2.1 Update Discussion

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  • zeeblackzeeblack Member Posts: 1,053
    @Shteevie @Teeceezy Let the traits stack on each other. Keeping in view the random nature of traits and some of the players spending their hard earned cash, let the players enjoy the benefits of the traits. I was initially oblivious to equipment and survivor traits. Now I would really focus on them. In PvP, these are the advantages which let you win a battle. Nerfing luck would be just like asking USA/ Russia to reduce their weapon advantage over other countries.
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  • MizTyMizTy Member Posts: 1,335
    @Shteevie
    Why doesn't Daryls leadership ability work? It's been almost 6 weeks!
    Lambari[Deleted User]
  • OldGothOldGoth Staff Posts: 297
    The goal is to have radios always available in the shop. That won't be exactly the current form, though.
    MystiqueConan1976Avalon8
  • MadPuppyMadPuppy Moderator Posts: 2,829
    edited August 2016
    Not sure if I'll like the exploders, as in, I get hurt by the burners all the time, afraid the exploders will be even more difficult. :)

    This is the item I'm looking forward to the most though. How fun will that be. I'll even turn on my sound for this. (And off again after that I recon) :) :)

    Feeling some tension on the challenge rewards though. Phones are welcome, but then we'd find less TG.
    But if the TG shop improvement includes prices that are adjusted accordingly to the reduced availability of TG, then I need not fear.
    MizTyLambariInvaderBig_Guy
  • JayZJayZ Member Posts: 3,167
    edited August 2016
    Wow! I love the update to the Health Boost trait! In the grand scheme of things, it's a small fix, but definitely a great one.

    So it looks like the Luck nerf still hasn't quite come yet?

    Also, @Teeceezy, are phone rewards from challenges IN ADDITION TO or replacing the current TG rewards?
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  • bumshoebumshoe Member Posts: 322
    No mention of any changes to tokens as being pulled in batches of 2. Guess I will keep hoarding radios.
    When soft cap comes I quit the game.
    MizTyGreenBalloonggbats
  • PoppyPoppy Member Posts: 1,146
    Added a countdown timer for daily quests

    Daily Quest?

    You mean the ones that give bonus stars?

    If so any plans to equalise these as some are worth more than others
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  • MadPuppyMadPuppy Moderator Posts: 2,829
    edited August 2016
    bumshoe said:

    No mention of any changes to tokens as being pulled in batches of 2. Guess I will keep hoarding radios.

    The message on this was that data on the 8 days of heroes event would be gathered and analyzed after the end of the event.
    That event has only barely ended.
    The updated has been in the works for a much longer time than that.

    So how could you reasonably expect to have this adressed in this update??

    In any case, you can hoard them faster come update 2.1 lol :)
    Invader
  • 1Ris1Ris Member Posts: 189
    For the free daily phone call, I wonder if it's accumulative should u not use it that day; or if it's a "use it or lose it" type of deal
    ggbatsInvaderBig_GuyAmely
  • GreenBalloonGreenBalloon Member Posts: 316
    A countdown timer on daily quests? That's random. I'll leave quests over the weekend and knock them off for challenge stars, so this takes that option out of play?
    rgerkmanBig_Guy
  • MadPuppyMadPuppy Moderator Posts: 2,829
    edited August 2016
    @Bill_ZRT
    Your answers are on the way...
    Teeceezy said:

    More details on the way...


    MizTy
  • MadPuppyMadPuppy Moderator Posts: 2,829
    1Ris said:

    For the free daily phone call, I wonder if it's accumulative should u not use it that day; or if it's a "use it or lose it" type of deal

    Has anyone ever seen this type of thing cumulative?
    Not me.
    I think it's safe to assume it's use it or lose it.
    The only variant I've ever seen on this is a daily increase as a reward for daily log-ins.
    GreenBalloon1RisInvaderAmely
  • PoppyPoppy Member Posts: 1,146
    Bill_ZRT said:





    You're going to get a million questions on the specific things that people notice in the game unless you document exactly what the changes are. Isn't it a better use of your time to document these things once instead of addressing a few dozen threads with questions and bug reports that may not be bugs?

    You been here long @Bill_ZRT ?

    Every bit of info that gets posted is ambiguous by Ng.

    As for the free daily phone call I doubt it will be equivalent to a 15 so pretty much an empty gesture.


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  • GreenBalloonGreenBalloon Member Posts: 316
    @bgbelden I hope you're right.
    [Deleted User]rgerkmanInvader
  • OneLessTitanOneLessTitan Member Posts: 1,273
    @Shteevie @Teeceezy @OldGoth

    Thanks for answering some questions! I have a couple...

    Will we only be getting radios as guild challenge rewards, and no more Trade Goods as rewards?? If there are no more TG as rewards, what will happen to our stored reward crates from guild challenge rewards? Will they still be TG when we open them after the update, or will they be converted to radios if we open them after the update, similar to how stored reward crates were converted to the current reward system when the previous reward change was implemented??

    Thanks.

    (Also, the luck change isn't happening until after 2.1, right?? That's what was said previously, and sorry if I missed it earlier in this thread. And if you are changing luck, my suggestion is to make lucky values 10/20/30% if you're going to stop stacking 2 different lucks. That way we actually benefit from the change by keeping same luck value and get the potential of a new useable trait. Plus, you guys won't have to refund every weapon purchase that had luck as a trait.)
    rgerkman
  • SlickRickSlickRick Posts: 2,731
    @OneLessTitan

    The major Luck change is NOT happening with the 2.1 update fyi
    You better check yo self before you wreck yo self...cuz I'm bad for your health, I come real stealth
    OneLessTitanRickGramesblynknz
  • General_QuatreGeneral_Quatre Member Posts: 990
    @Teeceezy

    re: "New Challenge: Grenadier"...isn't a Grenadier a type of soldier? Is this supposed to be a new survivor class, or is the name of the new Challenge mission just named after a type of person for some reason? A grenade-launching survivor class COULD be cool, although I dunno if I want to start worrying about another set of weapons/armor/survivors just yet...

    Anyway, would love to know if this is a typo or what...
  • RickGramesRickGrames Member Posts: 387
    I'm sorry to see that no council upgrade has been foreseen with 2.1.

    many of us are (or will be soon) lvl 55 with supplies at the maximum... and we cannot trade tomatoes with crates...

    anyway, I personally think (or hope) that the update 2.2 will be more interesting.
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  • AmigaAmiga Member Posts: 3,770
    edited August 2016
    It is good looking update but I would like to see some kind of resource exchange shop. Even 100k XP for 1 mln Supplies ect. It would resolve ppl problems with full supplies for weeks...
    <img src="http://i.imgur.com/d6070rs.jpg"alt="" />
    fistonltd
  • PoppyPoppy Member Posts: 1,146
    Pure speculation on my part but Exploding Walker seems to again favour ragned over melee when the game needs the exact opposite.

    Melee
    Strong vs Armored
    Weak vs Fatty bum bums, Fire Walkers
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  • General_QuatreGeneral_Quatre Member Posts: 990

    I'm sorry to see that no council upgrade has been foreseen with 2.1.

    many of us are (or will be soon) lvl 55 with supplies at the maximum... and we cannot trade tomatoes with crates...

    anyway, I personally think (or hope) that the update 2.2 will be more interesting.


    Yep. I've been maxed out on tomatoes for a couple weeks now, and basically just twiddling my thumbs upgrading a few last pieces of weapons/armor until a Council update comes. I've already beaten Episode 14 in Nightmare and am not in a guild, so basically I have nothing left to do except, y'know, wait for cooler weapons from TG.

    @Teeceezy : is there a chance you left out the bit about Council upgrade? :D
    Governatorfistonltd
  • crambert_neccrambert_nec Member Posts: 1,353
    I'm hoping a council upgrade falls under the "more details on the way" part.
    Leader of WATCH TOWER RoD
    theRealBender[Deleted User]fistonltd
  • MadPuppyMadPuppy Moderator Posts: 2,829

    @Teeceezy

    re: "New Challenge: Grenadier"...isn't a Grenadier a type of soldier? Is this supposed to be a new survivor class, or is the name of the new Challenge mission just named after a type of person for some reason? A grenade-launching survivor class COULD be cool, although I dunno if I want to start worrying about another set of weapons/armor/survivors just yet...

    Anyway, would love to know if this is a typo or what...

    Clues:
    i. Introduction of exploding walkers.
    ii. Picture of a walker with handgranades strapped to his body (looks a lot like a grenadier to me)
    iii. A challenge called "Grenadier"

    Seems obvious to me there will be a challenge where the theme will be specifically to combat exploding 'grenadier' walkers.
    blynknz
  • MadPuppyMadPuppy Moderator Posts: 2,829

    I'm hoping a council upgrade falls under the "more details on the way" part.

    Lol, the devil is in de details. :)
    Invader
  • PimpOfTheDeadPimpOfTheDead Member Posts: 654
    Only thing I want to add is haven't been a fan of the new changes or the token system & is probably why I'm sitting on 1100 radios still lol, but after reading some of these new changes, it's starting to show some promise again :)
    SlickRickShmaryahu
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