PSA: NG is planning on nerfing Luck



  • Shut_UpShut_Up Member Posts: 2,295
    That's crazy talk..........
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  • PowerUKPowerUK Member Posts: 85
    DLich said:

    I would assume any trait that could be found on more than 2 places would be affected.

    Iron Skin

    Hope not. I think that would make everyone's survivors almost identical.

  • csmith5390csmith5390 Member Posts: 170
    This is so lame @Teeceezy everyone in my guild is going to be mad. Are you trying to push people toward playing Pokemon, because that's what you're doing!! Bye, going to go catch some now, even though my gas tank is full. You guys are Really screwing this game up.
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  • csmith5390csmith5390 Member Posts: 170
    edited August 2016
    @TheLostOnes I have already received 4 refunds from Apple very, very easily and quickly with an apology. Everyone else should try too! Also, if you can, check your purchase history! One member of our guild was falsely charged for bundles twice! Luckily he received his refunds as well.
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  • Conan1976Conan1976 Member Posts: 758
    I have been building all my team and gear based on luck for months...... Id better stop typing at this point......#%*+>^
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  • csmith5390csmith5390 Member Posts: 170
    Thanks a lot @Teeceezy! You just made us loose another member of our guild!
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  • AmigaAmiga Member Posts: 3,770
    edited August 2016
    I don't mind if luck will not stack
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  • DLichDLich Member Posts: 5,554
    @nadecir that'll work because once a new council upgrade comes the existing weapons become obsolete. Unless NG has plans to create an upgrade token type system for weapons then your proposal doesn't work.

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  • General_QuatreGeneral_Quatre Member Posts: 990
    @Teeceezy can you speak to the question regarding other stackable traits? Ie, does this mean Dodge on armor will also stop stacking with survivor's dodge (and all other like traits)? Or is it just luck?
  • Rick_ZKRick_ZK Member Posts: 296
    edited August 2016
    Weapons with silver interrupt (80%) and luck 15% will go down to max 95% (100+% before). To get 100% with silver interrupt you will need a 10 star survivor so you get 20% luck. So basically you have nerfed silver interrupt so only gold interrupt can realistically guarantee 100%. Nice work NG.
    You beat me to it @TheLostOnes
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  • GrimGaelGrimGael Member Posts: 1,410
    This is wrong. I don't even depend on weapon or armor luck in general, but when it's there it's nice. I typically chose them by avoiding useless traits in top positions and you've just made my job a little bit harder. But I watch what you do to longtime players and it influences my involvement, as in investment.
    Once, back in the dawn of time, I bought a bundle--not because I needed it, but to show support for a good game. Soon, I will buy another if I continue playing. This will be when I max my camp, which has taken a bit of time free-to-play. This is for no other reason than to financially reward the company for maintaining a good game and not verging too far into the pay-to-play model.
    In this time, I've watched the reaction of the guilds and the heavy investors. There has been little incentive to join them. It seems like a bad investment. Challenge rewards have never been adjusted independent of the outpost system. There has been little incentive to join the outpost game, luckily I am not a compulsive button pusher or I'd be stuck with one. I am by no means a typical player, but I would suppose some of my view is applicable to others and how they see the game. This is not good. It shows that every solution is a nerf, and one that makes items, expenditures, and strategies useless overnight, rather like brusiers.
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  • Rick_ZKRick_ZK Member Posts: 296
    edited August 2016
    I think that 30% will be max dodge after the nerf. 40% if you have a 10 star survivor. What a return from the near impossible upgrade. Less dodging equals more injured survivors which NG believes will earn them more money.
    IGN : Rick. Officer in the Cure Family. Number One in Sweden & currently 22 globally.
  • JayZJayZ Member Posts: 3,740

    If people get better rewards, they're more likely to play more and to not be aggravated by hospital time (or will do more entry level raiding. Outposts get played more. Players are happy. NG avoids another boycott.

    Problem solved.
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