Bruisers- what's the point?
Is anyone using bruisers at higher levels?
I'm lvl 29 now, base team is 2 hunters 1 shooter. Im starting Episode 11. Have a couple low level epic bruisers, but I'm wondering whether it's even worth it to upgrade these guys, not seeing how they are effective at higher levels. Anyone using them at higher levels? Are they worth the slots?
I'm lvl 29 now, base team is 2 hunters 1 shooter. Im starting Episode 11. Have a couple low level epic bruisers, but I'm wondering whether it's even worth it to upgrade these guys, not seeing how they are effective at higher levels. Anyone using them at higher levels? Are they worth the slots?
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Having one highlvl Bruiser will help on missions like S.W.A.T for example. So they have their uses, but arent normally a part of your 'normal' setup
Once you get past lv 20 zombies, your only hope of killing these zombies is to stun them first.
You also need bruisers to keep everyone safe as any lv 20+ zombie hit on you will automatically enter into a struggle.
Once you get past lv 30, any zombie hit will kill you after a very short struggle.
The advantage a bruiser has over the assault survivor is his ability to stun for two rounds if he has a weapon with the concussion trait, and not attracting more zombies with every attack. Once you start getting lv 20+ zombie reinforcements, you really don't want more than two entering the map at a time.
Bruisers are playmekers, not killers.
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Sorry my poor english
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Man, at the time I posted this video for the first time you came to talk shit and did not prove that you could do the same using Hunters.
Again, out of my ass!
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Sorry my poor english
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Sorry my poor english
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Clearly, it's not a matter of "bruisers are useless," it's a matter of, "the walker's HP is too low, why bother with a bruisers if your lvl 12 hunters can one or two shot four lvl 13 walkers without criticals?" It's just that fact. If the walker's HP increases, THEN we will see bruisers are needed, but now... They're only used for hurdling walkers that are 3 levels higher (when walker HP needs the bruiser to come in).
PS: if NG is reading this, please stop "adding more walker swarms" or "improved walker swarm locations" to levels, but increase HP of walkers, or else nerf the damage of hunters.
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The class I think is the most useless is the scout. Can only engage one zombie at a time; and must be next to it. I just tried a mission with level 11 scout and 2 level 11 bruisers; and came away with only 1 start. Same mission with 2 hunters and a warrior or bruiser and I get 3 stars. Can anyone tell me when a scout would be useful?
The assault class I haven't quite concluded to be useless. It does have issues with higher level zombies.
For me, best combos include hunters, shooters and warriors.
Thoughts?
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After I reach the higher mission levels, my team always has at least one bruiser and a scout. Scouts are a natural complement to the bruisers, as they are the best at dispatching stunned zombies quickly and silently.
Agreed.
although I usually use a warrior over a scout since they do high damage, aoe, and their charge ability does more damage, even to a single target.
They really need to make scouts....scoutier... to increase their value a bit.
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In fact, once the zombies are two levels higher than my warrior, she isn't able to one slice kill them anymore. So not only do I bench my range killing team, I also find myself putting my warrior in reserve too most of the time in the higher mission levels.
Only my scout can still one hit kill zombies three levels higher than my survivors.
Well my warrior is better geared than my best scout, but the reason the warrior charge does more damage with it's charge is because i can slice them twice.
2 slices (one being a crit every time) from the warrior does more damage than 1 brain stab.
Through the fallout of this hallucination, I walked into darkness.
I must not surrender my god to anyone, or this body will become carrion.
One step closer to my fate. One step closer to my grave.
I spent much of yesterday accessing the warrior vs scout abilities in various scenarios used in conjunction with the bruisers. In killing a zombie four levels higher than my warrior, I ended up with two consecutive body shots when I used my warrior's charge ability. Each time, I had to use my scout to finish off the zombie that my warrior couldn't kill.
My scout can at least overcome the body shot penalty, when the brain stab ability is used on the high level zombies.
So all things being equal in my experience, the scout is superior to the warrior in attacking a single high level target.
I have not done extensive testing like you say you have, so I guess it just comes down to the superior stats and gear my warrior has over my scouts.
I recall getting crits all (or most) of the time, even on higher level walkers... perhaps brainstab is immune to body shots (which really makes sense)
Also, I really love the aoe interrupt she can pull of when they start surrounding her... not to mention retaliate, but that isn't really relevant higher up .
However, another thing the warrior has going against it in that regard is it takes 3 kills to charge rather than 2 from the scout, so the scout wins there too when they are so high.
I have a new shiney 5* baton for my scout that I plan to level once my training ground has finished upgrading. I'm sure that will make all the difference in the world and ultimately shake up my high level star grinding team.
Thanks for the input!
Through the fallout of this hallucination, I walked into darkness.
I must not surrender my god to anyone, or this body will become carrion.
One step closer to my fate. One step closer to my grave.
I'd be curious to know if you're scout becomes more useful to you in the higher levels. Good luck in the next challenge!