Training Grounds

does upgrading it without upgrading any survivor increases the starting level of walkers in challenges?

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  • JadenJaden Member Posts: 2,860
    Nope.

    You also won't unlock heroes at a higher level than your highest survivor - even if your training grounds would allow a higher level.
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  • I_Am_PsychoI_Am_Psycho Member Posts: 1,431
    Starting RSL of walker goes up when your 3rd survivor reaches your new maxlevel. So you can upgrade 2 survivors without worrying.

    I've no idea if that'll change after the update though.
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  • I_Am_PsychoI_Am_Psycho Member Posts: 1,431
    JayZ said:

    This is not true at all levels. This happens at the end game, but the starting level of a challenge is based on a mathematical formula that I think is: 0.7 * (average level of top 3 survivors) - 1.

    So at different levels, that 70% multiplier could make it so you can start at a higher RSL with 1 or 2 upgraded suppliers.

    Fair enough. Is there a thread or other resource with this? There might be more numbers and stats that coukd be useful.

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  • JayZJayZ Member Posts: 3,020
    > @I_Am_Psycho said:
    > This is not true at all levels. This happens at the end game, but the starting level of a challenge is based on a mathematical formula that I think is: 0.7 * (average level of top 3 survivors) - 1.
    >
    > So at different levels, that 70% multiplier could make it so you can start at a higher RSL with 1 or 2 upgraded suppliers.
    >
    > Fair enough. Is there a thread or other resource with this? There might be more numbers and stats that coukd be useful.

    I'm pretty sure @DLich and @Bill_ZRT have posted threads about the starting level calculation, but I'm on my phone and would have a hard time searching for them right now.
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  • I_Am_PsychoI_Am_Psycho Member Posts: 1,431
    Thx. I'll find them in a bit.Should be good reading.
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  • DLichDLich Member Posts: 5,526
    edited August 2017
    Triple round increases at 3 of the same survivor level (the math is when your top 3 survivors sum is added; then divided by 3; the remainder is dropped and then you subtract 1)

    20 + 21 + 22 = 63
    63/3 = 21
    21 - 1 = 20
    Triple round starts at 20

    Starting RSL was (not sure it still holds true) when you take the sum of your top 3 survivors and multiply by .7 then divided by 3 and rounded to the nearest whole number.

    20 + 21 + 22 = 63
    63 x .7 = 44.1
    44.1 / 3 = 14.7 rounded to 15
    Starting RSL is 15

    22 + 22 + 22 = 66
    66 / 3 = 22
    22 - 1 = 21
    Triple round starts at 21

    22 + 22 + 22 = 66
    66 x .7 = 46.2
    46.2 / 3 = 15.4
    Starting RSL is still 15

    Once you upgrade one to 23 though based on current formula you'll go over 15.5 and starting RSL will be 16

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  • I_Am_PsychoI_Am_Psycho Member Posts: 1,431
    @DLich - thx. You just saved me hell of a lot of time looking for your post @JayZ mentioned.
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  • zeeblackzeeblack Member Posts: 1,025
    edited August 2017
    Lets hope they sort it out in the 2.7 Update.

    A rather acceptable solution would be average of all players for the starting level and triple rounds

    I would love to get my survivors to level 22 but this would result in a hit on my stars (36 stars for two rounds at level 20 plus the approx 40 stars earned at the end of each round i.e. 76 stars) till the time I upgrade my equipment to level 25
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