Defensive Stance vs Strong - actual observations
I'm asking players who have seen and tested Defensive Stance.
1) Straight reduction of damage points or is it helping a modifier to a damage roll?
2) What is the % at lvl 5?
3) If you had to choose between Defensive Stance and Strong trait which would you have?
Thanks & may RhaeNyGos Bless you
1) Straight reduction of damage points or is it helping a modifier to a damage roll?
2) What is the % at lvl 5?
3) If you had to choose between Defensive Stance and Strong trait which would you have?
Thanks & may RhaeNyGos Bless you
Back from 2016 

0
Comments
I guess lvl 5 should be 40%, but Idk.
If you use bruiser - he suppose to be a "tank" and often stay on one place, so maybe for bruiser it is ok, since 40% dmg reduction is not bad. But I don't use them, so I am no expert.)
But it is already 3 traits, so other two is Dodge and Luck.
So... better just use interrupt...
But my legendary huntress got Defensive Stance as 5th trait - so she went to outpost right away.... It's good I had second hunter who got Sure Shot. He is my favorite now.
But if you have more legends than slots - it's your choice.)
So imo Strong/Marksman is more useful as it adds a max of 15% more damage to the attack. If you have interrupt then defensive stance is voided unless:
1) interrupt is wasted on the wrong walker/raider
2) interrupt is used on one walker/raider when multiple are coming towards you so you'll interrupt one of them and then give the rest a chance to hit you
@JVC_TWD