Guild Wars bug list

BurmeliinisBurmeliinis Member Posts: 982
edited May 20 in Guild Wars Discussion
Now that the season is over, NG probably is working hard on putting out some bug fixes for GW. As there are a lot of them, it could make sense to make one master list of bugs (GW only) so we get a good breakdown of what is bugged and what perhaps will get fixed. Please keep this discussion to bugs only. Note that the list is not in priority order.

SEASON 9 STATUS BELOW

Two new bugs (14 & 15) added to the start of the list

14. Player being both inside and outside a mission. If you are inside a GW mission and the game crashes for whatever reason, there is a risk that when you restart the game you will start in the camp view, and get the warning of someone (yourself) being inside the mission when you go the GW map view. You (or someone else) need to replay the mission, and effectively lose a sword to close it. See for example https://forums.nextgames.com/walkingdead/discussion/comment/438231/#Comment_438231

15. Missions being reopened. In some cases, missions that were already completed will suddenly change status to not completed, and you need to redo them, again effectively losing a sword (and possibly the VP). See https://forums.nextgames.com/walkingdead/discussion/comment/438783/#Comment_438783

1. The Spectator bug. When in spectating mode, you sometimes don't get a correct overview of which missions have been done and which not. See for example here: https://forums.nextgames.com/walkingdead/discussion/47082/players-see-different-completions-same-sector
Not reported so far in season 9

2. Lost swords bug. In some cases, you could be kicked out of a mission, and lose the sword. See for example https://forums.nextgames.com/walkingdead/discussion/46874/sweden-was-robbed-of-a-win-in-a-gw-match-by-ng-s-bug
This issue appears to remain also in season 9

3. Incorrect tallying of red gas. Most famously happened in the huge battle between TLOU and RS, with Red Snow's 2 red gases only deducting an impossible 3 points from their score, but probably has happened in many other battles but went unnoticed. See here: https://forums.nextgames.com/walkingdead/discussion/47062/wtf
Not reported so far in season 9

4. The 0 points + Defeat bug. In some battles, the winning team gets 0 points at the end and a Defeat. Both teams get the 1,5 VP multiplier. See for example https://forums.nextgames.com/walkingdead/discussion/47045/guild-war-bug-we-have-won-but-appears-defeat
Not reported so far in season 9

5. The surprise spawn. In some missions, the theat counter shows a small threat (usually 1 or 2) but when the spawn comes about 6 walkers enters. https://forums.nextgames.com/walkingdead/discussion/comment/426409/#Comment_426409
Not reported so far in season 9

6. The ABSENT bug. Sometimes a guild will get blocked from battling at all even if enough players are registered. https://forums.nextgames.com/walkingdead/discussion/47017/tired-of-your-beta-we-cant-play-today
Not reported so far in season 9

7. The Double Fight Bug. Some guilds get get the VP from the previous battle right at the start of the war so start with a lot of VP right from the start.
This issue remains also in season 9 https://forums.nextgames.com/walkingdead/discussion/comment/438043/#Comment_438043

11. The beginner player locked survivor bug. Beginner players with a small roster can't scrap their survivors, since they are assigned to GW defense duty / or if they are below lvl 12 guild wars won't be open at all. The workaround is to leave the guild, scrap, then rejoin, which obviously is very unintuitive and very unhelpful. See for example: https://forums.nextgames.com/walkingdead/discussion/47204/new-players-unable-to-delete-survivors

Less serious bugs

8. The score sometimes updates with a considerable lag, making following your own progress as well as your opponents' harder.

9. The warning of someone else being inside a mission only comes up when going into the team selection screen. As it might take several minuted between that and actually entering the mission, there is a risk of several players going into the same mission and not get the warning. It would be better if the warning came instead came only when you actually try to start the mission.

10. The 0 score display bug. Many times when you open the game, it will show all scores and swords as 0. A hard restart of the game or waiting for several minutes usually fixes this but it's still annoying.

12. The inactive player issue. A player that enrolls for a battle can't be kicked from that battle by anybody but himself.

13. The fog of war issue. An island that has been started, but where no PVP missions have been completed, will look exactly the same as an island where no missions have been completed. This means it is by no means obvious where you should start playing, if you are in a guild that doesn't communicate much.

EDIT: changed description of bug #7 after Crocodiles good comment
EDIT 2: added bug 10 based on @paeaeaesch 's suggestion
EDIT 3: added bug 11 to the large bugs list
EDIT 4: added issues 12 and 13
EDIT 5: updates based on 3.16 update notes
EDIT 6: update for season 9
Ingame username: Jubjab
Nova_TWDmir[Deleted User]ChrisScorpiomiori199373KarajocaJens_KFShadowWalkerJayZTCBRITOPastem4sSJCFuriousMoldovanghost_pepperAnjelos
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Comments

  • Bug #7 it's a Double Fight Bug, last fight of war copy to next war
    miori199373Nova_TWDBurmeliinis
  • BurmeliinisBurmeliinis Member Posts: 982
    Yes, shout out to @Fluxxx
    Ingame username: Jubjab
  • JayZJayZ Member Posts: 3,712
    Very nice list. Thanks for compiling @Burmeliinis.
    Proud member of Mavericks OG, a top 3 global GW and challenge guild.
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  • paeaeaeschpaeaeaesch Member Posts: 83
    I would like to add the "No Score" Bug, when you log in and the score says all 0. You need to close the game and log in again to see the actual scores
    BurmeliinismirKarajocaFuriousMoldovan
  • xbamfxxbamfx Member Posts: 1,435
    Crickets from dev team lol 
    WellyLugaFuriousMoldovan
  • BillbamBillbam Member Posts: 1,141
    Seem like ages since we have had boycott talk hahaha
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  • [Deleted User][Deleted User] Posts: 964
    edited April 1
    Billbam said:
    Seem like ages since we have had boycott talk hahaha

    they have 3 weeks to fix all bugs from the list and made public announcement about that

    if they don't do this, I'm will boycott next season or create guild Bug Power and will wait there all who share my position if we have a lot of players we create so many guilds Bug Power as needed 
    n00b
  • ATLAS-ZATLAS-Z Member Posts: 5,166
    edited April 1
    In my experience number 10 always happened after a gaming idle timeout. This is when you are not active for a few minutes and the game pops up a notice that you've been booted due to inactivity.

    If you hit the button to reload your game it doesn't load the guild war properly. This is when you need to hard restart, or if you time out in the future, don't use the on-screen button to reload your game just close down and reload.

    @Fluxxx it is my opinion as a non programmer clueless person that rather than having this button pop up when players get booted due to inactivity simply have the app shut down instead?


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    PasteFuriousMoldovan
  • brucewayne007brucewayne007 Member Posts: 556
    🧐🍿......
    FuriousMoldovan
  • mirmir Member Posts: 237
    edited April 2
    I also wonder if the answer will be official and if there will be an answer at all ?!?
    FuriousMoldovan
  • FuriousMoldovanFuriousMoldovan Member Posts: 1,270
    edited April 2
    Keep on bumping 😏
    Waiting for answers. ✌️


    Leader of original TWD guild (est. 2015).
    We Are TWD 😎
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  • RohlikzauchemRohlikzauchem Member Posts: 56
    Joining the show and hope not the last one!
  • ArqueueArqueue Member Posts: 218
    with this many GW bugs, no wonder NG is reluctant to come out of beta's shadow
  • FuriousMoldovanFuriousMoldovan Member Posts: 1,270
    @Burmeliinis
    Minor, but annoying:

    11. Zoom view is not persistent. If you zoom map, click on sector, then back - it zooms out to full view.
    12. Two-finger zoom in-out opens random sector instead of zooming.
    Leader of original TWD guild (est. 2015).
    We Are TWD 😎
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    [Deleted User]RealClareB
  • BurmeliinisBurmeliinis Member Posts: 982
    @Burmeliinis
    Minor, but annoying:

    11. Zoom view is not persistent. If you zoom map, click on sector, then back - it zooms out to full view.
    12. Two-finger zoom in-out opens random sector instead of zooming.
    Good point, it really is annoying. I wouldn't perthaps classify it as a bug, but it sure is not best-in-class UI.
    Ingame username: Jubjab
    FuriousMoldovan
  • two weeks for starting season 9
    one week for standard update window
    clocks are ticking NG
    BurmeliinisRohlikzauchem
  • xbamfxxbamfx Member Posts: 1,435
    Clock is ticking for you to use a grown man team for GW @Crocodile lol who The hell are you to demand someone fix bug when you’re are using the cheapest tactic in NML history to obtain victory over opponents, cut it out man! Tired of reading this B.S.
    3vilrinePasteShadowWalkermirRohlikzauchem[Deleted User]
  • xbamfx said:
    Clock is ticking for you to use a grown man team for GW @Crocodile lol who The hell are you to demand someone fix bug when you’re are using the cheapest tactic in NML history to obtain victory over opponents, cut it out man! Tired of reading this B.S.
    first of all, you don't know what you talk about and how it's work
    second, I have the right to demand a fix for bugs,  so завали ебало (google refused to translate) 
    mir[Deleted User]
  • BurmeliinisBurmeliinis Member Posts: 982
    added bug 11
    Ingame username: Jubjab
  • BurmeliinisBurmeliinis Member Posts: 982
    Added issues 12 and 13, two bugs which we didn't have on the list but NG will fix in 3.16. Feels like this whole excercise is becoming quite counterproductive! NG, you were supposed to FIX these bugs, not KEEP them in.
    Ingame username: Jubjab
    [Deleted User]Paste
  • PastePaste Member Posts: 779
    Not the place for this @xbamfx. Better to stand united against these serious bugs than to start fighting each other with concerns outside of the topic.
    If you want to get better at this game, join Discord and learn badge crafting and much more: https://discord.gg/cDhgv3AJ89
    FuriousMoldovan[Deleted User]
  • xbamfxxbamfx Member Posts: 1,435
    Paste said:
    Not the place for this @xbamfx. Better to stand united against these serious bugs than to start fighting each other with concerns outside of the topic.

    Crocodile said:
    xbamfx said:
    Clock is ticking for you to use a grown man team for GW @Crocodile lol who The hell are you to demand someone fix bug when you’re are using the cheapest tactic in NML history to obtain victory over opponents, cut it out man! Tired of reading this B.S.
    first of all, you don't know what you talk about and how it's work
    second, I have the right to demand a fix for bugs,  so завали ебало (google refused to translate) 
    Point me to the proper place for it then because as long as that method is allowed in GW it’s considered a joke in my book. A guild of 13s should not be able to compete with a team of 28s. So please show me the way to go complain about how broken this game is. Thanks 😉 
  • @Fluxxx will it help to avoid bugs? 
    especially bugs affecting the rating 

    In the upcoming Guild Wars, we're going to scale up our servers in order to mitigate some of the issues that occur in the mode. Most of the issues in GW have been caused by various server issues, which in turn, are partly caused by maintenance updates that are run by our provider - therefore we hope that by scaling up our capacity, the effects of the maintenance will be minimized. We will continue to monitor the effect of this change.


    xbamfx
  • FuriousMoldovanFuriousMoldovan Member Posts: 1,270
    Good thing is NG have heard many of our concerns and requests in the new update!
    Even minor stuff like sector zoom, larger font, marks for sectors with finished missions, unlisting ppl from battle, pinned guild chat message. Even special skins for infused gear @xbamfx
    But of course there's always room for improvement 😏
    Leader of original TWD guild (est. 2015).
    We Are TWD 😎
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