Balance change - discussion

As @Teeceezy stated from tomorrow new Balance Change.
http://forums.nextgames.com/walkingdead/discussion/5664/balance-changes#latest
I have to say these changes are indeed good.
Finally lower gas single cost!
Raid - 2 gas and 10 TG is also a good change. Just less jingling trying to find high amount of TG to rob. More Outpost will stay safe...
Of course better lvl gear from crates big '+'
In overall one step forward
)
I also waiting for more XP from scrapping gear...
http://forums.nextgames.com/walkingdead/discussion/5664/balance-changes#latest
I have to say these changes are indeed good.
Finally lower gas single cost!

Raid - 2 gas and 10 TG is also a good change. Just less jingling trying to find high amount of TG to rob. More Outpost will stay safe...
Of course better lvl gear from crates big '+'
In overall one step forward

I also waiting for more XP from scrapping gear...
<img src="http://i.imgur.com/d6070rs.jpg"alt="" />
4
This discussion has been closed.
Comments
now this will tempt me to go to the gas station for a refuel, now if we could only choose the amount of gas to buy instead of having a full tank pushed on us it would be awesome.
Alibaba lvl49
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I asked during beta OldGoth about gas in Outpost and he answered me that decision is still not made. I don't mind to use gas in outpost but with 2 challenges...
Anyway I would like to see option to buy every amount of gas like @shabba wrote
also would like to see some balancing done on farm and tent output, as currently the "economics" as i heard it called at the later game stage is a bit out of wack, and farms just aren't worth it past lev 7 currently, same with tents, as XP costs for weapons as constantly reported is just to much and scrap value is too little...
but the current proposals are certainly a good start
http://forums.nextgames.com/walkingdead/discussion/2251/sign-ups-for-the-outposts-beta-test-are-now-closed/p1
https://en.wikipedia.org/wiki/Forward-looking_statement
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Still few important things need to be changed regarding balance.
1 primo - extra 3 locks cost need to be dropped from 25 to 15.
2 secondo - exploration missions gas cost need to be changed from 6 to 3
3 tertio - guaranteed xp and supplies from exploration missions need to go up
4 voto - more xp from scrapping fully upgraded gear
You welcome
When all peoples will become smart and will keep their rewards from challenges until they will reach 7-8 tickets, the outpost will be really really useless because wont be outposts with more than 200 resources ... this new change with 10 resources per search is really really pointless and make the outpost useless. You get no profit, in fact you will lose time,resources and you will get your survivors in hospital
As for the balancing changes i love the cheaper gas and better rewards. But unfortunately it is a tradition now that new content or any changes will break something that was working perfectly fine before, which happened this time as well:
this is what you see when you purchase crate from marketplace. It says "Guild" and... there is no crate... well there is invisible one. If you click on it you will get something but need to go through your inventory to find out what it was.
*EDIT* Actually it was only first one that looked like that, next ones looks fine
TRINITY
Opened it and there was nothing. Grrrrrrr... Please return my 500 crates.
Alibaba lvl49
LINE me: princealibabwa
Aegis Official FB Page