The History of Guild Wars Season 8

124

Comments

  • DanmenDanmen Member Posts: 5
    MaggiesSweetAss vs El Origen
    RickMSACrocodile
  • CrocodileCrocodile Member Posts: 930
    10 players can score more than 1000 points
    526 Total Top Guns
  • Lady JLady J Member Posts: 110

    527... 😁😘
    Crocodile
  • BillbamBillbam Member Posts: 1,095
    111
    image
    15 Guilds cover all skill levels & game motivations
    Entry level Boot Camp & Badge System 101 Chat
    Our top 3 Global Guilds form a team of 60 Top 20 in Elite Mid 20 in Recon and Bottom 20 in Hellcats
    Private Message Billbam or Red111 to reserve your spot!

    Crocodile
  • fragcandancefragcandance Member Posts: 6
    @Karajoca it was interesting gambit decision on the last day. Red Snow was 99% sure to meet you, there should be great fight but you choose to miss it-)
    Our congratulations on victory in this messy season!
    KarajocaWellyLugamiori199373brucewayne007
  • KarajocaKarajoca Member Posts: 364
     @fragcandance, thank you and sorry for not showing up.

    Decision was made only because of lack of tools, and simple calculations. We didn't need another big and intense match on the very last day of exhausting season.

    I am sure we will have a match next season, hard to stay that long away from you :) 
    miori199373Crocodileaquila
  • BillbamBillbam Member Posts: 1,095
    111
    image
    15 Guilds cover all skill levels & game motivations
    Entry level Boot Camp & Badge System 101 Chat
    Our top 3 Global Guilds form a team of 60 Top 20 in Elite Mid 20 in Recon and Bottom 20 in Hellcats
    Private Message Billbam or Red111 to reserve your spot!

  • Mario_RomeroMario_Romero Member Posts: 224
    Congratulations to the entire WW GW team.

    And let me just add that we did not lose to the champions, that's a great achievement too.  :D

    As for you @Karajoca enough slacking, time to put in some real work and start preparing that wild cup.  >:)
    Karajocabrucewayne007Crocodile
  • brucewayne007brucewayne007 Member Posts: 374
    edited March 30
    JayZ said:
    Congratulations to WW! They've finished the season in second or third place so many times, it was only a matter of time until they won a season.

    I have to say, I'm pretty impressed with how their organizers were able to manage their team sizes to save tools and avoid the toughest opponents. Hats off to my friend @Karajoca for some crafty maneuvering.

    To help show how their strategy helped them win, here is the battle history of the top 3 teams and TLOU (who would have been top 3 if they didn't get screwed by a scoring glitch):
    - In 23 battles, WW played 7 teams that ended in the top 20 of GW standings.
    - In 21 battles, Mavericks OG played 11 teams that ended in the top 20 of GW standings.
    - In 21 battles, Red Snow played 10 teams that ended up in the top 20 of GW standings (missing information about 3 battles, so might be more).
    - In 20 battles (before their glitch), TLOU played 11 teams that ended up in the top 20 of GW standings.

    To summarize:
    - 30% of WW opponents were top 20 GW teams. They had 0 losses.
    - 52% of OG opponents were top 20 GW teams. They had 3 losses.
    - 50% of RS opponents were top 20 GW teams. They had 4 losses.
    - 55% of TLOU opponents were top 20 GW teams. They had 1 true loss and 1 draw.

    WW played significantly fewer top tier opponents (30% of battles, instead of 50%+) because of their ability to plan their teams to avoid some of the biggest battles (they never played Mavericks, Red Snow, or TLOU). But, that shouldn't take away from their victory, as they still did win tough battles against guilds like Belarus and Stay Alive. And, while there is strategy that you can use when playing the maps, there is also strategy in organizing your team well, which WW really showed.

    Congratulations again to WW, and I hope we actually meet next season :wink:

    JayZ said:
    Congratulations to WW! They've finished the season in second or third place so many times, it was only a matter of time until they won a season.

    I have to say, I'm pretty impressed with how their organizers were able to manage their team sizes to save tools and avoid the toughest opponents. Hats off to my friend @Karajoca for some crafty maneuvering.

    To help show how their strategy helped them win, here is the battle history of the top 3 teams and TLOU (who would have been top 3 if they didn't get screwed by a scoring glitch):
    - In 23 battles, WW played 7 teams that ended in the top 20 of GW standings.
    - In 21 battles, Mavericks OG played 11 teams that ended in the top 20 of GW standings.
    - In 21 battles, Red Snow played 10 teams that ended up in the top 20 of GW standings (missing information about 3 battles, so might be more).
    - In 20 battles (before their glitch), TLOU played 11 teams that ended up in the top 20 of GW standings.

    To summarize:
    - 30% of WW opponents were top 20 GW teams. They had 0 losses.
    - 52% of OG opponents were top 20 GW teams. They had 3 losses.
    - 50% of RS opponents were top 20 GW teams. They had 4 losses.
    - 55% of TLOU opponents were top 20 GW teams. They had 1 true loss and 1 draw.

    WW played significantly fewer top tier opponents (30% of battles, instead of 50%+) because of their ability to plan their teams to avoid some of the biggest battles (they never played Mavericks, Red Snow, or TLOU). But, that shouldn't take away from their victory, as they still did win tough battles against guilds like Belarus and Stay Alive. And, while there is strategy that you can use when playing the maps, there is also strategy in organizing your team well, which WW really showed.

    Congratulations again to WW, and I hope we actually meet next season :wink:
    Only the final War. 

    Otherwise NG places what team we fight. 
    It takes me back to the times of when WW have chased down RM & Mavs and them not interested in matching incase they lose a battle which could jeopardise the potential win and win bonus. 
    If the shoe was on the other foot, you would have not wanted to play a Top3 team if it has the potential to lose the season. 
    aquilaKillergirlRWS
  • JayZJayZ Member Posts: 3,660
    Don’t think that is quite true @brucewayne007. Reading Joca’s post, it seems like the team sizes were carefully considered the whole season to minimize risk.

    For example, in the first two weeks, WW played 5-5-6-6-9-9 when most top teams played 6-6-7-7-7-7 or 8-8-8-8-8. In the last week, WW played 3-3-8-8-8-8 instead of 4-9-9-9-9 or 10-10-10-10 as many of the top teams did.

    Again, I’m not criticizing them for the strategy. It was quite a brilliant way to win and required a lot of careful planning by the organizers and strong play by the players to still not lose a single battle. But let’s not pretend like it was only the last day that WW was trying to manipulate their team sizes to dodge certain teams.
    CrocodileRWSTCBRITO
  • brucewayne007brucewayne007 Member Posts: 374
    JayZ said:
    Don’t think that is quite true @brucewayne007. Reading Joca’s post, it seems like the team sizes were carefully considered the whole season to minimize risk.

    For example, in the first two weeks, WW played 5-5-6-6-9-9 when most top teams played 6-6-7-7-7-7 or 8-8-8-8-8. In the last week, WW played 3-3-8-8-8-8 instead of 4-9-9-9-9 or 10-10-10-10 as many of the top teams did.

    Again, I’m not criticizing them for the strategy. It was quite a brilliant way to win and required a lot of careful planning by the organizers and strong play by the players to still not lose a single battle. But let’s not pretend like it was only the last day that WW was trying to manipulate their team sizes to dodge certain teams.
    Correct yourself, I’m not talking about the final day. 
    The final week yes it was strategically done. 
    But to say it was done from the very 1st week. Mate it’s like saying that we have never beaten you. Which both you and I know isn’t the case. 
    All 4 teams can beat each other on the very day 
    KillergirlxbamfxRWS
  • ATLAS-ZATLAS-Z Member Posts: 4,701

    Congrats! 



    Are you Lost? Alone? Looking for a killer team to have your back?
    Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
    Remember, search ZOMBREX SATISFIES. Check us out HERE
    EMAIL US --> [email protected]"
    WellyLugaxbamfxPaste
  • Nova_TWDNova_TWD Member Posts: 42
    I hope you’re listening NG. Some of the mission objectives need some serious balancing.

    -KTTW: before entering I already know that I will have to toss at least two grenades 

    -KWE: this objective is basically hit or miss. Some are well balanced, while others are hell. When there is one spike, one fatty and another third tough walker like a goo or metalhead, there is nothing to do but spam tools. I have a video from Sunday’s battle that I’ll more than happily share with you. 

    -GTE: most of these mission are balanced but some weird walker movement can make them tricky😉

    I could talk about the other type of missions too, but my point is that there are way too many special walkers on some of the missions. The difference between dealing with one or two spikes at higher levels is ginormous. 

    I love the game mode, don’t get me wrong, but I don’t know if I’m interested in pumping tools looking at the rewards you have given us in the shop the last seasons. 
    And yes, it’s my own choice to enter the missions, but I do it out of love for my teammates. I’m human, I want to help my guild as much as I can🤷‍♂️

    Not every mission is a tool drain like some make it sound like on the Line app for example. However, the ones that are (4+ tools required to compete a mission), drains your toolbag if you play many of them. 
    5x swords * 4 tools= 20 tools spent

    I know that GW isn’t supposed to be a piece of cake, but the line has to be drawn somewhere. There is a point where tools overrule skill. 
    With that being said, I know that not everyone with unlimited tool supply would be able to handle some of the maps.

    Last but not least, I think it’s worth mentioning that this is coming from someone who has nothing against the concept of tools. I love them 
    KarajocaVovWellyLugamiori199373
  • Nova_TWDNova_TWD Member Posts: 42
    *I don’t want maps to be too easy, but I don’t want too many tool draining maps either.

    Go ahead and critique my essay structure, I’ve never been good at it🤷‍♂️
  • BurmeliinisBurmeliinis Member Posts: 846
    I don't see how making GW easier would solve anything. Many guilds already now routinely close sector 20, so making missions easier would mean we are back at the previous meta where top guilds draw against each other. And remember, NG already did a lot of balancing by taking out some of the most outrageous maps, as well as making it so that a mission will never have both spawn piles and threat counter.

    Maybe spice things up a little bit and have one week of the season being a "no-tools war" where you could't use tools at all. Have double or even quadruple healing times during the week so the gold saved in tool use wouldn't go to healing instead.
    Ingame username: Jubjab
    JayZNova_TWDmir
  • xbamfxxbamfx Member Posts: 1,425
    JayZ said:
    Don’t think that is quite true @brucewayne007. Reading Joca’s post, it seems like the team sizes were carefully considered the whole season to minimize risk.

    For example, in the first two weeks, WW played 5-5-6-6-9-9 when most top teams played 6-6-7-7-7-7 or 8-8-8-8-8. In the last week, WW played 3-3-8-8-8-8 instead of 4-9-9-9-9 or 10-10-10-10 as many of the top teams did.

    Again, I’m not criticizing them for the strategy. It was quite a brilliant way to win and required a lot of careful planning by the organizers and strong play by the players to still not lose a single battle. But let’s not pretend like it was only the last day that WW was trying to manipulate their team sizes to dodge certain teams.
    Correct yourself, I’m not talking about the final day. 
    The final week yes it was strategically done. 
    But to say it was done from the very 1st week. Mate it’s like saying that we have never beaten you. Which both you and I know isn’t the case. 
    All 4 teams can beat each other on the very day 
    Perfect strategical move that can only be done when playing from the front of the pack, you have to have the lead score to do that though 😉. Hence why many other will “claim” someone else would have won but did NOT lol 😆 
  • Nova_TWDNova_TWD Member Posts: 42
    edited March 30
    @Burmeliinis I agree that the missions shouldn’t become easier, I already said that.
    All I wish is that some missions became more balanced;
    -set a maximum amount of tough walkers possible in one mission for example. 
    To compensate for that, NG could 
    -increase the difficulty of missions without special walkers or just one special walker. The chance of getting autospawn could be increased to 75% for instance
  • CrocodileCrocodile Member Posts: 930
    I'm complete all full tops
    need only copy them to forum and also update teams results from last war
    xbamfxNova_TWDmarroba2000
Sign In or Register to comment.