Hi, I did look, I may have missed the answer but can someone do the simple break down to the new rounds per level please and thanks!
Ok, i know the new starting levels for players. Simple, got that
Can someone tell me please what the new mission levels rounds will be?
As in the old way was:
14 -18 was 1 round
19 -29 was 3 rounds
(I guess above that was 4?)
Open Info Page For All Players In NML https://www.facebook.com/Freak.Leader.J/ Or Looking for a guild? We are Killing Walkers in the guild "Freaky Nudist" Level 70 or higher, Message me! 2 years open, over Million Stars Min 10 xs level 🔥(Status - FULL)🔥
I thought green level gear was suppose to be removed from gold crate purchases in the shop but it's showing I can still get them? @Kaz
I confirmed that they are removed from the mission crates for missions of level 20 and greater, and they are meant to be gone from the TG shop for players of high level as well. What is your player level? [It's the number in the top left on the camp screen].
Development Team Member - The Walking Dead: No Man's Land Please note: Development is a fluid process, and suggestions and implementation take time and iteration. Any discussion of future features, deadlines, updates, balance changes, and such should be considered prospective and subject to change.
I am 67 already started the new council upgrade. Are the percentages just not updated then? It's understandable if not since the update just went live?
The never ending Kaboom challenge as first challenge to show the effects of the challenge rework regarding grind reductions ?
Seriously, good luck with that !
Oh, you can rest assured that NG knows exactly what challenges from which they make the most money. And you can be sure there is a reason for everything they do. :-)
So, I just noticed my gas cost for scavenge missions has gone from 6 back down to 5. While this is a good change, it is just one more example of bad communication/non communication.
Now I'm just wondering- What else was omitted from the update notes? @Kaz@Shteevie
> @SCBMA said:
> @Shteevie
> What is the criteria to get level 24 weapons from The Distance? I upgraded everything except the scavenger building but am getting level 23 gear. Thanks.
Lvl 24 survivor? It has always been that way for the distance isn’t it? But I can’t recall if it’s highest lvl of survivor or class.
> @SCBMA said:
> @Shteevie
> What is the criteria to get level 24 weapons from The Distance? I upgraded everything except the scavenger building but am getting level 23 gear. Thanks.
I thought it is the highest survivor level of the given class.
> @SCBMA said:
> @Steeboon@David_H79
> I was always maxed so I actually don’t know the answer. So I have to have one survivor from each class upgraded first?
For this week a hunter and a scout. Yes I think so.
So, I just noticed my gas cost for scavenge missions has gone from 6 back down to 5. While this is a good change, it is just one more example of bad communication/non communication.
Now I'm just wondering- What else was omitted from the update notes? @Kaz@Shteevie
I’m not complaining. This is working as intended. Please don’t change this NG!!!
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I just did that scavenge map where there is the really annoying pathway on the bottom through the crates that takes 3 rounds to reach, and then 3 rounds to reach the exit. The crate is on the far bottom right and then you have to back out halfway across the screen and go around to the exit.
The map now has that last crate closer to the center of the map, making it much easier to finish this map. That is a huge improvement. Thank you, NG!
@TransmuteJun fyi, I think that change happened when the update first dropped, not when the council release occurred. Agreed that it’s a welcome change! Makes that map a lot quicker
@TransmuteJun fyi, I think that change happened when the update first dropped, not when the council release occurred. Agreed that it’s a welcome change! Makes that map a lot quicker
That's entirely possible. The 2.10 update didn't drop that long ago, and I haven't played *that* many scavenge missions in the past few weeks because I have been travelling a lot. REgardless, it is a welcome change!
Hey, just let you know that there was a very typo in the Balance Changes announcement. I've fixed it already.
"- Players with three survivors at Level 20 will start at Difficulty 16" was changed to "- Players with three survivors at Level 20 will start at Difficulty 15".
Hey, just let you know that there was a very typo in the Balance Changes announcement. I've fixed it already.
"- Players with three survivors at Level 20 will start at Difficulty 16" was changed to "- Players with three survivors at Level 20 will start at Difficulty 15".
Thanks!
Kaz not cool man!!
You are giving such a huge advantage to players with 3 lvl 22's It's like 144 stars my goodness that's 4 bonus rounds for them!!
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Comments
Seriously, good luck with that !
Remember to use your charge abilities
Ok, i know the new starting levels for players. Simple, got that
Can someone tell me please what the new mission levels rounds will be?
As in the old way was:
14 -18 was 1 round
19 -29 was 3 rounds
(I guess above that was 4?)
https://www.facebook.com/Freak.Leader.J/
Or
Looking for a guild?
We are Killing Walkers in the guild "Freaky Nudist"
Level 70 or higher, Message me!
2 years open, over Million Stars
Min 10 xs level 🔥(Status - FULL)🔥
Please note: Development is a fluid process, and suggestions and implementation take time and iteration. Any discussion of future features, deadlines, updates, balance changes, and such should be considered prospective and subject to change.
With your next TG shop refresh you will not get green gear out of the gold crate.
Now I'm just wondering- What else was omitted from the update notes? @Kaz @Shteevie
> @Shteevie
> What is the criteria to get level 24 weapons from The Distance? I upgraded everything except the scavenger building but am getting level 23 gear. Thanks.
Lvl 24 survivor? It has always been that way for the distance isn’t it? But I can’t recall if it’s highest lvl of survivor or class.
> @Shteevie
> What is the criteria to get level 24 weapons from The Distance? I upgraded everything except the scavenger building but am getting level 23 gear. Thanks.
I thought it is the highest survivor level of the given class.
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> @Steeboon @David_H79
> I was always maxed so I actually don’t know the answer. So I have to have one survivor from each class upgraded first?
For this week a hunter and a scout. Yes I think so.
no, it's still 5 per mission with 3 level 24 toons.
i didn't rush upgrade everything, but a guild mate did and posted a screenshot to confirm
I’m not complaining. This is working as intended. Please don’t change this NG!!!
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The map now has that last crate closer to the center of the map, making it much easier to finish this map. That is a huge improvement. Thank you, NG!
Click here to visit our website and learn more about how you can join our guild family.
Youtube channel: https://www.youtube.com/channel/UCGSePrANMyf_S_YKJyfJodg/playlists
Strategy compendium: https://forums.nextgames.com/walkingdead/discussion/41787/jayzs-nml-strategy-compendium
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https://forums.nextgames.com/walkingdead/discussion/33347/they-changed-the-map#latest
Links to threads that are useful for beginners (and in some cases even for veterans)
"- Players with three survivors at Level 20 will start at Difficulty 16" was changed to "- Players with three survivors at Level 20 will start at Difficulty 15".
Thanks!
You are giving such a huge advantage to players with 3 lvl 22's It's like 144 stars my goodness that's 4 bonus rounds for them!!
MAVERICK'S 1 Million Star Club | OG | USA | NOC
Analyze This with ALF4reals | v1 | v2 | v3 |
| My YouTube Videos | My 1st Interview | Best Analogy Award!! |
Freemium... the "mium" is latin for 'not really'