Perseverance Issue?

in Bug Reports
Correct me if I‘m wrong, but I noticed a major issue regarding the perseverance trait since last update: the chance to activate seems to have decreased significantly. Odd thing to say, only my warriors seem to be affected by this „feature“, the accompanying bruiser gets charge points as usual. Havn‘t checked scouts for this issue so far.
Can anyone confirm?
Can anyone confirm?
Ingame Username: el presidente
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Well, as long as It seems to me that it‘s a bug not a feature - I believe that you don‘t have „decreased this trait on your end“ for sure
In the meantime, two guild members confirmed my experience - just by the way.
e.g. stun active rates between SK Shield and R Shield.
Furthermore, damage of BM had been increased in written but then, increased body shot rate secretly at next update.
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Really good video.
Had anyone noticed this happening only vs heavy enemies or also vs normal walkers?
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Have a look at this video. Zeke makes several attacks, but does not get a single charge point (he does get 2 eventually from kills). Hdaryl does get a charge point, so it seems this concerns Ezekiel only.
@Lexia have a look? A few other players have reported the same issue so seems to be a wider issue.
But just now I played (and videoed it), seems like I am getting charge point like normal.
I did swap the Morning Star between Ezekiel and Beta. Not sure if this swap unstuck the perseverance problem ...
Bit more testing, put gabe in lead and lucky armor on beta, he should have a 68% chance to gain a charge point. 8 or 9 (might have been more by the end single target attacks and no charge points. Hit a group with at least 3 bodyshots and fully charged most of the time.
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I came to the following conclusion: When using a morning star, perseverance does only grant a chance of activation by body hits. Remember: one of the MS special ability is, that the directly attacked target will always be a normal or critical hit. And therefore no chance for a charge by attacks on the main target. Fortunately, if you attack multiple targets the secondary targets can either be a bodyshot, a normal or a critical hit. For every bodyshot, there is a chance for gaining a recharge point through perseverance.
Why does perseverance with MS not work on single targets? Simple answer: as I stated before, the Morning Star’s first target will always be a normal or critical hit. No bodyshot - no chance for a perseverance charge.
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T-Dog with Zweihander played a couple of fights on regular missions, with Persistence it charges normally.