Please remove cooldown time from challenge completely

I stopped playing 2 weeks ago. Main reason - boring challenge starting from scratch every week.
But something changed - current challenge without cooldown time makes me playing again.
I really enjoyed constant play without 30 min time as never before!
@Shteevie @Teeceezy who needs this cooldown time anyway?? It's totally useless. I want to play.. Not wait
But something changed - current challenge without cooldown time makes me playing again.
I really enjoyed constant play without 30 min time as never before!
@Shteevie @Teeceezy who needs this cooldown time anyway?? It's totally useless. I want to play.. Not wait
<img src="http://i.imgur.com/d6070rs.jpg"alt="" />
17
Comments
Bad to the bone!
The Notorious P.I.G.
"I'm stuck in forum prison, and time keeps draggin' on"
"I’ve never said I’m a perfect pig, nor pretended to be someone that I’m not."
I counted on you guys!
Being able to play the same mission over and over in a row allows to get some good strategies going.
However based on their idea that you have to complete all 6 before you move on, then this type of play will be removed, and it will be just like having cooldown periods again.
SOURCE
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Links to threads that are useful for beginners (and in some cases even for veterans)
I didn't feel like a slave to the challenge (and game). It let me play on my own time. I got the feeling that I developed as player.
I spent more resources than ever too.
Also in my case it's working opposite way to burning out. Cooldown time burned me out completely now I'm enjoying it again!
I havent really played challenges in awhile. clan was terrible, I got tired of trying alone, coming back waiting for timers was a large pain.
this week I'm over 200 stars and could keep going. it was enjoyable again, although the repetition is still there and still feels old. probably why I play less and less noe.
level 17 survivors and 46ish base fyi so not the top, but not the bottom either
cheers
What does that mean? It means that whatever else is going on in my life, I must either squeeze in more play time when the cooldown finishes, or risk losing my gas by not having a chance to use it. Either way causes stress and leads to burnout.
Without the cooldown timer, I can play on my terms and burn all my gas on the challenge in one sitting. I then have much more flexibility about when I pick the game up again later in the day. It could be an hour later or four hours later. It's up to me; it's not up to the cooldown timer.
There may be other valid reasons to have it (if there are, why is it possible not to have it this week?), but preventing player burnout is nonsense. Good intention, for sure, but opposite effect.
Bad to the bone!
The Notorious P.I.G.
"I'm stuck in forum prison, and time keeps draggin' on"
"I’ve never said I’m a perfect pig, nor pretended to be someone that I’m not."
Bad to the bone!
The Notorious P.I.G.
"I'm stuck in forum prison, and time keeps draggin' on"
"I’ve never said I’m a perfect pig, nor pretended to be someone that I’m not."
Agree" preventing player burnout is nonsense. Good intention, for sure, but opposite effect."
It's exactly what I feel!