Perimeter defense glitch


I couldn't post it earlier today... Anyway, the order on this turn was like this:

1) Princess stunned walkers
2) Yumiko used charged attack to recharge Princess
3) Yumiko opened the gate but the gate didn't open
4) Sasha used her attack

And that was it, the turn ended but other than "Flee" no other option was available (no end turn, no new turn, nothing). I don't know if this is a old and known bug, but I didn't see anything like this until now.

It ain't about how hard you hit, it's about how hard you can get hit and keep moving forward, how much you can take and keep moving forward. That's how WINNING is done!


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