Update Notes 2.4

Update Notes 2.4!
Season 7 Missions Continue!
Challenges 2.0
The long-awaited Challenge Rework is here!
Improvements
Google Play / Game Center Connectivity
Maximum-level Player Rewards
Players at the maximum Camp Level [currently level 58] will see the following changes to their rewards and UI:
Supplies will no longer be given as an award for the following events or reward types:
Weapons and Armor Rewards
Guild Challenge Leaderboards
Balancing
Story Chapter 14, Mission 2:
Bug Fixes
Season 7 Missions Continue!
- Returning with the second half of the Walking Dead Season 7, players will find a new mission available each week after the premiere of the TV episode.
- Tokens, Phones, and other new surprises await you each week.
- Trial difficulty missions have returned, offering valuable rewards if you can survive all 5 trials!
Challenges 2.0
The long-awaited Challenge Rework is here!
- Earn one or more stars in each mission in the set of six to earn Trade Goods & bonus stars, and unlock the next round of missions.
- Missions can be replayed immediately so players can attempt to earn stars that were missed in previous plays.
- Start at a higher difficulty and reach challenging missions faster than before.
- New rewards categories such as the Deluxe Challenge Crate and Token Crate are awarded to players upon reaching high star values.
- Guild rewards are improved; full guilds will be able to work together for even more Trade Goods and Radio Phones.
- Incremental difficulty increases the challenge in later rounds to really test your skills.
- Gas costs have been optimized.
- Quest stars have been replaced with round completion stars. You can still receive gold from completing quests, however.
Improvements
Google Play / Game Center Connectivity
- New menu options and revamped functionality for this feature will help ensure that fewer players lose their accounts.
Maximum-level Player Rewards
Players at the maximum Camp Level [currently level 58] will see the following changes to their rewards and UI:
Supplies will no longer be given as an award for the following events or reward types:
- Killing Walkers on the Camp wall
- Mission crates after missions of difficulty 20 or greater
- Silver or Gold Trade crates purchased with Trade Goods
- Guild Gifts
- Cinema video ad rewards
- The 'Upgrade your Supplies Storage" message will no longer appear.
- The orange "Full Farm" icons will no longer appear.
- The Supplies storage bar will not give its warning animations.
Weapons and Armor Rewards
- The minimum level of equipment found in mission crates is now one less than the recommended survivor level for the mission, up to level 20.
- The minimum level of items found in Reward or Challenge crates is one less than the expected highest level of the player's survivors.
- Rare, Epic, and Legendary Gear Crate item levels are unchanged.
Guild Challenge Leaderboards
- Guild Leaderboards in Challenges will now show the most up-to-date score for the Guild.
- If a Challenge is currently underway, this will be the Guild's score for this Challenge.
- If a Challenge is not currently underway, this will be the final score for the Guild in the previous Challenge.
Balancing
Story Chapter 14, Mission 2:
- One Freeman enemy has been removed from this mission.
Bug Fixes
- Special Defending walkers should no longer spawn in illegal places
- Some outpost maps were adjusted and should no longer allow the attacker to attack the defending survivors before the gate is opened.
- An exploit which allowed players to collect Challenge stars from Outpost missions has been removed.
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