A lot of players leave the game.

AlexKomAlexKom Member Posts: 73
I see a bad situation in my favorite game.  This situation upsets me.  Many players are leaving the game.  I communicate with these players and I know the reason for this.  Players leave due to constantly appearing bugs, almost no new modes, no development, old modes in Beta version, many bugs.  However, there is no hope.  For example, let's take the last situation, which has already been discussed and even closed the topic.  The situation was about Ezekiel.  The players found a minor bug that gave a chance for variety in the game.  For some unknown reason, our esteemed development and support team put all their efforts into fixing this bug.  This is not even a bug, but an opportunity to give the game some fresh air.  ) At the same time, we see that the rest of the bugs remain in the game until now.  For example, everyone is still playing Guild Wars Beta.  Three years Beta version with a lot of bugs.  Because of this, a lot of people leave the game.  They see no reason to continue to pay for being constantly used as a quality control team.  The support team said that we should report any bugs right away.  So we have to know all the nuances of the game, we have to keep it in our memory, we have to report all this to the support team, we have to pay money for it?  Let me give you an example: you went to the store and bought medicine.  They drank the medicine and found many problems (nausea, headache, memory loss, and so on).  We called support and reported these problems.  They say that unfortunately no one has tested this medicine yet, thanks for your observations and try to stay alive, otherwise there will be no one to report new problems to us, and we will think about how to fix these errors.  You go home, continue to observe how you feel and feel better.  Call the support service, report, and they say that there should be no improvement, they will replace the medicine with another one with poor characteristics, you should continue to buy this bad medicine and look for bugs in it.  Someone will continue to lose money and time on this, and someone will go to buy a medicine from another manufacturer, in which there are no bugs and you don’t have to constantly test something and wait for bug fixes.  What would you do in this case @Lexia?  This topic is not about Ezekiel, do not close it.  I wanted to talk about a situation in a game that is constantly losing players.  If this project is no longer going to be developed and supported, but only want to make a profit on the remnants of the gameplay, then please tell us about it so as not to deceive the players.
roganrushrichHellJesus_ghost_pepperRiotZappaADPaqErCartmanbronik_darkmir[Deleted User]YuraKarabanovAlexandNatsuDarkwmsrelb67SuperheroCliffBarnesHellnightArqueuehuskersoxfanmiori199373liorsalmanGobold69EngAamieden4playTCBRITO

Comments

  • pollorexpollorex Member Posts: 214
    I guess bugs priority is bad balance!
  • pollorexpollorex Member Posts: 214
    Or may want everyone leaves the game to close it🤔🤔
  • BassreactorBassreactor Member Posts: 49
    Main problem of this game is no any promotion i don't see any promo. No matter how good the game is, without advertising, new players will not know about it. 
    The player has only his time, and all the developers fight for this time. The more games, the less chance that someone will play your game. 

    Before this game I played Final Fantasy MOBIUS which was closed.
    The developers have driven themselves into a dead end, adding 2 heroes and new stupid stories per month. For the same reason I removed 7DS. 
  • BassreactorBassreactor Member Posts: 49
    edited January 17
    I stopped supporting the developer with my money two months ago and do not plan to resume my support. 
    Also, for about 1.5 months I do not watch ads in the game, which also reduces the developer's income.
    I've retired my second account today and plan to stop investing my time making Guild Wars mode more interesting.
    This is all the result of the activities of the developer, who releases each latest update with bugs and when we resent these facts, we are simply told that we need more constructiveness. 
    This game is dead for me and only my community of players still keeps me in the game. OK game is bad and you have 2 accounts? Usually people with two accounts drive themselves into a shortage of time for real life.
    I had a player in the guild who said that she did not have time to play the challenge after 2600 points because SPY takes a lot of time and she does not have time. At the same time, she played with two accounts.
    anniesprinkles
  • wmswms Member Posts: 94
    I've noticed that there have been over reactions to a few posts.  It seems that select words triggers a strong reaction and an understanding of the context  as a whole is ignored or missing. Interferes with good, honest communications.
    PastehuskersoxfanRiotZappaghost_pepper
  • ArqueueArqueue Member Posts: 238
    from time to time, i gain more entertainment value by reading posts in this game's forum than playing the actual game. how ironic

    anyway, i have heard parents selling their children, siblings become enemies, friends betraying each other and business partner backstabbing partner, and all for one reason...money. so, it doesn't mean even if you are a loyal whale or an eager fan, that NG will treat you nice and listen to you
    RiotZappaghost_pepperCronusanniesprinkles
  • Wait a minute. Please clarify.

    When we watch ads, they make money?

    yes they make and advertising revenue is a substantial part of their budget 
  • zeeblackzeeblack Member Posts: 1,256
    edited January 17
    Copied from its statements

    The Walking Dead: No Man’s Land Throughout the reporting period, The Walking Dead: No Man’s Land continued to see highly profitable and stable monthly performance. No Man’s land is consistently performing EBITDA above 30% and continued to so during the latest reporting period. At the end of the reporting period 13% (12%) of the Company worked on The Walking Dead: No Man’s Land. The team had 3 major releases, and focus remained on live operations and bringing in content from the TV-show. This resulted in a positive response and high engagement from our players. Additionally, a significant amount of our production efforts was dedicated into building completely new features, such as a new game mode and character type, in order to expand our offering to players. The game continues to excel still, six years in.


    Zee Black - SG Woots - Playing since 2015 - Retiring Soon. NG Loves Ranged and Hates Melee.


This discussion has been closed.