Some Ideas about Fantasy Weapons

TimyunTimyun Member Posts: 144
In version 3.0, we saw many wonderful weapons, like bow, chainsaw, zweihander. These weapons have special functions and traits to make the game more interesting. To boost this trend, I want to introduce some of my creations of weapons. (' means silver traits, '' means golden traits.) Images are from Alien Shooter 2.

Double-barreled shotgun
Class: Shooter
Special function: Attacks all targets in 30° angle, 3 meters.
Charge attack: Free Attack
Traits: Piercing', Interruptor'', Destructive''

Combat shotgun
Class: Hunter
Special function: Attacks all targets in 30° angle, 5 meters.
Charge attack: Critical Attack
Traits: Accurate', Lethal'', Incendiary''

Assault shotgun
Class: Assault
Special function: Charge attack deals more damage instead of stunning enemies.
Charge attack: Bullet Barrage
Traits: Lucky', Charging'', Wide Spread''

Laser rifle
Class: Hunter
Special function: 45% chance to set fire on enemies.
Charge attack: Critical Attack
Traits: Destructive', Large Caliber'', Lethal''

Grenade Launcher
Class: Assault
Special function: Hit up to 9 enemies up to 3 spaces away.
Charge attack: Stun Attack
Traits: Destructive', Incendiary'', Concussion''

4-barreled rocket launcher
Class: Hunter
Special function: Hit up to 9 enemies up to 6 spaces away, no reload.
Charge attack: Free Attack
Traits: Lucky', Charging'', Swift Strike''

OICW
Class: Assault
Special function: Normal attack acts as assault rifle, charge attack launches a stun grenade, hits up to 9 enemies up to 3 spaces away.
Charge attack: Stun Attack
Traits: Wide Spread', Charging'', Concussion''

Heavy machine gun
Class: Assault
Special function: No body shot, user only has one action point.
Charge attack: Bullet Barrage
Traits: Wide Spread', Destructive'', Lethal''

Gatling gun
Class: Assault
Special function: Charge attack can attack twice, user only has one action point.
Charge attack: Wild Swing
Traits: Lethal', Wide Spread'', Swift Strike''

Hypnotic pistol
Class: Shooter
Special function: No threat, stun enemies unless body shot.
Charge attack: Free Attack
Traits: High Powered', Piercing'', Concussion''

Plasma pistol
Class: Shooter
Special function: Charge attack hits up to 9 enemies.
Charge attack: Smash
Traits: Accurate', Incendiary'', High Powered''

Lightning gun
Class: Hunter
Special function: Continue attacking the nearest enemy from the single target in 3 spaces and go on twice.
Charge attack: Stun Attack
Traits: Lucky', Silenced'', Concussion''

Ion gun
Class: Assault
Special function: Continue attacking all enemies in 2 spaces from the single target.
Charge attack: Varmint Blast
Traits: Accurate', Destructive'', Lethal''

Rail gun
Class: Hunter
Special function: Charge attack has infinite range.
Charge attack: Critical Attack
Traits: Large Caliber', Piercing'', Silenced''

Plasma cutter
Class: Warrior
Special function: 2 spaces range, attacks only single target unless charge attack, may cause threat.
Charge attack: Wild Swing
Traits: Tactical', Razor'', Incendiary''

Laser cannon
Class: Hunter
Special function: Each target in trace causes a blast and hits up 9 enemies, need reload for one round, no passive attack, double threat.
Charge attack: No
Traits: Destructive', Incendiary'', Large Caliber''

Alien tech pistol
Class: Shooter
Special function: No Threat.
Charge attack: Free attack
Traits: Charging', Swift Strike'', Threat Reduction''



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Comments

  • LieutenantMarshLieutenantMarsh Member Posts: 10
    I like this idea, i actually happen to have some of my own, i just don't have ideas for traits:

    Meryl's Knife Prostetic
    Class: Scout
    Im not sure what this weapon could be like, I was thinking that maybe it helps with stuggle? I just wanna see his knife hand in action ya feel?

    T-Dog's Firepoker
    Class: Bruiser Weapon
    Special Funtion: It's a more critical based weapon.
    Charge Attack: Brain Stab

    Empty Assualt Rifle
    Class: Bruiser Weapon
    Special Funtion: Charge Attack is ranged.
    Charge Attack: "Found Ammo!", stun in a basic assualt attack arc.

    And thats what I got in terms of weapon ideas, otherwise I got ideas that aren't so detailed on new Hero ideas.
    Timyun
  • JustLuna77JustLuna77 Member Posts: 15
    I like the first like half of the weapons, but I wouldn't like to see this game become too futuristic, because the show doesn't feature any laser weapons either and I don't think it fits the game.
    LieutenantMarshStaryi1Risanthony172
  • LieutenantMarshLieutenantMarsh Member Posts: 10
    New idea:
    Flaming Lucille
    Utilizes the burn ability by joining together with the stun of a bruiser weapon, like a melee flaming crossbow. Idk for traits, maybe Gold Concussion?
  • TimyunTimyun Member Posts: 144
    > @LieutenantMarsh said:
    > New idea:
    > Flaming Lucille
    > Utilizes the burn ability by joining together with the stun of a bruiser weapon, like a melee flaming crossbow. Idk for traits, maybe Gold Concussion?
    >
    And the bruiser himself will be lighted up? :D
    LieutenantMarsh
  • LieutenantMarshLieutenantMarsh Member Posts: 10
    > @Timyun said:
    > > @LieutenantMarsh said:
    > > New idea:
    > > Flaming Lucille
    > > Utilizes the burn ability by joining together with the stun of a bruiser weapon, like a melee flaming crossbow. Idk for traits, maybe Gold Concussion?
    > >
    > And the bruiser himself will be lighted up? :D
    >

    Lol, maybe if they hit the target again, i was thinking of it as more of a hit and run type weapon; stun em for a turn, they take the burn damage as well as the regular attack. Ig a good armor stat to go with this would be the flame resistant one.
    Also i thought of traits:
    Silver Tactical or Lucky
    Gold Concussion
    Gold Incendiary
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