Variable Level Walkers in Missions

One of the good things to spice things would be variable difficult walker mix in a single level so there would be more combinations of how to deal with them. Ie it it’s round 24 and u have level 21 survivors, the zombie config would include only 1-2 24 boss walkers with 21-22 the majors of the walkers

By having more lower level Walkers around a higher level walker so we can charge abilities

Also would be great to have passive no damage abilities like stun, dodge, interrupt etc work on even super high level walkers so that it just doesn’t become a wall of difficulty
R2runfast1LostWarrior
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