100% interrupt
Thought I'd try to take out the tank at the beginning of Episode 14, mission 1 nightmare by using two hunters and a shooter, all with 100% interrupt. Idea was, two survivors would fire and the other would be on overwatch, which would stop the walkers from advancing. Needless to say, the walkers still advanced. Did I misunderstand what 100% overwatch would do? How is it supposed to work?
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