37. The more you have trained, the longer it takes to heal. Its better to just be lazy and not train. That way you never have to visit a hospital (Too soon?)
38. I am invariably drawn to run up to a barrier even if there's a melee freeman on the other side that is going to slice me open like a smoked sturgeon that I would have been better off shooting from a distance.
> @Gebobs said: > 40. 17921500 cans of maters are the absolute limit that our shelves can hold. There's no room for even one more. God, I'm sick of maters.
Even though you and others are sick of it, NG refuses to resolve the issue of maxed out tomatos for us (although I have seen them allow us to use tomatos for trade goods a while ago). They can do it, but they choose not to.
73) If you are throwing a party, and you're worried about having those troublesome guests show up, you can stand in specific areas of your property to block their entrance and they'll just go away.
11!!eleven) You can have lucky gear that actually works, not only for you but for everyone else. It can only be used by people who have the same job you have, though.
Leader of Morbid Sinners and Morbid Spirits
Morbid Survivors are looking for you! If you are looking for a new guild, PM me.
74) Bringing a boy with you will reduce will bring you back from the dead
75a) You can visit a location 3 times. But then you are never allowed to go back there.
75b) You visit the same location 20+ times a week, and somehow you still find "useful" items. You would think once you cleared the walkers you would take your time. Collect everything and never return there again
76) If you join the enemy, you become a lot stronger
124) Everything worth having is stored in pirate chests. 125) The dead can and will spontaneously generate from solid concrete walls and empty fields.
DTP leader Disturbing the Peace = the answer to the most common question asked by new guild mates. Looking for a great guild family? Email [email protected] or drop me a line here to join!
Comments
@szgerg77 great additions! PS I'm @TheLostOnes but I don't mind being mistaken for my friend @OneLessTitan
Check out the DMZ guild. We're recruiting. Here.
> @Governator sorry, No. 30 = No. 1.
> @szgerg77 great additions! PS I'm @TheLostOnes but I don't mind being mistaken for my friend @OneLessTitan
Sorry! Got wrapped up and forgot the original post.
35. Knives, Clubs, Swords and bullets can be dodged.
Feeling Lost, Click Here!
(Too soon?)
Codicile to #29...
All survivors must always have a holster, but only shooters can carry and use a pistol.
46) You can max out on tomatos and save them for months without them rotting.
> 40. 17921500 cans of maters are the absolute limit that our shelves can hold. There's no room for even one more. God, I'm sick of maters.
Even though you and others are sick of it, NG refuses to resolve the issue of maxed out tomatos for us (although I have seen them allow us to use tomatos for trade goods a while ago). They can do it, but they choose not to.
Let me guess NG, "coming soon"?
73) If you are throwing a party, and you're worried about having those troublesome guests show up, you can stand in specific areas of your property to block their entrance and they'll just go away.
Morbid Survivors are looking for you! If you are looking for a new guild, PM me.
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74) Bringing a boy with you will reduce will bring you back from the dead
75a) You can visit a location 3 times. But then you are never allowed to go back there.
75b) You visit the same location 20+ times a week, and somehow you still find "useful" items. You would think once you cleared the walkers you would take your time. Collect everything and never return there again
76) If you join the enemy, you become a lot stronger
125) The dead can and will spontaneously generate from solid concrete walls and empty fields.
Disturbing the Peace = the answer to the most common question asked by new guild mates.
Looking for a great guild family? Email [email protected] or drop me a line here to join!