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Walking Dead No Man's Land
Musket causing 4 walker threat
Threat count goes from 0 to 4 on overgrown mission using the musket charge attack. Is that normal?
Had you just killed a goo walker with it?
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If you blow up Goo walkers, that will trigger more spawn.
A musket critical attack against a non-exploding walker (or several) adds only one spawn.
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