Walker pit - Spiked Walker

Spiked walker would be a great addition to the walker pit/outpost.
bsgper4707EmeraldTriangleCaptainslayermellow_93T_12gespuer

Comments

  • bsgper4bsgper4 Member Posts: 309
    But they need to do better w the graphics. I was envisioning a walker that was bolder visually and not just brown and blah.
    mellow_93T_12
  • KaLiKaLi Member Posts: 426
    Yeah add it to the pit
    bigbeanomellow_93T_12
  • bladgierbladgier Member Posts: 2,139
    Walker pit does need looking at.

    Spiked walkers would be a nice way to start.


    As it now, whoever has not upgraded his walker pit has a huge dedensive advantage and those who have are penalized for doing so and they spent a lot of TGs in the process as well.


    Definitely should be other way around.
    CaptainslayerT_12bigbeanoSpringChicken
  • FenixoFenixo Member Posts: 141
    Well, I think that putting them really smartly can really deal some damage... However, I agree that we should be seeing more advantages for defensive side. Maybe adding more outpost customisation as well as spiky :)

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  • CaptainslayerCaptainslayer Member Posts: 1,430
    I agree the 4 walkers is really sh*t if your trying to gain influence and so is when survival instinct (from negan) happens and negan isn't even one of the defenders
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    SCBMAbsgper4T_12
  • black_ninesblack_nines Member Posts: 33
    I agree with this too. Really need to sort out the outposts with regards to the ones who invested all the TG on upgrades only to actually make things worse for themselves. A couple of Spikey Walkers and being able to upgrade Fatties and Robocops another few levels would really help.
    bigbeano
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