NextGame - Achievable Dreams Vs Impossible Turnoffs

NextGames needs better goals that are achievable realistic and timely. Unachieveable goals that are without measure just leads to fleecing feeling and feeling of grinding to nowhere

Other games have much more achievable intermediate goals that actually unlock more content. Either create more content that justifies is spending more money or unlock old story missions for entertainment. These upgrade goals without new features or content is the worst kind of grind



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