Trait: Wrestler - Should it be replaced?

The Wrestler trait is not a topic I've seen discussed in detail on this forum, but, personally, I find the trait is useless and am curious to know what others think.
The reason I find the Wrestler trait useless is, by the time I am at a difficulty where I would find my survivors Leone to a struggle, the zombies kill the struggling survivor even before the allotted three turns expire. In any other situation, I would be able to kill off the zombies easily within three turns. So, having four, or five, or six turns to struggle is useless under the current in-game circumstances. If I could have a level 15 survivor with 3000+ HP, I would probably have a different opinion. I reiterate, though, that once my survivors are in a struggle, it doesn't take more than three turns for level 19-20 zombies to kill them. The same applied when I had level 13 survivors fighting level 16-17 zombies, so I imagine the situation is relatable across all levels of progress.
The reason I find the Wrestler trait useless is, by the time I am at a difficulty where I would find my survivors Leone to a struggle, the zombies kill the struggling survivor even before the allotted three turns expire. In any other situation, I would be able to kill off the zombies easily within three turns. So, having four, or five, or six turns to struggle is useless under the current in-game circumstances. If I could have a level 15 survivor with 3000+ HP, I would probably have a different opinion. I reiterate, though, that once my survivors are in a struggle, it doesn't take more than three turns for level 19-20 zombies to kill them. The same applied when I had level 13 survivors fighting level 16-17 zombies, so I imagine the situation is relatable across all levels of progress.
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Comments
1. When an attack would bring you in the "struggle"-state, that attack misses you. Can only work one time (bronze)/two times (silver)/three times (gold) in a battle.
2. When an attack brings you in "struggle"-state, you can struggle 1 (bronze)/2 (silver)/3 (gold) turns longer. During this time, you deal 30% of your base damage each turn you struggle. If this kills the zombie, your survivor is freed from "struggle"
3. When an attack brings you in "struggle"-state, you can struggle 1 (bronze)/2 (silver)/3 (gold) turns longer. Each turn, you have a 10% (bronze)/ 20% (silver)/ 30% (gold) chance to free yourself from "struggle".
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