Update 1.6 is here! Episode 13 and more!

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Comments

  • DaleDale Member Posts: 1,122
    Motown said:

    Fresh meat here. Stuck without any xp. How do I build that up? Can't go back and play past levels...

    Why can't you go back and play past levels? I've been running up my xp and food that way.

    Another way, if you have a hunter along, complete the mission, get the others in the exit zone but leave the hunter just outside of it. Shoot any walkers that come along. Yes, the shooting attracts walkers; that is the point.

    If you can get it set up right, you can just shoot rows of them for several turns. Shoot, end turn. Let them crawl into position. Shoot, end turn. Rinse and repeat. An easy way to rack up xp.
    Lynz4tex
  • JBreeze38JBreeze38 Member Posts: 106
    null
    Careful with that tactic. I lost a few good soldiers by getting greedy thinking I could take one more spawn. Before you know it you're struggling for life.
    Lynz4tex
  • Neil_JNeil_J Member Posts: 1,873
    The achievements had already been added to my Google Play profile so perhaps the button itself is new but not the crediting of achievements. Might have misunderstood your meaning.
    “You never know how strong you are until being strong is your only option.” (Bob Marley)
  • Lynz4texLynz4tex Member Posts: 76
    One thing I'm noticing is my walkers disappear when in shadows then show up again in a turn or two.
  • machaduwtmachaduwt Member Posts: 45
    Hello! i want to make a big protest!!!!!
    im on a race to be top 3 country.

    last weekly. my position is no.4. below me (no.5) is 9 stars behind me.

    this finished weekly!!!!!!!!
    i got 276 stars! aaaand still in 4 place. and the person behind me last week is in 3rd place. with 64 stars above me!!!!!!!!!!!!!

    so 64 + 9 + 276 = 349 stars!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    how can he gain that stars so much????? if he's that good collecting stars. he supposed to be no.1 top of the world. because he is 300 hitters.

    my average stars is 260++ so i pissed. tq

    my game name machaduwt
    B)
  • i8azmbe said:

    Suggestions and these are just suggestions to be able to expand and upgrade the game, some are easy, some are not
    @TK-421 @Teeceezy

    1) retired survivors stay in camp, or in memorial, preferably to stay and protect camp and have positions or duties in the camp. So survivor slot section for them and they take on other duties.
    2) would like to see retired survivors on guard posts on camp walls.
    3) would like a herd to come to the fence from time to time. Maybe in progression 1st time 25 walkers, 2nd 40, 3rd 60, etc...
    4) broader supply range, water, batteries for radios so radios can be reused or upgraded, better antennas for radios
    5) mini 1 or 2 person missions, or side missions to neighborhoods to gather other supplies, food, water, batteries, syphon gas, building materials, grocery stores, hospitals.
    6) every now and then be able to find a better or second mission car, motorcycle.
    7) be able to sell weapons, gear and survivors to other players for gold, supplies, xp, or gas, or any combination thereof
    8) be able to put radio tent on top of building.
    9) have in camp positions and duties. Cook, mechanic, carpenter, etc...
    10) have in camp missions.
    11) maybe a fence breach from time to time.
    12) 2nd slot in the training grounds, 2nd slot in workshop.
    13) change run lines in camp to tan or brown so they look more like worn down grass from all the travel.
    14) instead of the red on the walkers back to white or even a blue for better visibility, the red looks great but in some positions it's very hard to see.
    15) hunter missions for game hunting, boar, deer, bobcat, snake, etc... missions to sporting good stores for traps, snares, ammo.
    16) able to change angles or orientation of council, workshop, tents, etc... not just placement.
    17) use of the building on the left as garage for mission car.
    18) medical survivors doctor, nurse, etc... that can be upgraded a little for faster heal times, missions for medical equipment. Add more sections to survivor slots, medical, cook, farming, mechanic, carpenter, communications specialist, etc...
    19) in camp activities. Dodgeball, kickball, baseball, plays, skits, something to round out the game, have camp morale levels.
    20) be able to expand camp walls.
    21) be able to assign survivors to upgrades, multiple survivors to upgrades for shorter build times.
    22) definitely outpost missions etc...
    23) every now and then get a free men survivor that is undercover to try to sabotage something in camp, but only if retired survivors get to stay in camp as some sort of position.

    Thats all for now, and these are just suggestions for the game, asbit is my favorite game for android and i would like to see it expand way bigger, i thank you guys for making this game and all your hard work!

    Really agree with #12 #16 #20
    "Everyone has a plan, until they get punched in the face"
    Mike Tyson
    [Deleted User]
  • hottexas said:

    @Neil_J sure looked like it to me, and I'd been spending time with in-game help at that point, in & out. Lol, might've been tripping too ;)

    I love me some cid' well I did 20 years ago when I knew where it was.
    "Everyone has a plan, until they get punched in the face"
    Mike Tyson
    hottexas
  • hottexashottexas Member Posts: 144
    @bgbelden lol, omgosh, not that! Tried once many years ago, can't say it wasn't fun, but once was enough. I'd probably pee my pants doing something like that and having zombies involved! Now, if I could offer you a brownie... :smile:
  • BryanBatcherBryanBatcher Member Posts: 20
    i8azmbe said:

    Suggestions and these are just suggestions to be able to expand and upgrade the game, some are easy, some are not
    @TK-421 @Teeceezy

    1) retired survivors stay in camp, or in memorial, preferably to stay and protect camp and have positions or duties in the camp. So survivor slot section for them and they take on other duties.
    2) would like to see retired survivors on guard posts on camp walls.
    3) would like a herd to come to the fence from time to time. Maybe in progression 1st time 25 walkers, 2nd 40, 3rd 60, etc...
    4) broader supply range, water, batteries for radios so radios can be reused or upgraded, better antennas for radios
    5) mini 1 or 2 person missions, or side missions to neighborhoods to gather other supplies, food, water, batteries, syphon gas, building materials, grocery stores, hospitals.
    6) every now and then be able to find a better or second mission car, motorcycle.
    7) be able to sell weapons, gear and survivors to other players for gold, supplies, xp, or gas, or any combination thereof
    8) be able to put radio tent on top of building.
    9) have in camp positions and duties. Cook, mechanic, carpenter, etc...
    10) have in camp missions.
    11) maybe a fence breach from time to time.
    12) 2nd slot in the training grounds, 2nd slot in workshop.
    13) change run lines in camp to tan or brown so they look more like worn down grass from all the travel.
    14) instead of the red on the walkers back to white or even a blue for better visibility, the red looks great but in some positions it's very hard to see.
    15) hunter missions for game hunting, boar, deer, bobcat, snake, etc... missions to sporting good stores for traps, snares, ammo.
    16) able to change angles or orientation of council, workshop, tents, etc... not just placement.
    17) use of the building on the left as garage for mission car.
    18) medical survivors doctor, nurse, etc... that can be upgraded a little for faster heal times, missions for medical equipment. Add more sections to survivor slots, medical, cook, farming, mechanic, carpenter, communications specialist, etc...
    19) in camp activities. Dodgeball, kickball, baseball, plays, skits, something to round out the game, have camp morale levels.
    20) be able to expand camp walls.
    21) be able to assign survivors to upgrades, multiple survivors to upgrades for shorter build times.
    22) definitely outpost missions etc...
    23) every now and then get a free men survivor that is undercover to try to sabotage something in camp, but only if retired survivors get to stay in camp as some sort of position.

    Thats all for now, and these are just suggestions for the game, asbit is my favorite game for android and i would like to see it expand way bigger, i thank you guys for making this game and all your hard work!

    These are all amazing suggestions. They would add so many layers to the gameplay.
    argyleskin[Deleted User]Sabrina
  • BryanBatcherBryanBatcher Member Posts: 20
    edited February 2016
    My only problem with this game, and I'll put it here because I was hoping it would change with the update, is refueling time. It's the one thing that truly inhibits gameplay. You play four or five missions, none of your survivors are hurt, and you don't have enough supplies or XP to upgrade. Then you have to wait almost an hour for more gas to go on another run.

    I'd suggest either cutting refueling time in half, or giving us side missions that yield (but don't require) gas. Extremely difficult missions so it doesn't become too easy to refuel, but at least an option to play and earn it.

    Heck, I'd even sit through 10 minutes of ads if it meant getting a full gas meter.
  • CaptLeCaptLe Member Posts: 31
    So what is the purpose of doing an update when it screws up gameplay so bad you have to suspend the weekly challenges? Are we just a beta testing group for you?
    argyleskin
  • AmigaAmiga Member Posts: 3,770
    edited February 2016
    Do you know that few beta testers can miss few bugs?? Do you know how many glitches Diablo 3 had?? Big rich company like Blizzard also doing mistakes with bugs. Come on and stop yelling! Kids around the forum...
    <img src="http://i.imgur.com/d6070rs.jpg"alt="" />
    Lynz4tex[Deleted User]Sabrina
  • OldGothOldGoth Staff Posts: 297
    We are very sorry about any bugs lingering in the live game. The thing with testing is, we can only test with a couple of dozen people for a matter of weeks for each new release, and there are hundreds of thousands of live players. You're simply going to uncover things due to the number of hours played that we can never catch. We are working on making the game more stable with every release, and your help with that is much appreciated.
    Lynz4texCherokee_Rose[Deleted User]Sabrina
  • DreadDread Member Posts: 450
    @OldGoth
    well put.
    we all give you guys tons of grief, but take it with a grain of salt.

    keep up the good work!
    As I witness the death of innocence... A predator feeding on its creation.
    Through the fallout of this hallucination, I walked into darkness.
    I must not surrender my god to anyone, or this body will become carrion.
    One step closer to my fate. One step closer to my grave.
    Lynz4tex
  • Neil_JNeil_J Member Posts: 1,873
    On noooooooooooooooo.........

    Just realised my combined storage limit is 1.68 mil and I need 1.7 mil to upgrade training ground.
    So that will put me back 1 mil and around 24 hours to upgrade a storage area.

    Oh bugger!

    :(
    “You never know how strong you are until being strong is your only option.” (Bob Marley)
  • zbotzbot Legendary Moderator Posts: 6,495
    Neil_J said:

    On noooooooooooooooo.........

    Just realised my combined storage limit is 1.68 mil and I need 1.7 mil to upgrade training ground.
    So that will put me back 1 mil and around 24 hours to upgrade a storage area.

    Oh bugger!

    :(

    @Neil_J, that's why you plan ahead and try to max out your storage in preparation.
  • zbotzbot Legendary Moderator Posts: 6,495
    @OldGoth, thank you! I didn't notice the bug in outpost beta so assume it was a new change, was this to correct the problem of finishing missions while in the safe zone that people were having?
  • Neil_JNeil_J Member Posts: 1,873
    zbot said:

    Neil_J said:

    On noooooooooooooooo.........

    Just realised my combined storage limit is 1.68 mil and I need 1.7 mil to upgrade training ground.
    So that will put me back 1 mil and around 24 hours to upgrade a storage area.

    Oh bugger!

    :(

    @Neil_J, that's why you plan ahead and try to max out your storage in preparation.
    Well, that's what shitloads of (prescribed) morphine does to ya....... :'(
    “You never know how strong you are until being strong is your only option.” (Bob Marley)
  • VerbaubVerbaub Member Posts: 650
    Lynz4tex said:

    One thing I'm noticing is my walkers disappear when in shadows then show up again in a turn or two.

    @Lynz4tex that is a line of sight issue - if they move out of LOS for any of your characters you won't be able to see them
This discussion has been closed.