Tricky armor?

Just a floated notion: What can we madmen (madpersons!) come up with for Special Rules on armor?
There's so many great tricky weapons that are really firing me up about new tactics!
But the armor is just traits. Good, bad, indifferent: they do a job, full stop.
What if they did MORE?
Increased movement? (Light Harness: an idea I floated a while ago.)
What is now Prowl (it was an idea I had involving One With The Herd, with great inspiration for the name. Basically like Carl: If you're wearing Walker Skin armor, your first struggle doesn't happen: the Z rips it off and you keep trucking.)

Idea Thread!
Thank you for reading.
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