Update Notes 2.6 - Discussion Thread

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  • gespuergespuer Member Posts: 1,565
    JayZ said:

    gespuer said:


    Survivor Traits
    Revenge: could be useful in close maps (like Archive). Let’s give it a try

    I think you might not be interpreting this trait correctly. Revenge is NOT the same as Retaliate. I think Revenge only activates when hit by a ranged attack (e.g., freeman or outpost defender), not when hit by a melee attack.
    I did not mean melee. Was think of "Archive" e.G. where I usually use Assaults and Hunter. My reading is that they do a revenge of each other if they are attacked (most of the fights I just stay at the place of the beginning).

    @Teeceezy what is the correct interpretation?
    Kill'em all & JustSurviveSomehow
    Member & founder of #nocarlclub
    Playin' since 15.01.2016

  • David_H79David_H79 Moderator Posts: 1,866
    Seems a little bit to powerful. If all your outpost defenders have revenge, the first attacker can die immediately.
    jammin
  • JayZJayZ Member Posts: 3,198
    Teeceezy said:

    I'd definitely have a pint with him! For geographical reasons we aren't drinking buddies, though. @vshield50

    @gespuer @JayZ Revenge will proc if your ally is attacked by either a melee or ranged attack and if the "Revenger" is in line of sight of the enemy.

    I take that back. Never mind @gespuer - you are right. I was actually hoping you were wrong because I don't want to go through the radio/promotion lottery of trying to get Revenge for my ranged survivors, but now it looks like this is a potentially very useful trait to have.

    Also, thanks for looking out @Monsuta :)
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  • jimmorrison369jimmorrison369 Member Posts: 1,929
    Incendiary Bullets.
    I'm guessing this won't work when hitting a body-shot?
    bigbeanoGrimGaelCaptainslayer
  • TeeceezyTeeceezy Staff Posts: 3,576

    Incendiary Bullets.
    I'm guessing this won't work when hitting a body-shot?

    It does. :)
    jimmorrison369romeoGeneral_PaintheldssdlCaptainslayer
  • kiwinz7kiwinz7 Member Posts: 888
    You have got to be joking????? We just had a major upgrade & now another one!!! It was like ages before we had an upgrade from lvl20 to lvl21 & now lvl22!!!!

    Why can't NG wait a couple of months, so those who that have brought bundles can get a decent amount of time to use it. suffice to say I won't be buying any of them again, as it will be obsolete weeks later.

    Say when will there be an option to upgrade your equipment?

    New traits are just another money spinner $$$$.

    I will wait & let poor sucker test out if a lvl22 really starts at lvl15 & not lvl16 for challenges.

    Why can't this be an update for bug fixes only, rather than a upgrade???
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  • HelioHelio Member Posts: 522
    I'm confused.... what is the difference between Revenge and Retaliate?


  • paintbeastpaintbeast Member Posts: 1,188
    > @Teeceezy said:
    > Incendiary Bullets.
    > I'm guessing this won't work when hitting a body-shot?
    >
    > It does. :)

    That makes it even worse. Why would we want a trait that makes the enemy more dangerous? Add to that the damage over time of fire taking out walkers and not giving xp for the kill and I think it's safe to say that NG just unseated Defective Stance as the most useless trait.
    WeekOneJadenCaptainslayer
  • TeeceezyTeeceezy Staff Posts: 3,576
    vshield50 said:

    Question with all due respect @Teeceezy . Will our current survivors be able to obtain the new traits?



    @painclasher could you pm the answer if @Teeceezy will not respond?



    Thanks.

    No, they won't. Survivors accepted from Radio Calls post-2.6. will be able to get the new traits.
    gcheong85BerndErwin
  • GuapoGuapo Member Posts: 980
    @Helio retaliate is only the survivor that gets attacked. Revenge is the survivors not being personally attacked.
    In a way, all of us has an El Guapo to face. For some, shyness might be their El Guapo. For others, a lack of education might be their El Guapo. For us, El Guapo is a big, dangerous man who wants to kill us.
    JayZDavid_H79SmittySpivey3
  • The_JerThe_Jer Member Posts: 291
    @Teeceezy The notes state challenge starting level for lvl 22 survivors to stay the same as for lvl 21's at RSL 15. Does that also mean the triple rounds start at 20 for both, or is the triple round pushed to 21?
  • David_H79David_H79 Moderator Posts: 1,866
    Like @capibara mentioned before I would love to see the individual guild challenge rewards for the guild ranking.
    Sad it isn't in 2.6.
    vshield50capibaraDodkongblack_nines
  • TeeceezyTeeceezy Staff Posts: 3,576
    > @jbuoy said:
    > @Teeceezy The notes state challenge starting level for lvl 22 survivors to stay the same as for lvl 21's at RSL 15. Does that also mean the triple rounds start at 20 for both, or is the triple round pushed to 21?

    The triple round is pushed to 21 for a team of 22's.
    GuapoDLich
  • RiggsRiggs Member Posts: 86
    @Teeceezy
    what about the bug with the michonne katana and its piercing?
  • David_H79David_H79 Moderator Posts: 1,866
    Also I miss a walker pit upgrade.
    Our Level 22 survivors still fight level 19 walkers?
    Make the pit more useless.
    gespuerdocfinzenburgromeo
  • gespuergespuer Member Posts: 1,565
    edited June 2017
    I'm sooooo happy for not making any pinkies (aka Ellites).
    Kill'em all & JustSurviveSomehow
    Member & founder of #nocarlclub
    Playin' since 15.01.2016

  • RiggsRiggs Member Posts: 86
    @Teeceezy does all have our survivors must be at 22 before starting at 15 and repeating level goes to 21? what about having 30 survivors and upgrading only 29 to level 22?
    GrimGaelCaptainslayer
  • David_H79David_H79 Moderator Posts: 1,866
    Maybe after Releasing 2.6 is the right time to bring ICELS back. :)
    #bringbackicels
    docfinzenburgR2runfastgcheong85ant
  • RWSRWS Member Posts: 291
    edited June 2017
    @Teeceezy ...please define what a team of 22's is. Does that mean 3 or more 22's.
    gespuer
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