My badging strategy

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Comments

  • BurmeliinisBurmeliinis Member Posts: 879
    I still have Huntsman Daryl on a defensive build (3 x damage + 3 x DR) and not in a rush to change it. He can take a hit mid 30 levels and not struggle, which is great for all those times you make a small mistake or are otherwise unlucky. I do realize that an offensive build is better for max points, but it's a big investment in rerolling his traits to be more offensive AND be willing to spend more gold in healing during the challenge. I might come around to do it at some point but it's not my main priority at the moment.
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  • JayZJayZ Member Posts: 3,688
    Great point @Burmeliinis. I tried to communicate that offensive Daryl is only necessary for the highest levels, and I hope that point came across. Good note about trait rerolls as well - that's certainly something to consider!
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  • ATLAS-ZATLAS-Z Member Posts: 4,846
    Daryl doesn't need rerolled for offense.

    Power strike don't help him much since he's always on the move.

    Maybe strong for a bit more damage, but that's optional. He does very well as OG.



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  • JayZJayZ Member Posts: 3,688
    @ATLAS-Z I have found that Follow Through has been quite effective with offensive Daryl! Again, it's a luxury, and his traits are already good (as you suggested), but Follow Through and Strong are good additions.
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    ATLAS-Z
  • ATLAS-ZATLAS-Z Member Posts: 4,846
    edited December 2019
    @JayZ yeah I've heard good things from my buddys.

    If it comes along while I'm rolling for Strong, I'll probably keep it.



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    Overgrowdaworld
  • ATLAS-ZATLAS-Z Member Posts: 4,846
    edited December 2019


    @JayZ

    Reroll #1 --> Follow Thru
    Reroll #2 --> Strong

    That was lucky!



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    mack22JohnbertWellyLugaJayZ
  • JohnbertJohnbert Member Posts: 192
    edited December 2019
    ATLAS-Z said:



    @JayZ

    Reroll #1 --> Follow Thru
    Reroll #2 --> Strong

    That was lucky!

    Mine has exactly the same traits. I think HD is the only survivor where FT is really effective.

    18.5k?! Has to be with Jesus bonus right?! Or did you put 3 monster legendary damage badges on him?

    That's mine, Jesus bonus included. I need some good legendary damage badges for him.




  • ATLAS-ZATLAS-Z Member Posts: 4,846
    @Johnbert yeah Jesus and Rufus for all photo ops hahaha



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    mimica
  • nufannufan Member Posts: 39
    As you can see, Critical Chance badges are the least desirable. However, with the introduction of the melee Razor trait, they may have a more viable role in high level combat than they previously did. 

    i happen to have one gold crit chance badge.. dont really know what to do with it, which class/hero would benefit the most of it?

    thank you !
  • ATLAS-ZATLAS-Z Member Posts: 4,846
    nufan said:
    As you can see, Critical Chance badges are the least desirable. However, with the introduction of the melee Razor trait, they may have a more viable role in high level combat than they previously did. 

    i happen to have one gold crit chance badge.. dont really know what to do with it, which class/hero would benefit the most of it?

    thank you !

    There's not much use for those but if I had to pick one hero I would say put it on Alpha

    With 1 cc, x3 dmg, and x2 cd she is pretty solid



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  • BillbamBillbam Member Posts: 1,121
    edited November 2020
    defensive scout GABE was very important for me in the Closing Time map, he gets to the gate one turn faster than bruisers making it easier to avoid the rush.  And if by chance a bruiser misses a stun Gabe can take a hit while opening the gate.  Doesn't hurt to have options, Gabe is pretty useless otherwise and would be another Jerry or King if not defensive.
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  • JayZJayZ Member Posts: 3,688
    Scout Daryl and Warriors are not terrible to throw a CC badge on. BTW, this guide is probably somewhat outdated. Latest post here: https://forums.nextgames.com/walkingdead/discussion/comment/395978/#Comment_395978

    @zbot or @Fluxxx can you please close this thread?
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