What badge? Assault

Got this new health badge...but not sure it's worth to lose the 10% damage... 





"Always be yourself unless you can be a capybara. Then always be a capybara".
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https://forums.nextgames.com/walkingdead/discussion/40263/wild-walking-is-actively-seeking-new-members"
If it's primary function is being used at higher difficulties where you are getting 100% bodyshots in support of Sasha as leader then switch to health...
If it's your primary assault for most all missions, stick with damage...
Happy walker killing!!!
Vir prudens non contra ventum mingit
Concordia
Vir prudens non contra ventum mingit
Concordia
--> Do you need a guild? ...send me a Private Message. My Recruiting den and my "Art Objects" in the Next Games Collection.
My Rosita can barely knock down a 23, about 40% of the time she is successful. I'm trying to figure out which would actually give her better damage, but I don't know what badges come into play in what order. Does %dam get added to base damage or total damage?
If they don't really matter about weapons for both %dam and +dam, how do I know her base damage?
Do her traits have an affect on her results from either +dam or %dam?
I'd rather not spend 30 - 45 gold just to try both setups for on the fly testing.
Maybe you could offer me advise on some of those? I use her as attack mode, not as a wall to absorb damage. So defensive is not my goal.
Would +163 damage or +11% damage be better?
Vir prudens non contra ventum mingit
Concordia
But also...Rosita? My Rosita is close to pink but she is permanent in the outpost with Daryl that is already pink. I never used both.
I think you jave to focus into growing a good assault, not hero...or at least try to invest phones to grow Abe.
--> Do you need a guild? ...send me a Private Message. My Recruiting den and my "Art Objects" in the Next Games Collection.
Get damage reduction badges they are way more effective than health ones when you need to mitigate damage.
Get also fixed damage badges, assaults don't have high damage, use your % damage badges on scouts, shooters and hunters.
Get percentage health badges instead of fixed ones.
I'd think the fixed badge would be better than the %, but this may change as you progress, since you'll get more base damage and therefore more damage coming from the % badge. But on equal quality go always for fixed values on assaults, their base damage is low
--> Do you need a guild? ...send me a Private Message. My Recruiting den and my "Art Objects" in the Next Games Collection.
> I'm in the same boat @capibara
>
> My Rosita can barely knock down a 23, about 40% of the time she is successful. I'm trying to figure out which would actually give her better damage, but I don't know what badges come into play in what order. Does %dam get added to base damage or total damage?
>
> If they don't really matter about weapons for both %dam and +dam, how do I know her base damage?
>
> Do her traits have an affect on her results from either +dam or %dam?
>
> I'd rather not spend 30 - 45 gold just to try both setups for on the fly testing.
>
> Maybe you could offer me advise on some of those? I use her as attack mode, not as a wall to absorb damage. So defensive is not my goal.
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> Would +163 damage or +11% damage be better?
@ShadowaceAz The % badge increases with each lvl. @jimmorrison369 has a link I hope he will give that explains everything way better than I can. Also @OneLessTitan has base damage on WordPress.com TWD No Man's Land. I also believe @DLich has a link to a chart as well.