Tyreese-Season 4 Class-Scout Rarity-3 (green) Captain skill-Domino Effect: If a melee attack made by a scout, bruiser or warrior fails to kill the enemy, one of the enemies who locate next to the target will randomly get an extra damage. (50%, 75%, 100%)
Preview: The next coming heroes are Lizzie and Bob. They have opposite trait but both helpful. According to the series, Lizzie uses a pistol and Bob uses an assault rifle. So all can know their classes.
I have to say sorry for I can't find the same font in PS as in the game. So everyone can discover my imitation trace. I will try to make it up by separating the letters.
> @Timyun said: > I have to say sorry for I can't find the same font in PS as in the game. So everyone can discover my imitation trace. I will try to make it up by separating the letters.
Lizzie-Season 4 Class-Shooter Rarity-3 (green) Captain skill-Catalytic Blast: While a survivor is attacking an enemy who is under abnormal condition (stunned, burning, bleeding, struggling or eating), his attack has a chance to be critical. (30%, 40%, 50%)
Bob-Season 4 Class-Assault Rarity-3 (green) Captain skill-Medical Miracle: If a survivor fixes himself up from abnormal condition (burning, bleeding or struggling), he has a chance to refill all his charge points instantly. (30%, 55%, 80%)
As we see, ten heroes were just released. It is the time for us to conclude the past and discuss the next. Someone wants to see Jenner and Enid. Jenner had a very short play and even shorter than Morales'. And he didn't fight a bit in series. So it is difficult to decide his class and trait. My current thought is a shooter, according to he has shot his turned wife. And his trait should be irrelative to fight. He studied much about the dead body and had many academic senses. So we can play some tricks on the theories. About Enid, to tell the truth, I really don't want to make a hero who is still active in series because he or she will probably appear in the real game. If my design is conflicting with the official decision, that can be very embarrassing. But if the designer is really willing to read this, that is my extremely good luck. So I will take the challenge. Thus we have to look for the other left characters. For addition: I HATE the old Dale so he is not considered (He caused Sofia's death). Everyone should remember Noah (KIA) and Heath (MIA). Noah was a little annoying but Heath was a complete tough man. What is more surprising, Eastman, Morgan's teacher, is also possible, and even Dwight's wife and Jessie's or Diana's family. Who are absolutely impossible: Simon and Jadis (and Judith), because they are very hot now. In my previous designs, shooter were the most. And I will create more heroes who belong to the other classes. At last I want to say, I love the Walking Dead, I love No Man's land, I love everyone of you who gave me supports and encourages. Thanks.
@Timyun you are more creative than the entire Nerfing Gang put together. For example, Andrea's outfit has been in the game since the beginning, or pretty [email protected] close, yet she isn't in the game.
It's a really cool thing you're doing here and keep it up. Truthfully though I hope none of them make it into the game, it's already diluted enough. Most of yours are quite specific circumstances that doesn't happen that often or the bonus isn't really needed. They also won't really help us get more stars and get higher in the challenge (I do realize not everyone cares about that). Looking forward to seeing the next lot.
What fantastic, well thought out and artfully added traits and pictures of hero's....... I don't pay attention to the math ( only when Dlich is talking) or percentage but I've enjoyed reading all the descriptions of all of them........ My normal style is go in guns blazing, I like that you're thinking outside of that.
> @TJS said: > @Timyun > > You have obviously put a lot of time and effort into these creations. > > It's great to see players with so much passion outside the game as much as inside. > > Often we loose ourselves in frustration with the game and things related to game play. > > It's nice to drop away from the game time to time and see posts like this. > > Well done! Your obviously a creative person, keep it up and good luck within your game!!
Yes! You always deeply see the truth and accurately analyze it. The meaning and purpose of playing games are relaxing and enjoying ourselves, what is more, maybe learning something. When I am an audience, I often imagine to be a director; When I am a player, I often imagine to be a designer. The creating sense is grown in my blood and I really like making something new and amazing. I am used to writing poems, lyrics and musics, and making pictures or art addons for PC games. Life goes on, so creations go on.
> @Schism said: > What about assault Richard, bruiser Benjamin, Gareth and the long haired wolf (Owen)
I think that they were ignored by most people and they didn't have bright characters. A person who makes contributions or changes can be called as a hero. So more infusive people will be chosen, but not they.
> @R2runfast said: > @Timyun you are more creative than the entire Nerfing Gang put together. > For example, Andrea's outfit has been in the game since the beginning, or pretty [email protected] close, yet she isn't in the game.
I really appreciate your praise. I think that Andrea was as important as Merle and don't understand why she didn't come to the game. So I made a DIY one. Hope you like her.
> @Captainslayer said: > It's a really cool thing you're doing here and keep it up. > Truthfully though I hope none of them make it into the game, it's already diluted enough. Most of yours are quite specific circumstances that doesn't happen that often or the bonus isn't really needed. They also won't really help us get more stars and get higher in the challenge (I do realize not everyone cares about that). > Looking forward to seeing the next lot.
I agree with you on the overflowing of heroes. Maybe the system of unlocking heroes should be improved, for example, they share common tokens. People will be amazed by the faces and the traits of new heroes. If the traits are not useful, what we can get are their impressive faces, like Rick and Carol. Traits are unlimited but difficult for us to find them. I will keep doing it. Thanks for your support.
> @Jenng said: > @Timyun > > What fantastic, well thought out and artfully added traits and pictures of hero's....... I don't pay attention to the math ( only when Dlich is talking) or percentage but I've enjoyed reading all the descriptions of all of them........ My normal style is go in guns blazing, I like that you're thinking outside of that.
This is a work with both image tech and the realization of the game. For each heroes I spend 3 hours to make their card and many days to choose their traits. When I finish all my designs, I will concentrate them together in one picture so that you can print them on paper and make them into stickers like game cards. The family will be enlarged from one. "Remember what Daryl taught you."
Personally i"d vote no to your last question. If any Heroes are added they should be solely from The Walking Dead. But that's just my opinion.
The problem with asking this question is some, if not most will say no simply for the fact that the more Heroes added to the game dilutes Hero tokens. If you were to create a 'Poll Thread' asking this question it would undoubtedly be full of "No" votes for the reason I've just given. Therefore not really answering the true question your asking.
It's probably best to choose your opinion and be as creative as you choose.
I as, many dislike the huge dilution of hero tokens but I have "no" doubt that more heroes will be introduced in the future. Hopefully the issue of dilution will be addressed some how in the future.
I think your main audience is enjoying your dedication and creativity so again, IMO, you should choose your own answer and be as creative as you choose.
@Timyun I agree with others. Great creativity here. Captivating. I love that your writing style is like a combination of Confucius and Master Yoda!
I'm not making fun if you, I realize that English isn't your first language
My favorite excerpts:
Think more and say less Time to call back our old friends Seems that you want to find some bones from the egg Calculus and limit is prepared for the multidimensional system It is the time for us to conclude the past and discuss the next You always deeply see the truth and accurately analyze it A person who makes contributions or changes can be called as a hero Life goes on, so creations go on
@TJS I learnt your advice. We don't reject heroes but only the valueless ones. So I firstly think of Rufus. He has a bad behavior in the games and his traits are weak. What is the most important: He is not a character in series but a host of TV show. Maybe designers can replace him by stronger heroes to control the total number of heroes. People walk higher up and water flows lower down. I always believe that everything will be better.
@DoTak How intelligent you are! I am Chinese and l am studying in a Russian university now. Chinese+English+Russian=Chinglissian, you know that. Timyun is my Cantonese name and my name is the game is Bastille, a French prison. All in all, I am a Terran. Haha. Maybe I can found a cookie store and serve the aliens.
If you were given the job of re-doing Rick's leader trait, what would you come up with? Seeing as his is one of the worst in the game yet NG has done nothing to improve/fix it... which still baffles me
> @R2runfast said: > If you were given the job of re-doing Rick's leader trait, what would you come up with? Seeing as his is one of the worst in the game yet NG has done nothing to improve/fix it... which still baffles me
I think that Rick's old trait works on the tough walkers or melee enemies, especially in battle of outpost. That is not a perfect trait but sometimes useful. Knowing the situation and choosing heroes wisely before the mission is the most important. Some traits cannot work well all the time but they are unique to solve special problems. For most of time, they are just souvenirs and collections. So I seem to create collections, too. If I have the right to decide Rick's trait, I will certainly strongen it for the battles. For example, if any member in team is a hero, he has a larger chance to dodge any attack. It called "Clash of the Titans". Maybe Carol's should also be enhanced . She has a famous story: "look at the flowers", at it can be made into a new trait: if a enemy has attacked any survivor, in the next round each attack on him has a chance to be critical. My idea is, each trait should be activated under a certain condition but not for free.
Enid-Season 6 Class-Scout Rarity-3 (green) Captain skill-Just Survive Somehow: Each attack made by survivors on a wandering or unaware enemy has a chance to be critical and not make a threat. (50%, 65%, 80%)
> @Timyun said: > > @Schism said: > > What about assault Richard, bruiser Benjamin, Gareth and the long haired wolf (Owen) > I thought it over again. They can be alternative choices after I dug up the central heroes.
Comments
Tyreese-Season 4
Class-Scout
Rarity-3 (green)
Captain skill-Domino Effect: If a melee attack made by a scout, bruiser or warrior fails to kill the enemy, one of the enemies who locate next to the target will randomly get an extra damage. (50%, 75%, 100%)
> I have to say sorry for I can't find the same font in PS as in the game. So everyone can discover my imitation trace. I will try to make it up by separating the letters.
Oh yes! It seems to work well!
Lizzie-Season 4
Class-Shooter
Rarity-3 (green)
Captain skill-Catalytic Blast: While a survivor is attacking an enemy who is under abnormal condition (stunned, burning, bleeding, struggling or eating), his attack has a chance to be critical. (30%, 40%, 50%)
Bob-Season 4
Class-Assault
Rarity-3 (green)
Captain skill-Medical Miracle: If a survivor fixes himself up from abnormal condition (burning, bleeding or struggling), he has a chance to refill all his charge points instantly. (30%, 55%, 80%)
You have obviously put a lot of time and effort into these creations.
It's great to see players with so much passion outside the game as much as inside.
Often we loose ourselves in frustration with the game and things related to game play.
It's nice to drop away from the game time to time and see posts like this.
Well done! Your obviously a creative person, keep it up and good luck within your game!!
@I_Love_Psycho
For example, Andrea's outfit has been in the game since the beginning, or pretty [email protected] close, yet she isn't in the game.
Truthfully though I hope none of them make it into the game, it's already diluted enough. Most of yours are quite specific circumstances that doesn't happen that often or the bonus isn't really needed. They also won't really help us get more stars and get higher in the challenge (I do realize not everyone cares about that).
Looking forward to seeing the next lot.
What fantastic, well thought out and artfully added traits and pictures of hero's....... I don't pay attention to the math ( only when Dlich is talking) or percentage but I've enjoyed reading all the descriptions of all of them........ My normal style is go in guns blazing, I like that you're thinking outside of that.
> @Timyun
>
> You have obviously put a lot of time and effort into these creations.
>
> It's great to see players with so much passion outside the game as much as inside.
>
> Often we loose ourselves in frustration with the game and things related to game play.
>
> It's nice to drop away from the game time to time and see posts like this.
>
> Well done! Your obviously a creative person, keep it up and good luck within your game!!
Yes! You always deeply see the truth and accurately analyze it. The meaning and purpose of playing games are relaxing and enjoying ourselves, what is more, maybe learning something. When I am an audience, I often imagine to be a director; When I am a player, I often imagine to be a designer. The creating sense is grown in my blood and I really like making something new and amazing. I am used to writing poems, lyrics and musics, and making pictures or art addons for PC games. Life goes on, so creations go on.
> What about assault Richard, bruiser Benjamin, Gareth and the long haired wolf (Owen)
I think that they were ignored by most people and they didn't have bright characters. A person who makes contributions or changes can be called as a hero. So more infusive people will be chosen, but not they.
> @Timyun you are more creative than the entire Nerfing Gang put together.
> For example, Andrea's outfit has been in the game since the beginning, or pretty [email protected] close, yet she isn't in the game.
I really appreciate your praise. I think that Andrea was as important as Merle and don't understand why she didn't come to the game. So I made a DIY one. Hope you like her.
> It's a really cool thing you're doing here and keep it up.
> Truthfully though I hope none of them make it into the game, it's already diluted enough. Most of yours are quite specific circumstances that doesn't happen that often or the bonus isn't really needed. They also won't really help us get more stars and get higher in the challenge (I do realize not everyone cares about that).
> Looking forward to seeing the next lot.
I agree with you on the overflowing of heroes. Maybe the system of unlocking heroes should be improved, for example, they share common tokens. People will be amazed by the faces and the traits of new heroes. If the traits are not useful, what we can get are their impressive faces, like Rick and Carol. Traits are unlimited but difficult for us to find them. I will keep doing it. Thanks for your support.
> @Timyun
>
> What fantastic, well thought out and artfully added traits and pictures of hero's....... I don't pay attention to the math ( only when Dlich is talking) or percentage but I've enjoyed reading all the descriptions of all of them........ My normal style is go in guns blazing, I like that you're thinking outside of that.
This is a work with both image tech and the realization of the game. For each heroes I spend 3 hours to make their card and many days to choose their traits. When I finish all my designs, I will concentrate them together in one picture so that you can print them on paper and make them into stickers like game cards. The family will be enlarged from one. "Remember what Daryl taught you."
Yes-Awesome
No-LOL
The other emotions are not counted.
The problem with asking this question is some, if not most will say no simply for the fact that the more Heroes added to the game dilutes Hero tokens.
If you were to create a 'Poll Thread' asking this question it would undoubtedly be full of "No" votes for the reason I've just given. Therefore not really answering the true question your asking.
It's probably best to choose your opinion and be as creative as you choose.
I as, many dislike the huge dilution of hero tokens but I have "no" doubt that more heroes will be introduced in the future. Hopefully the issue of dilution will be addressed some how in the future.
I think your main audience is enjoying your dedication and creativity so again, IMO, you should choose your own answer and be as creative as you choose.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
@Teeceezy @Fearofabotplanet @Shteevie
Thought to tag you guys so you could check out this thread.
Love or Hate these ideas, you have to appreciate the dedication and creativity.
Probably the most talented thread I've seen. Some of these ideas are truly interesting.
TJS
I agree with others. Great creativity here. Captivating. I love that your writing style is like a combination of Confucius and Master Yoda!
I'm not making fun if you, I realize that English isn't your first language
My favorite excerpts:
Think more and say less
Time to call back our old friends
Seems that you want to find some bones from the egg
Calculus and limit is prepared for the multidimensional system
It is the time for us to conclude the past and discuss the next
You always deeply see the truth and accurately analyze it
A person who makes contributions or changes can be called as a hero
Life goes on, so creations go on
These need to be put into fortune cookies!
I learnt your advice. We don't reject heroes but only the valueless ones. So I firstly think of Rufus. He has a bad behavior in the games and his traits are weak. What is the most important: He is not a character in series but a host of TV show. Maybe designers can replace him by stronger heroes to control the total number of heroes. People walk higher up and water flows lower down. I always believe that everything will be better.
How intelligent you are! I am Chinese and l am studying in a Russian university now. Chinese+English+Russian=Chinglissian, you know that. Timyun is my Cantonese name and my name is the game is Bastille, a French prison. All in all, I am a Terran. Haha. Maybe I can found a cookie store and serve the aliens.
> If you were given the job of re-doing Rick's leader trait, what would you come up with? Seeing as his is one of the worst in the game yet NG has done nothing to improve/fix it... which still baffles me
I think that Rick's old trait works on the tough walkers or melee enemies, especially in battle of outpost. That is not a perfect trait but sometimes useful. Knowing the situation and choosing heroes wisely before the mission is the most important. Some traits cannot work well all the time but they are unique to solve special problems. For most of time, they are just souvenirs and collections. So I seem to create collections, too. If I have the right to decide Rick's trait, I will certainly strongen it for the battles. For example, if any member in team is a hero, he has a larger chance to dodge any attack. It called "Clash of the Titans". Maybe Carol's should also be enhanced . She has a famous story: "look at the flowers", at it can be made into a new trait: if a enemy has attacked any survivor, in the next round each attack on him has a chance to be critical. My idea is, each trait should be activated under a certain condition but not for free.
Enid-Season 6
Class-Scout
Rarity-3 (green)
Captain skill-Just Survive Somehow: Each attack made by survivors on a wandering or unaware enemy has a chance to be critical and not make a threat. (50%, 65%, 80%)
> > @Schism said:
> > What about assault Richard, bruiser Benjamin, Gareth and the long haired wolf (Owen)
>
I thought it over again. They can be alternative choices after I dug up the central heroes.