Another event weapon that blows imo, can’t stun unless charged and not even area hit on first attack. Little more power but that don’t matter if u can’t stun on first hit. Another one joining the reject rocket launcher
Another event weapon that blows imo, can’t stun unless charged and not even area hit on first attack. Little more power but that don’t matter if u can’t stun on first hit. Another one joining the reject rocket launcher
Um, these things were known when the event started - what we didn't know was the base damage number.
Personally I'll still use it in The Distance, even if its not as useful on challenges.
Damage is higher than a similar warrior weapon but less than a scout weapon. Bruisers' low base damage combined with usually defensive badges mean the damage dealt by my top bruiser (2214 at lvl 22) is still far less than my top warrior (2880) and scout (3769). These are before any upgrading.
Yes, you get additional attacks from punish & retaliate and you can stun every once in a while. But it does feel like it's a speciality weapon that you will use only now and then.
Is it fair to assume that if base bruiser weapon damage is 1534 and this is 2046 that the final damage would be 33.3% higher? That would mean 3430 (vs. 2579 for a normal weapon) + it's got gold Lethal so a 15% weapon damage on top.
My test run by the numbers: Fully upgraded Z base damage= 3,438 Lvl25 7star Bruiser with Ruthless(+29%) + 2 Damage badges = +36% Total Damage= 8,818 Regular Body Shot= 10,904 Charged Body Shot= 13,582 Critical Hit= 14,595 Over all kinda disappointing.
Zweihander is p.o.s i take morgan staf/hockey stick any day. If ng want to make that sword a awesome unig unbuyable superweapon then it should work like normal bruiser but arc is like warrior gold one.
Or just give the sword the same arc as a Morgan staff, how can you swing that thing and not hit the walkers either side of the target?! I like that it has a different functionality and for maps like BBQ or any that have fatties on it will be a god send.
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"ZweïHander stinks???" THEN GO WASH IT!!!!! Haha.... J/K I totally understand.... Well.... since every critique above implies this weapon leaves a lot to be desired, I guess I'll give it to my permanent Outpost Bruiser since it seems fitting (If only I could name it, "Ice" or "LongClaw:")
Comments
Personally I'll still use it in The Distance, even if its not as useful on challenges.
Yes, you get additional attacks from punish & retaliate and you can stun every once in a while. But it does feel like it's a speciality weapon that you will use only now and then.
thanks for the picture @TheKing
Edit- 63% total damage badges would be needed.
Fully upgraded Z base damage= 3,438
Lvl25 7star Bruiser with Ruthless(+29%)
+ 2 Damage badges = +36%
Total Damage= 8,818
Regular Body Shot= 10,904
Charged Body Shot= 13,582
Critical Hit= 14,595
Over all kinda disappointing.
A wonderful super weapon, would destabilize the game balance...
Nuthin is going to be available, that is more destructive, than already exists...
( new shiny toys... )
Too many dissapointed players right now.
I don't have high hopes, never did. But it sure looks pretty, just like the RPGs.
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Well.... since every critique above implies this weapon leaves a lot to be desired, I guess I'll give it to my permanent Outpost Bruiser since it seems fitting (If only I could name it, "Ice" or "LongClaw:")