? It's ssa thinking.

    P.S. To Players

    @Shteevie keeps on saying that all he needs to know comes from the game data. We keep on telling him how we feel. We are speaking 2 different languages. NG will never hear us.

    Here's the thing...NG's behavior isn't new. Our reactions to their behavior isn't new. I feel like I am in an abusive relationship. I can't believe that I am actually surprised when I get hit! NG keeps doing the same things expecting different results. So do I. Something needs to change and I lack any confidence that it will be NG. I want to leave this game, but I cannot leave the friends I have made while playing it. I need to do some serious thinking about how to accomplish this. Does anyone know of a FUN game from a REPUTABLE company that I can convince 150 people to switch to?

    I agree with most of this. It's not all about data. You need to have that feeling too.

    Body Shots is a nice idea, but it just does not work well. I suggest to make it more random and only for shooters. This would make melee chars more interesting too. Make the "Interrupt" trait a low % value, so that you may be push your luck with it and succeed, but not reliably.

    As for the Reckonin', I like a lot @Amiga 's idea of making it Rufus' only - that would limit its exploit (althoug I never saw an exploit) . And it does not make sense for a flaming liquid to "body shot" either.
    VerbaubFoxyLadyJulialiciousLoewe1968StelioAmiga
  • WeekOneWeekOne Member Posts: 1,195
    @rfg1982 : I wouldn't want The Reckonin to be only used by Rufus... I haven't upgraded him yet and I want to have fun using it with any/all of my assault survivors.

    I think we can find a way to make this weapon fun again guys... I call for a brainstorming session. We can do it!
    morbis02Verbaub
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