Update 2.5 - Official Discussion Thread

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Comments

  • bunbun Member Posts: 161
    @Teeceezy does this average reduction in healing times take account of the fact you don't normaly get injured against low or equal level walkers? Surely if healing times increase when tackling higher level walkers the actual healing times will go up.
    AfewliveRedEye52Japes87
  • AmigaAmiga Member Posts: 3,770
    "-These classes will also have their attack damage reduced by a smaller amount when they perform a Body Shot"

    This is great change! More dmg for melee characters at higher lvl
    <img src="http://i.imgur.com/d6070rs.jpg"alt="" />
    ggbats
  • VerbaubVerbaub Member Posts: 650
    Teeceezy said:

    gespuer said:

    Which player level is needed to upgrade council to level 20?

    59

    Edit: I'm not kidding. :) @JackBauer
    Don't all of the other buildings require Council level 20 to upgrade?
  • BuffyDBuffyD Member Posts: 26
    Hi I'm pretty new to this game and I am still under 15 in survivor level but I noticed achievements are getting rarer already. Are there new achievements once the level 15 is passed? If not, is this something NG would consider in the future? Thanx!
    David_H79PhilsgirlkellerAfewliveRedEye52
  • GovernatorGovernator Member Posts: 3,578
    Still hoping to be able to change guild names in the future. Came close this time. Didn't expect to see the ability to change player names. I wonder how duplicates will be prevented. Hmmmmm...
    SAMCROT_12
  • Teagan3Teagan3 Member Posts: 11
    One thing I wish y'all would do is get rid of the pop up saying who's turn it is. Very annoying since it's obvious to tell if zombies go or you go.

    Are the farms and tents going to make more supplies and xp? Not just from leveling them up, but in general. It takes so damn long to acquire enough to do anything good with them.

    Why can't the survivors just have one bar of health? Or make it so that when they're low green and you hit them with high damage that it carries into the red bar?

    Oh, and what is going on with that memorial thing? It'd be interesting if we could raise them and put them in our outpost... Or can we sell it or something? It does nothing now anyways.
    AfewliveT_12
  • thansonthanson Member Posts: 52
    So we will still have the upgrade cap on gear? That is a huge bummer. Time to scrap the low level good stuff that I have been holding onto?
    Still locked: Carl, Carol, Ezekiel, Michonne
    Coming Soon: Eugene, Father Gabriel, ?
    My wishlist: Aaron, Andrea, Beth, Bob, Dale, Hershel, Jessie, Lori, Merle, Noah, Shane, Simon, T-Dog, The Governor, Tyreese
  • InvaderInvader Member Posts: 2,066
    BuffyD said:

    Hi I'm pretty new to this game and I am still under 15 in survivor level but I noticed achievements are getting rarer already. Are there new achievements once the level 15 is passed? If not, is this something NG would consider in the future? Thanx!


    Did you play all story missions in hard and nightmare mode already?
    crambert_necBuffyDT_12
  • Teagan3Teagan3 Member Posts: 11
    I'm having some trouble with the 5th episode missions of a few weeks. My peeps are at level 20 with blue or gold gear, but the enemies are just too difficult to beat, level 22. And now if when I get to level 21,they'll be level 23.
    cs217
  • TeeceezyTeeceezy Staff Posts: 3,576

    Still hoping to be able to change guild names in the future. Came close this time. Didn't expect to see the ability to change player names. I wonder how duplicates will be prevented. Hmmmmm...

    You wouldn't believe how many Rick's and Daryl's are in the game already. :) Duplicates aren't a problem.
    David_H79NataNxyAvalon8T_12
  • VerbaubVerbaub Member Posts: 650
    @Teeceezy I'm a little confused by the lvl 59 for council upgrade thing.
    Doesn't the training ground now require lvl 20 council for upgrade? (I'm training someone so I can't check B) )
    I think a lot of people are going to be really pissed if they can't get their Assault upgraded before we get the Rufus weapon, because it will basically be under-powered out of the gate if we get it as a lvl 20. What am I missing here?
    AfewliveDanofthedead
  • HelioHelio Member Posts: 522
    @Verbaub
    It was a joke.. the max level right now is 58... so he said you needed to be 59 to upgrade...

  • MortmerMortmer Member Posts: 163
    From @paintbeast's post -

    2) Dixieland BBQ: I really hope I have the time and resources to get an assault survivor up to level 21 before I have to claim it, otherwise it's kind of pointless.

    This is actually a very valid point. Ir would really suck if NG gives us a new weapon that is nerved before people can actually even use it.
  • NeoTheOneNeoTheOne Member Posts: 83
    "Survivors of all levels will receive long healing times for suffering a Heavy Injury in missions of difficulty 20 or greater." -Update Notes 2.5

    What is the reason for specifying level 20 or greater? @Teeceezy
  • TeeceezyTeeceezy Staff Posts: 3,576
    szgerg77 said:

    Not sure if I'm right but:

    "Scout, Warrior, and Bruiser survivors are more durable, and capable of surviving encounters with high-level enemies."
    Hurray! So we can use melee in RSL +4 missions and above!

    "These classes will also have their attack damage reduced by a smaller amount when they perform a Body Shot."
    Mmmmm.... No, not really indeed.

    Excuse me, it's been a long day and I'm not at my sharpest but how do these contradict each other?
  • capibaracapibara Member Posts: 5,786
    Broken guild advertising with gold has been fixed @Teeceezy ?
    "Always be yourself unless you can be a capybara. Then always be a capybara".
    --> Do you need a guild? ...send me a Private Message. My Recruiting den and my "Art Objects" in the Next Games Collection.
  • TeeceezyTeeceezy Staff Posts: 3,576
    NeoTheOne said:

    "Survivors of all levels will receive long healing times for suffering a Heavy Injury in missions of difficulty 20 or greater." -Update Notes 2.5

    What is the reason for specifying level 20 or greater? @Teeceezy

    Because the difficulty or RSL of missions in e.g. challenges can go beyond 20.
  • HelioHelio Member Posts: 522
    @NeoTheOne
    Just a guess, but they want the short heal times for all the low level players... but once you reach level 20 missions... NO SHORT HEALING TIMES FOR YOU!

    Afewlive
  • VerbaubVerbaub Member Posts: 650
    Helio said:

    @Verbaub
    It was a joke.. the max level right now is 58... so he said you needed to be 59 to upgrade...




    Pigvshield50RedEye52
  • dylanarenadylanarena Member Posts: 78
    Overall, I think that this will be a positive update (although I do lament the obsolescence of lotsa gold gear).

    But there's one line that's too vague for me to understand: "Personal and Guild Rewards have been adjusted to allow players to shoot for even higher star totals."

    @Teeceezy, what does this mean? Does it mean that the star totals at which crates are awarded will change? And if so, how will that change "allow" us to shoot for higher star totals? (I'm not trying to cast judgment, I'm just confused.)

  • NeoTheOneNeoTheOne Member Posts: 83
    edited March 2017
    Yes @Teeceezy but they can now also go beyond 30 so why not TArget difficulty level 30 or greater? or, even better question, why inflict us with more hospital delay at all?
    AfewliveRedEye52
  • HelioHelio Member Posts: 522
    @Neil_J
    I recommend Clash Royale... its the only other game that has kept my attention for about 1yr... best thing is (for me anyway) it's not very time consuming so I can play both TWD and CR...

  • blynknzblynknz Member Posts: 1,988
    @Teeceezy, just to check, you said shooters get a boost to their attack, or did you actually mean scouts?
    It's in the section taking about melee getting an advantage
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