What is the benefit of upgrading the Walker Pit?

I understand that it makes you walkers stronger but does that benefit you if any other way other than making it harder for people to raid you? Do you get anything if someone fails to raid you?
Thanks.
Thanks.
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But each objective has a different criteria for how much they or you might gain.
A higher level of building points will help you raise your player level and player level helps to determine the base level of equipment drops. My camp is maxed out and that should result in an increase in base level 19 equipment drops and I have seen some but not as much as I would prefer.
My answer to the question you asked in the 1st post:
Yes you get some influence points in some cases and some TG's as well sometimes. It's dependent upon where in the raid your defense prevailed.
If you see someone that has achieved one objective, then 'failed' it's because they smashed and grabbed your TG by pulling the flags or opening the crate. You'll gain influence, but you will lose the TG.
I just wanted to clear that up.
When can tgs be earned through defense?
I (as a raider) NEVER lose TG except for the 10 it takes to search for a match.
As a defender, I can win some influence if the raider fails to complete any of the 3 'goals'. I can also lose a certain amount of TG varying upon the # of 'goals' the raider completes. As a defender I can NEVER win TG.
It's just not possible.
@Teeceezy can you please weigh in on this. I'm about 99.9999999% sure defenders can NEVER win TG.
When you elect to go on a raid, you are shown the various 'payouts' for completing a particular goal. While they did not complete the 3, they completed one. It's green for you because you killed them. But you still lost the TG.
First screen shot is before battling... 42 TG's in hand
Used 10 TG's for a battle not getting flags; then used 10 TG's for a battle and got the flags (but was killed by defenders); below is the screen shot I saw once I lost (but still got the flags)
But notice although the above screen shot shows 0 TG's, when I check my log I have "38" written in Red
So unsure if I lost or won these, I took a final screen shot of my camp after it was said and done.
Started with 42. -10 for first raid (as you can see); -10 for second raid would be 22 remainder... Add in the 38 red one's you get 60 total (as displayed below)
So the TG's that are there are one's I won eventhough it's in Red. Since I won TG's; the other person would have lost TG's and although listed in Green it is not one's they won but rather one's they lost.
@TroubleMan is correct
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Red with a minus sign and the title defense lost is a lose. Raid failed is different than raid lost too.
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as the attacker on offense it appears that I did infact get 38 TG's although I failed the raid. Just like many of the things in TWD NML it's all a matter of question until some investigative trial and error takes place.
I never have more than 500 TG's in my camp at any given time and unless I cross reference my above screen shots with ign "frog" and see what they had before I raided them compared to what they have afterwards we're only seeing my side of the equation.
Since we never know when we are going to be raided I hardly take a screen shot before logging out each time. Would be nice if @Teeceezy could confirm possibly. My trial shows I still got TG's from flags even though I lost the raid. I have to assume my opponent frog didn't also get TG's from "defense won"
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" never mind ", NextGames is not that creative & logical...
Carry on, with carting boxes away...
Any guess who might " now " be on my list, ( in 2017 )
When I look for someone to raid, I spend 10 TG every time I look at someone. When I raid someone, I either gain some TG or not.
When someone raids me, I either lose some TG or not. But I can't gain TG if someone raids me and fails.
Is that correct?
So I have to believe if I didn't lose any that my opponent, the defender, didn't gain any. At least not from me anyways.
The opponent should see a green "defense won" with a number of TG's underneath it but since I got TG's I can't imagine "frog" got TG's too
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Raiding - (You can WIN TG for accomplishing as little as 1 'goal', and win a tiny amount of influence UNLESS all 3 raiders are killed. In that case you still keep the TG but actually lose influence).
Defending - (NEVER 'win' TG from raiders. However, you can win influence by killing all 3 raiders, but still LOSE TG depending on how many 'goals' they accomplish).
It's always been that way. The confusion is from NG coloring your 'win' in Green and giving the appearance of winning TG, which in fact you lost if they accomplish a goal.