Player petition to NG to reconsider the pace/cost of GW

Dear @Fluxxx and NG,
This is a petition from the guilds and guild leaders below to reconsider the pace and cost of GW. While many players love the new version and the amount of time put into the design, there are aspects of the mode that quickly burn out a player.
While we may all never agree on the perfect solution, there are two main problems we’d like to raise.
1. Pace - Having four weeks of battles and only a one week break in between is too much for most of us. Because of the amount of coordination needed to succeed, GW feels like a full-time job on battle days. We strongly encourage NG to reconsider the amount of time between wars and seasons.
2. Cost - GW has motivated players, and with that motivation comes a desire to succeed at all costs and not let the team down. The Tools introduced a new tactical advantage in GW, but the cost of staying competitive is simply too high for a lot of players and impossible for f2p players. Healing costs, Tool costs, etc. at its current levels are turning many players off from the game mode, especially when GW runs 4 out of every 5 weeks.
We hope you agree these are issues, and would like to engage in a productive discussion on how to best remedy them.
Signed,
- The Mavericks Guild Family (16 guilds)
- The Wild Walking Guild Family (6 guilds)
- The DTP Guild Family (5 guilds)
- The Eh Guild Family (10 guilds)
- The DoomSquad Family (15 guilds)
- The Watch Tower Guild Family (22 guilds)
- The Red Machine Guild Family (8 guilds)
- The GK Crew Guild Family (5 guilds)
- The KillerFüchse Guild Family (6 guilds)
- The Anti Walkers Guild Family (3 guilds)
- The La Fenice Guild Family (4 guilds)
- The Sisters Guild Family (5 guilds)
- The LegenzSquad Guild Family (5 guilds)
- The Zellenblock Guild Family (4 guilds)
- The Austrian Army Guild Family (5 guilds)
- The Greek Survivors Guild Family (4 guilds)
- The Québec Guild Famliy (5 guilds)
- The CzSk Elite Guild Family (5 guilds)
- The Lithuanian-HQ Guild Family (2 guilds)
- The Breaking Deads Guild Family (8 guilds)
- The Dead Stalkers Guild Family (5 guilds)
- The Den Guild Family (6 guilds)
- The HerdReturned Guild Family (3 guilds)
- The Asylum/BJNB Guild Family (7 guilds)
- The Brexit Guild Family (6 guilds)
- The Anonym Crew Guild Family (5 guilds)
- The Super Greens Guild Family (5 guilds)
- The Dixon Guild Family (4 guilds)
- The Expendables Guild Family (5 guilds)
- The Morbid Survivors Guild Family (2 guilds)
- The Polska Moc Guild Family (8 guilds)
- The Reborn Guild Family (6 guilds)
- The FEAR Guild Family (10 guilds)
- The DarylsGoneRogue Family (2 guilds)
- The Safehouse ü30 Guild Family (4 guilds)
- The Blutwölfe Guild Family (5 guilds)
- The Renégats Guild Family (6 guilds)
- The LegioXX Guild Family (3 guilds)
- The Amatic Guild Family (3 guilds)
- The KILLMONGERS_UTD Guild Family (2 guilds)
- The Retribution Guild Family (2 guilds)
- The DieAuserwählten Guild Family (2 guilds)
- The Le Royaume Guild Family (2 guilds)
- The DasHausStark Guild Family (2 guilds)
- The СПАРТА Guild Family (3 guilds)
- The DARK SIDE Guild Family (2 guilds)
- The Путь в Эдем Guild Family (4 guilds)
- The Ветер перемен Guild Family (3 guilds)
- TheLastOfUs
- Daryl's Spirit
- 20 Phoenix
- DAMAGE INC
- Sweden
- Team Poland
- España Legends
- On Our Own
- Top Secret
- Dragons Weyr
- Stunde Null
- Zombieschubser
- GermanVIP
- Germany
- NML_ITALIA
- FamilyHouse
- Walkers War
- Jäger
- The Royal Guard
- Schreibers
- Nachtwächter
- Infected Legion
- SpiritOfPhoenix
- Wielka Polska
- La Cura
- Aussie DIGGAZ
- Remnants
- Belarus
- Moscow
- добро
- The Zombrex Guild Family (5 guilds)
- The Taiwan Guild Family (9 guilds)
- The NL United Guild Family (3 guilds)
- The Husaria Guild Family (2 guilds)
- Sons of Norway
- NRW Fighter
- Damaged Goods
- London Warriors
- Зов Припяти
- АРМИЯ
- KAT'S WARRIORS
This is a petition from the guilds and guild leaders below to reconsider the pace and cost of GW. While many players love the new version and the amount of time put into the design, there are aspects of the mode that quickly burn out a player.
While we may all never agree on the perfect solution, there are two main problems we’d like to raise.
1. Pace - Having four weeks of battles and only a one week break in between is too much for most of us. Because of the amount of coordination needed to succeed, GW feels like a full-time job on battle days. We strongly encourage NG to reconsider the amount of time between wars and seasons.
2. Cost - GW has motivated players, and with that motivation comes a desire to succeed at all costs and not let the team down. The Tools introduced a new tactical advantage in GW, but the cost of staying competitive is simply too high for a lot of players and impossible for f2p players. Healing costs, Tool costs, etc. at its current levels are turning many players off from the game mode, especially when GW runs 4 out of every 5 weeks.
We hope you agree these are issues, and would like to engage in a productive discussion on how to best remedy them.
Signed,
- The Mavericks Guild Family (16 guilds)
- The Wild Walking Guild Family (6 guilds)
- The DTP Guild Family (5 guilds)
- The Eh Guild Family (10 guilds)
- The DoomSquad Family (15 guilds)
- The Watch Tower Guild Family (22 guilds)
- The Red Machine Guild Family (8 guilds)
- The GK Crew Guild Family (5 guilds)
- The KillerFüchse Guild Family (6 guilds)
- The Anti Walkers Guild Family (3 guilds)
- The La Fenice Guild Family (4 guilds)
- The Sisters Guild Family (5 guilds)
- The LegenzSquad Guild Family (5 guilds)
- The Zellenblock Guild Family (4 guilds)
- The Austrian Army Guild Family (5 guilds)
- The Greek Survivors Guild Family (4 guilds)
- The Québec Guild Famliy (5 guilds)
- The CzSk Elite Guild Family (5 guilds)
- The Lithuanian-HQ Guild Family (2 guilds)
- The Breaking Deads Guild Family (8 guilds)
- The Dead Stalkers Guild Family (5 guilds)
- The Den Guild Family (6 guilds)
- The HerdReturned Guild Family (3 guilds)
- The Asylum/BJNB Guild Family (7 guilds)
- The Brexit Guild Family (6 guilds)
- The Anonym Crew Guild Family (5 guilds)
- The Super Greens Guild Family (5 guilds)
- The Dixon Guild Family (4 guilds)
- The Expendables Guild Family (5 guilds)
- The Morbid Survivors Guild Family (2 guilds)
- The Polska Moc Guild Family (8 guilds)
- The Reborn Guild Family (6 guilds)
- The FEAR Guild Family (10 guilds)
- The DarylsGoneRogue Family (2 guilds)
- The Safehouse ü30 Guild Family (4 guilds)
- The Blutwölfe Guild Family (5 guilds)
- The Renégats Guild Family (6 guilds)
- The LegioXX Guild Family (3 guilds)
- The Amatic Guild Family (3 guilds)
- The KILLMONGERS_UTD Guild Family (2 guilds)
- The Retribution Guild Family (2 guilds)
- The DieAuserwählten Guild Family (2 guilds)
- The Le Royaume Guild Family (2 guilds)
- The DasHausStark Guild Family (2 guilds)
- The СПАРТА Guild Family (3 guilds)
- The DARK SIDE Guild Family (2 guilds)
- The Путь в Эдем Guild Family (4 guilds)
- The Ветер перемен Guild Family (3 guilds)
- TheLastOfUs
- Daryl's Spirit
- 20 Phoenix
- DAMAGE INC
- Sweden
- Team Poland
- España Legends
- On Our Own
- Top Secret
- Dragons Weyr
- Stunde Null
- Zombieschubser
- GermanVIP
- Germany
- NML_ITALIA
- FamilyHouse
- Walkers War
- Jäger
- The Royal Guard
- Schreibers
- Nachtwächter
- Infected Legion
- SpiritOfPhoenix
- Wielka Polska
- La Cura
- Aussie DIGGAZ
- Remnants
- Belarus
- Moscow
- добро
- The Zombrex Guild Family (5 guilds)
- The Taiwan Guild Family (9 guilds)
- The NL United Guild Family (3 guilds)
- The Husaria Guild Family (2 guilds)
- Sons of Norway
- NRW Fighter
- Damaged Goods
- London Warriors
- Зов Припяти
- АРМИЯ
- KAT'S WARRIORS
Proud member of Mavericks OG, a top 3 global GW and challenge guild.
Message me on the forums or on Line (ID: jayztwdnml) if you're interested in joining the Mavericks family of guilds.
Youtube channel: https://www.youtube.com/channel/UCGSePrANMyf_S_YKJyfJodg
Strategy compendium: https://forums.nextgames.com/walkingdead/discussion/41787/jayzs-nml-strategy-compendium
Message me on the forums or on Line (ID: jayztwdnml) if you're interested in joining the Mavericks family of guilds.
Youtube channel: https://www.youtube.com/channel/UCGSePrANMyf_S_YKJyfJodg
Strategy compendium: https://forums.nextgames.com/walkingdead/discussion/41787/jayzs-nml-strategy-compendium
61
Comments
Top guilds in the U.S., Canada, U.K., France, Germany, Italy, Poland, Sweden, Russia, Lithuania, and many other countries all agree that the current version of GW is unsustainable. More than 25 out of the current GW top 40 agree. This next season of GW in 2 weeks may be inevitable, but we hope this will lead to a productive discussion about the future of GW.
Message me on the forums or on Line (ID: jayztwdnml) if you're interested in joining the Mavericks family of guilds.
Youtube channel: https://www.youtube.com/channel/UCGSePrANMyf_S_YKJyfJodg
Strategy compendium: https://forums.nextgames.com/walkingdead/discussion/41787/jayzs-nml-strategy-compendium
Kat
Discord MrChris#3324
Thank you for initiating the signing, we strongly agree to your opinions and join the petition.
Sign,
The Taiwan Guild Family (9 Guilds)
Guilds / players who put an intense effort into every battle understandably feel like the current system is too much.
Guilds / players who play more casually and don't take it as seriously often want more attacks and more battles because it gives them something to do in the game.
I don't know how NG can balance this without splitting it. Guild Wars and Guild Wars Pro?
While it's a petition that addresses significant problems that you guys are experiencing, I am very happy to see this as it shows just how tightly knit of a community you guys are! So first off, I want to give massive kudos @JayZ and all the guilds that took part, for giving us feedback in such a constructive way - we definitely appreciate that you gave this a chance.
We have been discussing this over the past couple of weeks, as an example, the main reason behind the reduction in Master Mission difficulty was to alleviate the stress a little bit, but we do recognize that there's more work needed.
Just so everyone is aware, let me reiterate that one of the big drivers behind how we run the GW schedules, is their alignment with our development cycles. For obvious reasons, we don't want to release an update mid-season, so we always have to wait until the end. This means that to extend breaks or alter durations, we would also have to push back update dates and adjust schedules.
So after this week when Season 3 ends, we're going to have a week-long break before season 4. There isn't much that we can change in season 4, however one option would be:
- First war of season 4 starts on the 15th of June
- The following week is a break
- The 2nd war starts on the 29th of June
- A longer 2 to 3 week break, starting on the 6th of July, and during which we'll release an update.
- The 3rd war continues after the update, with another week-long break before the 4th war
What do you guys think about this? Essentially, it would be a mid-season hiatus until late July.As for the pacing and schedule of Season 5 onwards, we're open to making changes, so I've initiated a poll with a couple of different options, so that we can hopefully arrive at a consensus on the ideal schedule. Please encourage all of your guildmates to vote!
After this season ends, we will also review all of the feedback and data regarding the cost aspect, so I will come back to you on this a bit later.
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New guilds
- The Zombrex Guild Family (5 guilds)
- The Taiwan Guild Family (9 guilds)
- The NL United Guild Family (3 guilds)
- The Husaria Guild Family (2 guilds)
- Sons of Norway
- NRW Fighter
- Damaged Goods
- London Warriors
- Зов Припяти
- АРМИЯ
- KAT'S WARRIORS
Message me on the forums or on Line (ID: jayztwdnml) if you're interested in joining the Mavericks family of guilds.
Youtube channel: https://www.youtube.com/channel/UCGSePrANMyf_S_YKJyfJodg
Strategy compendium: https://forums.nextgames.com/walkingdead/discussion/41787/jayzs-nml-strategy-compendium
> would love to see how the Summer Event will schedule out with the War Weeks....this is what has caused so much of the issues from players who I have spoken with. Being forced to 2x distance (and spend gold,) play challenge competitively (and spend gold,) and GW battles (and spend gold,) plus the huge time commitment for all in one week. Is there anyway we can include Event tokens in GW shop that might replace the 2nd distance rest?
High-end guilds who don't want to lose ground against each other are using their muscle to deprive mid-level guilds of one of the best features of the game.
This isn't 'voice of the people' and don't pretend it is. It's the elite players wanting things organised for their benefit, and to hell with everyone else.
They could take days off, it's easy to do. Just stop worrying about what your posh neighbours will think.
> It's been whittled down enough. 25 blades down to 18; 8 days down to 6.
>
> High-end guilds who don't want to lose ground against each other are using their muscle to deprive mid-level guilds of one of the best features of the game.
>
> This isn't 'voice of the people' and don't pretend it is. It's the elite players wanting things organised for their benefit, and to hell with everyone else.
>
> They could take days off, it's easy to do. Just stop worrying about what your posh neighbours will think.
Sure. Over 300 guilds on board. Most of the competitive leaderboard guilds, yes. But also a lot of independent guilds with diverse players.
Do I selfishly want the pace to be different? Is it hard for me to sit idle while my guild is battling? Hell yeah. Don’t get me wrong, I very much want GW to be tweaked to be a format that is convenient for me. I’d be lying if I didn’t say otherwise.
But don’t fucking come in here and pretend like I/we don’t give a shit about anyone else. A lot of people want this change, from all kinds of different guilds and communities. It seems like you’re the outlier here.
Also, check your damn math before you come in here with your “holier than thou” bullshit. You imply it was whittled down from 8 battles to 6, but in reality, it changed from 2 battles per player every 2 weeks to 2 battles per player every week. 36 attacks per week now, instead of 50 attacks every 2 weeks.
Message me on the forums or on Line (ID: jayztwdnml) if you're interested in joining the Mavericks family of guilds.
Youtube channel: https://www.youtube.com/channel/UCGSePrANMyf_S_YKJyfJodg
Strategy compendium: https://forums.nextgames.com/walkingdead/discussion/41787/jayzs-nml-strategy-compendium
Make 2 options:
Guild Wars
Guild Wars Pro
Your guild leader picks which one to participate in like players do with Normal/Hard distance. The seasons are the same length, but the pacing / breaks / # of battles / # of attacks is different. Ultimately, Guild Wars Pro plays 1/2 to 2/3 as much as Guild Wars.
Without an option, NG is inevitably going to disappoint a big chunk of customers.
I wonder how upset the current players would be if the were to see the original game where characters that died in attacks were added to the shrine of the fallen?
Months of building up a character and then they die, now that's an upgrade I am glad to see gone.
So asking the company to slow the pace is asking them to make less money. Now will attrition slow and make up the dollar difference? Your guess is as good as mine.
Perhaps the players should focus on what makes wars so time consuming. 18 attacks twice a week are not too much for the average player.
However, the arduous coordination that is required to maximize a guild's score is one area that could be improved without having to change the pace of play.
If the entire map was initially open at the get-go, and if missions could be replayed, much of the tiresome guild coordination issues would go away and player satisfaction would increase with guild wars.
If the answer to a game issue is do it less, fix the issues that cause the player to want to play less. Don't force players who want to play more to play less.
A few simple GW changes like these would encourage players to play just as much as now with higher levels of enjoyment, and allow NextGames to keep the revenue flowing at the same rate.