Human enemies are coming! More details inside...

Most of you have already gathered that human enemies are coming in the next update. Here's a little post about what to expect.

Note: Human Enemies are a precursor to Outposts. We are not introducing PVP in update 1.6!

Most of you will encounter Human Enemies for the first time in the new weekly challenge, The Factory. In this version, Human Enemies will be PVE only. In the future, Human Enemies will feature heavily in the Outposts feature. Use this thread to ask us anything about Human Enemies!



(screenshot taken from development build)

p.s: i'll write a full thread about 1.6 in the coming days.
Cherokee_Rose
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Comments

  • PoppyPoppy Member Posts: 1,146
    Will there be a council bump it's long overdue!!
  • kryptonixkryptonix Member Posts: 253
    Think you can guarantee that. Thanks for the new content and the teaser @TK-421 @OldGoth
    Jenny
  • PoppyPoppy Member Posts: 1,146
    When's it out?
  • AmigaAmiga Member Posts: 3,770
    Human enemies will appear only in new challenge?
    <img src="http://i.imgur.com/d6070rs.jpg"alt="" />
  • TK-421TK-421 Member Posts: 416
    Poppy said:

    Will there be a council bump it's long overdue!!

    Short answer: Yes.
    [Deleted User]
  • TK-421TK-421 Member Posts: 416
    Amiga said:

    Human enemies will appear only in new challenge?

    And in Episode 13, but most players haven't reached that point yet.
  • PoppyPoppy Member Posts: 1,146
    TK-421 said:

    Amiga said:

    Human enemies will appear only in new challenge?

    And in Episode 13, but most players haven't reached that point yet.
    Seriously what the hell have they been doing!!

  • Hi @TK-421

    This is great news and I am looking forward to the update. I am not a "regular" gamer, just a fan of TWD who downloaded this game and is now obsessed with playing every day lol

    So.... My question is: What is PVE??? I don't understand the abbreviations.

    Thank you and have a wonderful day!

    Tammy (WeekOne)
    Email/GroupMe: [email protected]
    #1 in Canada today and leader/recruiter of CONQUER / THE UNINFECTED / ALEXANDRIANS
    MeganSenoiaSurvivor
  • TK-421TK-421 Member Posts: 416
    Not everyone is as hardcore as you guys!
  • TeeceezyTeeceezy Staff Posts: 3,576
    @WeekOne PvE would be Player vs Environment, as it has been until now. Player vs Player, or PvP will be introduced with Outposts.
    TK-421
  • blackcaesarblackcaesar Member Posts: 1
    Umm the survivors in the photo are all level 16......... Council update?
  • TK-421TK-421 Member Posts: 416
    What @Teeceezy said.
  • MorganMorgan Member Posts: 191
    Question: when you say "human" and "PVE", do you mean they are computer-controlled and they're not actual players?
    IGN: Morgan
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  • shabbashabba Member Posts: 452
    edited February 2016
    @WeekOne , Tammy, pve and pvp are abbreviations for Player Versus Enviroment and Player Versus Player

    so human enemies will be computer controlled in pve, this means we will be fighting hunters, bruisers, scouts, shooters, warriors and assaults who are controlled by the same computer that controls the walkers. Meaning they will be predictable in what they do.

    When we encounter human enemies who are controlled by another player that will be PVP, and real people are unpredictable :p
  • zbotzbot Legendary Moderator Posts: 6,533
    along with council I assume other buildings will be able to upgrade?
  • TekkenshiftTekkenshift Member Posts: 51
    Of course it will. What's the of upgrading council and nothing else?
  • jesterjester Member Posts: 2,741
    155 health? !? James is going to take a beat down.

    Will walkers attack the enemy humans?
    DoJa94
  • TekkenshiftTekkenshift Member Posts: 51
    1.6 update will probably be on 8th February like previous updates were on 8th January and 8th December. I am upgrading my supplies storage so they can refill mooore supplies.
  • LumpisdeadLumpisdead Member Posts: 21
    ETA?
  • TK-421TK-421 Member Posts: 416

    1.6 update will probably be on 8th February like previous updates were on 8th January and 8th December. I am upgrading my supplies storage so they can refill mooore supplies.

    Woah.
    [Deleted User]
  • zbotzbot Legendary Moderator Posts: 6,533
    @TK-421, was this the reason for the nerfing of bruisers? I see in the picture the enemy human has stunning ability similar to bruiser.
  • shabba said:

    human enemies will be computer controlled in pve, this means we will be fighting hunters, bruisers, scouts, shooters, warriors and assaults who are controlled by the same computer that controls the walkers. Meaning they will be predictable in what they do.

    When we encounter human enemies who are controlled by another player that will be PVP, and real people are unpredictable :p

    Lawd have mercy when PVP comes out... I'll take the PVE for now lol

    Thanks for the explanation @shabba

    Tammy :)
  • zosonzoson Member Posts: 2,216
  • NecroboogieNecroboogie Member Posts: 1,108
    In the pic that's a lvl 3 bruiser, will the npcs spawn like zombies, hopefully, with increasing levels?
  • AmigaAmiga Member Posts: 3,770
    Great news :))
    Hope we will see whole list of improvements about 1.6 soon
    <img src="http://i.imgur.com/d6070rs.jpg"alt="" />
  • TeeceezyTeeceezy Staff Posts: 3,576
    @zbot Partly, but the bruiser was nerfed because of a bug that allowed them allowed to stun everything. It was basically a bug fix that became more urgent because of Outposts.
  • NecroboogieNecroboogie Member Posts: 1,108
    If more npcs are not spawned will you consider throwing in, one or a couple, npcs per spawn in future uodates?
  • AmigaAmiga Member Posts: 3,770
    edited February 2016
    @Teeceezy
    Any chance to see option to turn off overwatch in the future (near)?
    It is really important especially on challenge map Barbequ.
    For example - when we move fatty will be alarmed but we don't want to shoot in overwatch... Just stayed unnoticed.
    <img src="http://i.imgur.com/d6070rs.jpg"alt="" />
  • AndriusAndrius Member Posts: 780
    @amiga move your survivor back and forth to the same place, that should help to use all the move. Then the survivor won't shoot as he/she won't in overwatch mode.
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  • AmigaAmiga Member Posts: 3,770
    edited February 2016
    @Andrius
    I wrote that on map Barbequ every step is noticed by fatty and I can't do it.
    There should be option to turn it off occasionally to make happy everybody.
    <img src="http://i.imgur.com/d6070rs.jpg"alt="" />
This discussion has been closed.