What I find unfair is that others get great legendary gear in crates or through TG shop and mine suck. I also find it unfair that some get 256 hero token calls and I never do.
Why not give everyone the same survivors, no difference, and the same gear and then everything will be super fair, right?
Of course we will also need to stop people from paying real cash for boosters and stuff because not everyone can afford that... And best also stop people from playing too well because then others will never have a chance... So maybe ban the top 10 players for a week each time? Or at least just don't count theirs stars until others have surpassed them...
Come on... There will always be things that are unfair to others.
I don't care if they make the healing times depend on the player level (I don't use LLS anyway and don't see much of a benefit to doing it) as long as they aren't getting any longer than they already are...
I still don't see the problem, though... What I see is that it will kill some people's fun, much like the nerf of interrupt did. Though that affected us all and I still hate that it happened.
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Ok, seems to be 2 camps and a third group in the middle, like me, whom don't really care either way If they're there and NG says it's part of the game, I'll use them; if not, i won't be worried.
Going to leave this thread as I don't see they'll be much more fresh/different perspectives to read.
After thinking about this I personally think using lls to get through maps is not really how the game was intended to be played. But who really wants to be told how to play a game. Everyone in the game has this strategy available to them so is it cheating? No it is not. This game that is suppose to be fun to play. If some choose to spend the time and money to keep trying to get through a map that is fun for them. Anyone here can do it just depends on how much time and money you are willing to spend. Its all about having have fun if that is what makes it fun for you then I say go for it.
The simple fact that people are overlooking is that the LLS strategy does not affect the leader boards. As it has been stated, you need to beat all 6 missions to move on to the next tier so the people who are using them are only to save healing on rare levels where they would be using wrestler on level 20 survivors to get 1 star anyways .. a very reasonable plan with healing costs in the new challenge format . The issue that needs addressing imo , is the healing times / costs / queue / and a 4th slot .
In the last challenge, the LLS strategy would have not been any help whatsoever on "kill all walkers" missions like Hilltop or Herschel's. As soon as you hit your limit those missions, your challenge would automatically end. The fact that the true elite players were able to push all six missions to level 30 had nothing to do with LLS techniques.
Prior to the update, repeatable missions were the root of all evil. NG fixed that so now using LLS is the devil that is ruining the game. I'm sure if NG fixes that, some people will just come up with something else to complain about. I've long-ago accepted the fact that I will never be able to compete on the same level as @Terminates and @Amazayn and @Sekushi and that suits me just fine. Maybe others need to accept this fact as well and just do your best every challenge and stop worrying about what other players consistently have the skill to do no matter to what changes NG makes to the game.
The easy solution is to make healing times and costs be based on the RSL required for a challenge and not the survivors level.That way if a lvl 20 fails on a RSl 14 map the incur the same healing time as a lvl 6 that fails on an RSL 14 map. The opposite would be true a lvl 20 failing on an RSL 30 challenge should incur the same healing time as a lvl 6 failing on an RSL 30 map. @Shut_Up@WeekOne@Japes87@Shteevie@Teeceezy@Putchuco@wazzujoel@everyoneelse
Bruised and Injured times would be reflected in this to...
EDIT: This would also help those f2p players who currently have less then adequate gear but higher level survivors who get stuck on lower then average RSL Challenges
@Japes87 this is going off topic a little bit but what if I told you some people knew exactly how our new hero Carl was going to work weeks before the launch and saved all their phones to have him unlocked the first day?
How about adding Carl to the mix and having the 'second chance' trait kick in while using the LLS strategy with the wrestler armour trait. Would that be considered an advantage to the ones who didn't know this in advance?
Just my 2 cents thoughts .... so many things have been nerfed; Interrupt, bruisers, deadlies etc and this has reduced a lot of fun from the game. Although I am not an expert of these traits or even LLS, I recalled the good times when I admired the techniques by top players teaching us how exactly to use skills like interrupt and bruisers to maximum effect. To me, this is a sheer mastery of the game and winning mentality with hours of hard work put in.
Fast forward to present, the game is becoming more and more one dimensional, everyone is going to get around the same scores with so much nerfing; those who spent on bundles will definitely get slightly more but most folks are going to hit the block at around the same level. What's the fun in that? The "Wow! How the hell did he do that?" does me make think more on my strategies when I see people out scoring me by hundreds of stars.
Perhaps some constructive ideas to make the game fun again would be better received, NG can simply choose the easy way out and remove all the LLS maps. Apologies for derailing the thread.
This thread has been cleaned once - the next personal attack or derailing comment and this thread gets removed.
Regarding the topic itself: We are aware of this and appreciate all the relevant, clean discussion and opinions in this thread. That's all we have to add for now.
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@stuffnthangs - I personally got my level 8,9,10 scouts from single radio calls. Although that was before 2.4 and im not sure if the algorithm for new survivors changed in 2.4. If I didn't have LLS then I wouldn't even bother trying to get them.
@Amazayn those low level scouts really made Hilltop and Herschel's easy for you at level 30 didn't they???? Using that strategy to kill a dozen level 30 fatties and armored was no problem right? Some folks are just clueless it seems.
The basic game mechanics since Day 1 of this game:
As you upgrade your hospital, your survivors' hospital bills reduce. The lower your survivors are, the lower the bill. This has been the fundamental game mechanic since the beginning of this game. There are people who figured out how to get high scores in maps by reducing gold cost. It might not be the quickest way to gain stars but it does take a hell of a lot of patience and it does take some skill to figure out the walkers' movement patterns and figure out the best way to "run to an exit". You can do it with either a low level survivor or a high level survivor. The ending is the same....you complete the challenge. The only difference is how much gold you are willing to spend to achieve this.
If you want to keep feeding money into the game, then that's your prerogative. But I don't understand why people are upset by this if you truly do not care about rank. How does this bother you if you don't care about your rank? In my opinion, I think the whole focus should be whether you enjoy the game or not. People have voiced their opinions already about why they are unhappy...but if you enjoy the game...then why make it un-enjoyable for someone else? Just let them be.
I'd rather have people enjoy the game and not quit since we have lost so many veteran players already. You have a choice. It's your own game, your own account, your own enjoyment. If you do not want to use LLS, then don't do it. Just play the way you want that lets you enjoy the game. If it is not an exploit (which Teeceezy already confirmed) and you are actually putting in your own time and you have that much patience to climb one star at a time.....then I don't see why that would be such a big problem to you if you honestly do not care about rank.
I have the gold because my real life circumstances allows me to spend whatever I want, so whether you nerf LLS, it really has no affect on me. I will just use my gold and use my high levels instead. If you can afford to use high level survivors to get that 1 star.....then go for it. If you don't have that kind of money to spend on gold, then use your clever head and figure out another way as long as you put the time and energy into actually completing the obstacle course. With this current challenge rework, we all need maxed out survivors anyway to complete those difficult "kill all" missions....so this does not take away from your fun of building your massive army of strong troops.
Let people enjoy the game and let them be happy. I just want people to be happy....because losing friends from this game is more devastating than worrying about some game mechanic that people could not figure out earlier and is now complaining about it.
Need some visual stimulation? Click HERE to view my Youtube channel. Watch for quick updates and early announcements regarding our beloved TWD NML game. Join the EH family and party with me!
> @stuffnthangs said: > I also don't use this LLS strategy, even if I could somehow trash my radio tower down a few levels, where would I get the equipment for a level 7-9 survivor? Challenge missions start at lvl14 for me.
You can get low level gear by replaying the season 7 missions. Cheers mate
Omg why are we still beating this dead horse? Teeceezy already said it's not an exploit. Play the game however you want to play it. Low levels, high levels, struggle, whatever works best for you.
Those complaining it isn't fair becuase you don't have any.... go get some. You can still get level 9s doing radio calls. I'm a level 57 and got 2 level 8 legendary scouts a month ago. If your tower is maxed, just take the level 9s and be happy. Everyone has known about this strategy, I say strategy because that's exactly what it is, for several months. It's never been a secret! You should've spent the last several months trying to get some and getting the gear for them prior to the update instead of spending all your time on the forum complaining about it.
This is how life is. Some people figure things out first. Some people have more money to buy more gold. Some can't afford boosters. Some have a ton of free time to play and some work full time jobs and raise kids and dont have as much time. Life isnt fair. You have to work for what you have.
NG cannot do update after update to satisfy everyone's complaints. They've already posted their thoughts on this subject. Time to man up and move on.
This thread has been cleaned once - the next personal attack or derailing comment and this thread gets removed.
Regarding the topic itself: We are aware of this and appreciate all the relevant, clean discussion and opinions in this thread. That's all we have to add for now.
Can you please not close the thread, and just punish those that attack/derail.
IMO, LLS is counter intuitive. Why would a game allow LLS to advance easier that a HLS.
When there is something in a game that makes it better for people to hold off advancing, then it is counter intuitive. The goal of all these games is to keep advancing. Keep building & leveling etc.
I don't believe that this is an exploit or a bug. It's just an unintended consequence, but it is one that could easily be fixed. 2 options
1 - Change the hospital so the healing is not Survivor specific, its based on player level. So for a Level 58 player, a level 9 would take just as long as a level 20 - Change would be "easy"
2 - Change the whole game structure so that there are reductions/enhancements to all traits & percentages depending on the survivor level vs the walker level. So effectively, a level 10 survivor vs a level 30 walker would not be able to dodge, wrestle, interrupt, etc etc
1. Life is NOT fair. 2. How entitled are we that we think a gaming company owes us, as its player's, to make the game specifically how we demand it to be played. 3. Wtf is up with so much butthurt just because other's use different strategy. Does it affect your personal game? 4. I like to hear others strategies, but it doesn't really affect how I play my game. You can run like phoebe to the exit, or go in guns blazing, low level, high level...... What does it matter? The forum is a good place to learn.
This thread made me nervous about having another nerf for the majority of players over sour grapes on the leadeboard. After being on the fence about lls strategy, I've come realize it is a strategy and would make no difference to the leaderboard even if to do videos were out for everyone to see. Ng has already confirmed it's not an exploit, so learn it, use it or get over it! I think ng has done enuff with the challenge to control it. The spirit of the game is also not having a leaderboard for only the ones with all the gold ( boring) I stayed on topic and did not address the bomb that was dropped! Yah for me
These are my low level survivors! What do you think? They cost me lots of gold to heal. 25-75 gold bars per game. With 2500 gold at $19.99 it goes fast. My fighters and gear are pretty solid and only 1 pink star and Abe is only Epic. So if this LLS thing cost me nothing what should I do? Because I spend money on gold and gas every week because I can and because I love to compete with these top world players. It feels good to hang with them. So tell me, what do I do. Fill NG pockets with my money on gold, bundles, and gas because a few people have an issue with it? Or do I use a LLS by using my radio tent to pick up a level 9 fighter to help my game play. Because, as I said it in other posts. I can do RSL 30 both ways. So, How do you want it? Level 20 only, LLS, or Both?
Let's just drop this LLS issue once and for all and play the game. Post your glory shots of your game play to display your pride and glory and keep it pushing. Let's have fun.
@Shteevie we understand NG is looking into this, and I would like to emphasize that this loophole is very annoying. Players without low-lvl survivors cannot go back and re-create the same 'strategy', and it cannot be in the interest of the game or fair to all other players. I have been talking to several leaders of other guilds, and I haven't found any that would want to keep this loophole. I am sure they will support this post, if that's necessary.
Thanks for keeping the game interesting and fair for all.
Thank you - for taking the courage to speak out and discuss this in the open, especially knowing the vast difference of opinions on this forum can produce.... At times i feel we need to start each thread with a statement "let me begin by emotionally preparing you....yada yada yada." lol
I just don't really understand the logic behind NG's actions. They nerf'd Dodge and Interrupt because they felt like it was causing builds that were going against the "spirit of the game". I learned how to use Dodge and Interrupt from @WeekOne and @Terminates , and I can tell you it was hard, and it was a thing of tactical beauty when it worked.
But NG was concerned about the "spirit of the game" - whatever that means.I personally don't have a position on the whole LLS debate - every game has a player base that is clever, creative + will push the limits of the game - which we as a player community have amply demonstrated that we can do in this game. Am I jealous because I don't have any well-equipped LLS to utilize this strategy? Hell yes. Because I thought the "spirit of the game" was to make our survivors stronger, and to upgrade them to make them better fighters and survivors. At the same time, I can appreciate the tactical benefit of using lower level survivors to beat the game system - but is that really in the "spirit of the game"? So do I start grooming some of my LLS to take advantage of this tactic, or do I wait and see what NG decides is the "spirit of the game"?
@Verbaub This is nicely put - I share the same feelings about the dodge and interrupt; man we (all) put so much time to develop the skills (me too i learned from both the same people you mentioned) and countless runs of the radio tent for survivor traits and opening up boxes.. but its in the past... i understand, that credit card bill paid and done! LOL.....so I won't dwell on it.
F'in LLS.......This has been brought up so many times, this whole community had/still has heated passionate debates on this topic. Hell, I've even weighed in on this topic, just little (6ft tall) ole'me. As I previously mentioned in the sub-cat rework threads and continue to say. I don't care if its used (the LLS debacle); so long as the risk is fair - and if its attainable by all (new and us veterans).. because frankly, we all have a competitive side (just human nature); and lets not all forget that there's a leaderboard in the game lol..... again to each of their own.
My post yesterday, which I'm seriously still feeling the bitch-slap from @Teeceezy (LOL, for those who havent talked to me in-game or on chat, I like to push buttons in a teasing/funny sorta way - but in a sincere way). I circle back to my post.... knowing that I could just get a LLS team put together (and i totally get some maps a LLS is not the answer to everything) but if I can move onto next level with minimal healing costs oppose to using 7/8/9 star survivors and pay full price on healing - yea thats a no brainer.
So why even bother spending money, gold, time leveling up a survivor? (not referring to outposts); I might as well compliment my current team at the moment and start to focus my efforts on obtaining a team or two of LLS (may take me longer now since I've max'd out my camp); focus on wrestler traits on gear and hell why not get Carl unlocked and upgraded..... (sick combination tbh).
If I knew what I know now, then-like 6-8 months ago, I probably wouldnt invest in my 7/8 star survivors as much but a more balanced approach to include a LLS army as well. Dump $100 or two for bundles/gold to last me for awhile - and just small chipping away for healing cost when I want to use that strategy.
So I hope you all see my point, its not anything against a guild or persons etc,. I actually find some of you fun to chat with and inspiring - hell this @Stelio guy/gal is a beast whom I met via playtest. I hope what I'm trying to convey comes across as intended. Thank you for listening.
@mark I only focus on making my elite survivors strong and I invest a lot on trying to get them more pinkies. This challenge rework is not about getting LLS. You can't beat all 6 on the map with LLS....if you figure out how to do that, then you're a genius lol
The only thing I care about is helping people find joy in the game. If I thought LLS was a great tactic, then I would post only LLS videos, but I don't. I aim to get all three stars. I only make videos where I can display the awesomeness of strong survivors.
The reason I am actually posting here is because I care about my friends who play the game. Normally, I never post in hot threads because I like to avoid negativity. In any case, I will always find a way to find enjoyment in the game, but my happiness is not necessarily someone else's happiness. If you saw my collection of survivors....I have nearly all level 20 survivors. I started the LLS game late so I don't really care if they nerf them. Maybe Weekone is also trying to protect her own guild family and she's voicing her concerns...I don't know....she's not in my guild or family so I can only speak for my own family.
I am just sad people are constantly complaining about something when there are more pressing issues in this world....like Trump lmao ;p
The only thing the leaderboard shows is who played the game the longest and how many people have quit the game. If people actually care about the leaderboard, I am really sad for them. I play this game because of my friends....and no matter how many changes they make to the game, people will never be happy. It's just the way it is. Even though they get rid of LLS, people will still complain how only the gold spenders are getting higher in rank.
Need some visual stimulation? Click HERE to view my Youtube channel. Watch for quick updates and early announcements regarding our beloved TWD NML game. Join the EH family and party with me!
I really don't have a strong stance on this using this strategy, but players might want to consider NextGames' perspectives here.
A player strategy that encourages that the radio tower not be upgraded and also survivors not to be upgraded is not in the best interests of the company. NextGames wants players to build up their buildings and also upgrade their survivors. The company would probably prefer that people invest in upgrading their equipment too. NextGames would prefer players upgrade at the top end of the survivor levels to advance to the highest points in the game.
NextGames would also rather have players wait for hospital recovery or spend gold for healing then to use a strategy that works around the normal healing aspects of the game.
This LLS strategy does not seem to be in the best long term interest of the company. If I had to guess, the will likely eliminate this strategies' effectiveness at some point.
Guess what you win for being the best or the worst player in NML? Absolutely nothing thats what. Its a game, not a job. If people want to spend their money to be the best regardless of how thats accomplished, that is their prerogative. Know how you can use the 'loophole' with regular survivors? Just have a few dozen survivors. You dont need a LLS to do that. If a Leaderboard is all anyone is concerned about Id love to switch lives with ya. If there were actual or even virtual prizes besides an extra 10 phones or a couple of crates than I could see the uproar. But there isnt so worry about something thats real...
Comments
Why not give everyone the same survivors, no difference, and the same gear and then everything will be super fair, right?
Of course we will also need to stop people from paying real cash for boosters and stuff because not everyone can afford that... And best also stop people from playing too well because then others will never have a chance... So maybe ban the top 10 players for a week each time? Or at least just don't count theirs stars until others have surpassed them...
Come on... There will always be things that are unfair to others.
I don't care if they make the healing times depend on the player level (I don't use LLS anyway and don't see much of a benefit to doing it) as long as they aren't getting any longer than they already are...
I still don't see the problem, though... What I see is that it will kill some people's fun, much like the nerf of interrupt did. Though that affected us all and I still hate that it happened.
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Going to leave this thread as I don't see they'll be much more fresh/different perspectives to read.
Good hunting in the next challenge !
Prior to the update, repeatable missions were the root of all evil. NG fixed that so now using LLS is the devil that is ruining the game. I'm sure if NG fixes that, some people will just come up with something else to complain about. I've long-ago accepted the fact that I will never be able to compete on the same level as @Terminates and @Amazayn and @Sekushi and that suits me just fine. Maybe others need to accept this fact as well and just do your best every challenge and stop worrying about what other players consistently have the skill to do no matter to what changes NG makes to the game.
Bruised and Injured times would be reflected in this to...
EDIT:
This would also help those f2p players who currently have less then adequate gear but higher level survivors who get stuck on lower then average RSL Challenges
How about adding Carl to the mix and having the 'second chance' trait kick in while using the LLS strategy with the wrestler armour trait. Would that be considered an advantage to the ones who didn't know this in advance?
Just something to think about!
Fast forward to present, the game is becoming more and more one dimensional, everyone is going to get around the same scores with so much nerfing; those who spent on bundles will definitely get slightly more but most folks are going to hit the block at around the same level. What's the fun in that? The "Wow! How the hell did he do that?" does me make think more on my strategies when I see people out scoring me by hundreds of stars.
Perhaps some constructive ideas to make the game fun again would be better received, NG can simply choose the easy way out and remove all the LLS maps. Apologies for derailing the thread.
Click here to see my youtube strategy videos.
Regarding the topic itself: We are aware of this and appreciate all the relevant, clean discussion and opinions in this thread. That's all we have to add for now.
--> Do you need a guild? ...send me a Private Message. My Recruiting den and my "Art Objects" in the Next Games Collection.
As you upgrade your hospital, your survivors' hospital bills reduce. The lower your survivors are, the lower the bill. This has been the fundamental game mechanic since the beginning of this game. There are people who figured out how to get high scores in maps by reducing gold cost. It might not be the quickest way to gain stars but it does take a hell of a lot of patience and it does take some skill to figure out the walkers' movement patterns and figure out the best way to "run to an exit". You can do it with either a low level survivor or a high level survivor. The ending is the same....you complete the challenge. The only difference is how much gold you are willing to spend to achieve this.
If you want to keep feeding money into the game, then that's your prerogative. But I don't understand why people are upset by this if you truly do not care about rank. How does this bother you if you don't care about your rank? In my opinion, I think the whole focus should be whether you enjoy the game or not. People have voiced their opinions already about why they are unhappy...but if you enjoy the game...then why make it un-enjoyable for someone else? Just let them be.
I'd rather have people enjoy the game and not quit since we have lost so many veteran players already. You have a choice. It's your own game, your own account, your own enjoyment. If you do not want to use LLS, then don't do it. Just play the way you want that lets you enjoy the game. If it is not an exploit (which Teeceezy already confirmed) and you are actually putting in your own time and you have that much patience to climb one star at a time.....then I don't see why that would be such a big problem to you if you honestly do not care about rank.
I have the gold because my real life circumstances allows me to spend whatever I want, so whether you nerf LLS, it really has no affect on me. I will just use my gold and use my high levels instead. If you can afford to use high level survivors to get that 1 star.....then go for it. If you don't have that kind of money to spend on gold, then use your clever head and figure out another way as long as you put the time and energy into actually completing the obstacle course. With this current challenge rework, we all need maxed out survivors anyway to complete those difficult "kill all" missions....so this does not take away from your fun of building your massive army of strong troops.
Let people enjoy the game and let them be happy. I just want people to be happy....because losing friends from this game is more devastating than worrying about some game mechanic that people could not figure out earlier and is now complaining about it.
Need some visual stimulation?
Click HERE to view my Youtube channel. Watch for quick updates and early announcements regarding our beloved TWD NML game.
Join the EH family and party with me!
> I also don't use this LLS strategy, even if I could somehow trash my radio tower down a few levels, where would I get the equipment for a level 7-9 survivor? Challenge missions start at lvl14 for me.
You can get low level gear by replaying the season 7 missions. Cheers mate
Those complaining it isn't fair becuase you don't have any.... go get some. You can still get level 9s doing radio calls. I'm a level 57 and got 2 level 8 legendary scouts a month ago. If your tower is maxed, just take the level 9s and be happy. Everyone has known about this strategy, I say strategy because that's exactly what it is, for several months. It's never been a secret! You should've spent the last several months trying to get some and getting the gear for them prior to the update instead of spending all your time on the forum complaining about it.
This is how life is. Some people figure things out first. Some people have more money to buy more gold. Some can't afford boosters. Some have a ton of free time to play and some work full time jobs and raise kids and dont have as much time. Life isnt fair. You have to work for what you have.
NG cannot do update after update to satisfy everyone's complaints. They've already posted their thoughts on this subject. Time to man up and move on.
When there is something in a game that makes it better for people to hold off advancing, then it is counter intuitive. The goal of all these games is to keep advancing. Keep building & leveling etc.
I don't believe that this is an exploit or a bug. It's just an unintended consequence, but it is one that could easily be fixed.
2 options
1 - Change the hospital so the healing is not Survivor specific, its based on player level. So for a Level 58 player, a level 9 would take just as long as a level 20
- Change would be "easy"
2 - Change the whole game structure so that there are reductions/enhancements to all traits & percentages depending on the survivor level vs the walker level.
So effectively, a level 10 survivor vs a level 30 walker would not be able to dodge, wrestle, interrupt, etc etc
Do people have quotes that can show this, or can NG please let us know their actual stance on it.
2. How entitled are we that we think a gaming company owes us, as its player's, to make the game specifically how we demand it to be played.
3. Wtf is up with so much butthurt just because other's use different strategy. Does it affect your personal game?
4. I like to hear others strategies, but it doesn't really affect how I play my game. You can run like phoebe to the exit, or go in guns blazing, low level, high level...... What does it matter? The forum is a good place to learn.
After being on the fence about lls strategy, I've come realize it is a strategy and would make no difference to the leaderboard even if to do videos were out for everyone to see.
Ng has already confirmed it's not an exploit, so learn it, use it or get over it! I think ng has done enuff with the challenge to control it.
The spirit of the game is also not having a leaderboard for only the ones with all the gold ( boring)
I stayed on topic and did not address the bomb that was dropped! Yah for me
Let's just drop this LLS issue once and for all and play the game. Post your glory shots of your game play to display your pride and glory and keep it pushing. Let's have fun.
Thank you - for taking the courage to speak out and discuss this in the open, especially knowing the vast difference of opinions on this forum can produce.... At times i feel we need to start each thread with a statement "let me begin by emotionally preparing you....yada yada yada." lol
@Verbaub This is nicely put - I share the same feelings about the dodge and interrupt; man we (all) put so much time to develop the skills (me too i learned from both the same people you mentioned) and countless runs of the radio tent for survivor traits and opening up boxes.. but its in the past... i understand, that credit card bill paid and done! LOL.....so I won't dwell on it.
F'in LLS.......This has been brought up so many times, this whole community had/still has heated passionate debates on this topic. Hell, I've even weighed in on this topic, just little (6ft tall) ole'me. As I previously mentioned in the sub-cat rework threads and continue to say. I don't care if its used (the LLS debacle); so long as the risk is fair - and if its attainable by all (new and us veterans).. because frankly, we all have a competitive side (just human nature); and lets not all forget that there's a leaderboard in the game lol..... again to each of their own.
My post yesterday, which I'm seriously still feeling the bitch-slap from @Teeceezy (LOL, for those who havent talked to me in-game or on chat, I like to push buttons in a teasing/funny sorta way - but in a sincere way). I circle back to my post.... knowing that I could just get a LLS team put together (and i totally get some maps a LLS is not the answer to everything) but if I can move onto next level with minimal healing costs oppose to using 7/8/9 star survivors and pay full price on healing - yea thats a no brainer.
So why even bother spending money, gold, time leveling up a survivor? (not referring to outposts); I might as well compliment my current team at the moment and start to focus my efforts on obtaining a team or two of LLS (may take me longer now since I've max'd out my camp); focus on wrestler traits on gear and hell why not get Carl unlocked and upgraded..... (sick combination tbh).
If I knew what I know now, then-like 6-8 months ago, I probably wouldnt invest in my 7/8 star survivors as much but a more balanced approach to include a LLS army as well. Dump $100 or two for bundles/gold to last me for awhile - and just small chipping away for healing cost when I want to use that strategy.
So I hope you all see my point, its not anything against a guild or persons etc,. I actually find some of you fun to chat with and inspiring - hell this @Stelio guy/gal is a beast whom I met via playtest. I hope what I'm trying to convey comes across as intended. Thank you for listening.
The only thing I care about is helping people find joy in the game. If I thought LLS was a great tactic, then I would post only LLS videos, but I don't. I aim to get all three stars. I only make videos where I can display the awesomeness of strong survivors.
The reason I am actually posting here is because I care about my friends who play the game. Normally, I never post in hot threads because I like to avoid negativity. In any case, I will always find a way to find enjoyment in the game, but my happiness is not necessarily someone else's happiness. If you saw my collection of survivors....I have nearly all level 20 survivors. I started the LLS game late so I don't really care if they nerf them. Maybe Weekone is also trying to protect her own guild family and she's voicing her concerns...I don't know....she's not in my guild or family so I can only speak for my own family.
I am just sad people are constantly complaining about something when there are more pressing issues in this world....like Trump lmao ;p
The only thing the leaderboard shows is who played the game the longest and how many people have quit the game. If people actually care about the leaderboard, I am really sad for them. I play this game because of my friends....and no matter how many changes they make to the game, people will never be happy. It's just the way it is. Even though they get rid of LLS, people will still complain how only the gold spenders are getting higher in rank.
@jenng I
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A player strategy that encourages that the radio tower not be upgraded and also survivors not to be upgraded is not in the best interests of the company. NextGames wants players to build up their buildings and also upgrade their survivors. The company would probably prefer that people invest in upgrading their equipment too. NextGames would prefer players upgrade at the top end of the survivor levels to advance to the highest points in the game.
NextGames would also rather have players wait for hospital recovery or spend gold for healing then to use a strategy that works around the normal healing aspects of the game.
This LLS strategy does not seem to be in the best long term interest of the company. If I had to guess, the will likely eliminate this strategies' effectiveness at some point.
With Interrupt, they knew that 100% interrupt was 100% and they changed it.
With LLS it's a gameplay that is not expected
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