If you are new here, create your account below.
Boukephalos said:Some examples:
Gate crashing: Michonne + Scout (preferably with TR weapon) + Warrior. With that combo, the spawn meter is usually entirely empty, giving me all the time in the world to line up the two warriors to be in the right position when the scout pushes the gate along. It's soooo much more relaxed than using ranged.Good neighbours: Same story as above.Lock In: A warrior can stand between the two fences and take out the whole spawn group each turn.Yard Work: Despite there being no spawn meter in Yard Work, I prefer to use melee because it's such a crowded board and it's not easy for ranged to find safe places to stand. By the toughest levels I'm using Morgan, a scout and a warrior.
Irenik said:Good info, thanks! I've always focused on only upgrading swords with gold arc, rifles with gold width, and pistols with at least silver range
Good info, thanks! I've always focused on only upgrading swords with gold arc, rifles with gold width, and pistols with at least silver range