Retaliate what?!

T_12T_12 Member Posts: 728
There seems to be a bug with the retaliate trait.
Whenever there are multiple walkers and when my survivor (with retaliate) succeeds in leaving 1 walker which is pretty close, the walker seems to start bleeding (no health loss) even before it takes a hit. But shouldn't this happen after the survivor retaliates??

This causes some confusion, so please look into it.
The only way to survive a mad world is to embrace the madness.


  • TayonasTayonas Member Posts: 20
    I regularly see walkers blood splatters as soon as they move, then they get the retaliate hit and then they die/injured after they move.

    Nothing to worry about, the game has to talk to the server.
  • bsgper4bsgper4 Member Posts: 309
    I believe this has something to do w the game calculating moves before the turn is over. I think @Shteevie mentioned it at some point.
    Like it already has calculated that your retaliate is going to damage that walker and the health bar shows it as the walker turns starts but before the hit takes place.
    This is if I understanding your issue correctly.
  • blynknzblynknz Member Posts: 1,988
    Yes, he has mentioned it before. It is all calculated before the graphics start, and the graphics are slightly wrong.
    Its the same as you can see a walker get stunned before they reach you and your bruiser retailiates.
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